ORIGINAL: Mraah
Stridor,
Very nice!
As always ... I have a request ... [;)]
If possible, can you have the values that MM uses when building the template readily available in an XML so this can be tweaked by the user?
The reason why I'm requesting this is because the current templates place all the vehicles in open/road terrain (ie, not in the woods) and this gives the AI a disadvantage because all of his/her vehicles start out in the open and if the AI is on the defensive it's really a poor setup [:(].
Thanks for your time and work,
Rob
I already had that idea [:D]
At the moment all the input values are hardcoded (to what I think is reasonable), but I hope to add an xml input the following things can be tweaked
1. Probability of a particular unit appearing on a given terrain
2. Max gradient unit can start on
3. Minimum unit spacing
4. Maximum intra-platoon spacing
5. Minimum and maximum platoon sizes
6. Fit-intensity per unit / per terrain
+ probably a whole bunch of other stuff
This probably won't happen for V0.1 however
Regards
S.