MS3D-Import How to Question

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JMass
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RE: MS3D-Import How to Question

Post by JMass »

I loaded one PCK body.x files and I saw that animations are numbered the first 1 and the last 301.
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Mraah
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RE: MS3D-Import How to Question

Post by Mraah »

ORIGINAL: JMass

I loaded one PCK body.x files and I saw that animations are numbered the first 1 and the last 301.

Great! Thats good news ... In other words, frag's export to MS3D understood to make that change.

Again, I haven't had time to play with FragMotion but it's looking beter and better from the outside.

Rob
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