Force Morale Setting - Manual vs Game

Based on Atomic Games’ award-winning Close Combat series, Close Combat: Wacht am Rhein brings together the classic top-down tactical gameplay from the original series and plenty of new features, expansions, and improvements! The Wacht am Rhein remake comes with a brand new Grand Campaign including a new strategic map with 64 gorgeous hand-drawn tactical maps, over 70 scenarios, tons of new interface and unit graphics, countless engine improvements, and much more!
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Svend Karlson
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Force Morale Setting - Manual vs Game

Post by Svend Karlson »

Hi, can anyone confirm something for me? The manual says the following about the Force Morale setting:

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Svend Karlson
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RE: Force Morale Setting - Manual vs Game

Post by Svend Karlson »

Now when I am setting up a game, a check appears in the Force Morale box for Battles and no check appears in the Force Morale box for Operations & Campaigns.

Thinking that no check equaled "enabled" based upon the manual, I left this unchecked and started a Grand Campaign. I have not once seen a battle end due to Morale. This is making me think that the manual is misleading and that in fact Force Morale is disabled for Operations & Campaigns by default, perhaps contrary to the intent.

The screenshot excerpt below comes from a Campaign set up screen. Should I be checking the box to enable battles to end due to low morale when starting a campaign?

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[GD]Vernichter
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RE: Force Morale Setting - Manual vs Game

Post by [GD]Vernichter »

ORIGINAL: Svend Karlson

Should I be checking the box to enable battles to end due to low morale when starting a campaign?

Yes, you should...
Panzergrenadiere! - Dran! Drauf! Drüber!
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Svend Karlson
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RE: Force Morale Setting - Manual vs Game

Post by Svend Karlson »

ORIGINAL: [GD]Vernichter

ORIGINAL: Svend Karlson

Should I be checking the box to enable battles to end due to low morale when starting a campaign?

Yes, you should...

Thankyou :)
Tejszd
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RE: Force Morale Setting - Manual vs Game

Post by Tejszd »

The manual is miss leading, I think those are the recommended settings NOT the default. The game seems to have whatever settings were last used as clicking on a battle or operation or campaign does not change what is selected.
RD_Knights_X
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RE: Force Morale Setting - Manual vs Game

Post by RD_Knights_X »

Hmm, sorry about that guys. I just checked it out and the default for a single battle is that morale is checked (in effect) and for campaigns/operations stays either checked or unchecked depending the last condition it was last set at. Thx Tejszd for jumping in here. And apologies for the confusion.

Based on the designer's Note in the Manual's margin, I woud have to agree that it is recommended that you enable morale fr campaigns and operations.
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