PI

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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Przemcio231
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PI

Post by Przemcio231 »

Hi can we se the PI US/PI ground and air forces avalible on turn 1???:)
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Fletcher
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RE: PI

Post by Fletcher »

could be very interesting.. If possible to add the OOB XIV japanese Army too ? Thanks in advance...

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Andy Mac
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RE: PI

Post by Andy Mac »

?? dont understand either question
 
Are you asking for ability to redeploy forces in advance of game start if yes the answer is no not possible
 
14th Army is in the game already why add it again.
 
Sorry not understanding the request
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RE: PI

Post by Andy Mac »

Oops sorry I misunderstood you just want to see them as per the Malaya screenshots - my bad
 
Will do tonight when I get home
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Fletcher
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RE: PI

Post by Fletcher »

Hello Andy, excuse me for my poor english.
I request about XIV Japanese Army Order Of Battle if possible in the same fashion that you post a thread with Malayan Army screenshots, of course
For the other hand, I think Przemcio231 request the same for Phillipine Army.
Thanks in advance,
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Chad Harrison
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RE: PI

Post by Chad Harrison »

Looking forward to the pic's Andy.
 
Just a random question too:
 
If the 4th Marines survive the Phillipines, do they disband down the road? Touchy business because IIRC, the Raiders/Para Bn's were disbanded to create (among other things) the new 4th Marines.
 
Just curious.
 
Thanks in advance!
 
Chad
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Blackhorse
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RE: PI

Post by Blackhorse »

ORIGINAL: Chad Harrison

Looking forward to the pic's Andy.

Just a random question too:

If the 4th Marines survive the Phillipines, do they disband down the road? Touchy business because IIRC, the Raiders/Para Bn's were disbanded to create (among other things) the new 4th Marines.

Just curious.

Thanks in advance!

Chad

Yes. If you rescue the 4th Marines you can play with them until 44-08 when they'll disband (squads and devices return to the force pool).

The "new" 4th Marines will arrive 44-09. You can deploy them alone, or unite them with the 22nd and 29th Marines to form the 6th Marine Division.
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Chad Harrison
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RE: PI

Post by Chad Harrison »

ORIGINAL: Blackhorse

Yes. If you rescue the 4th Marines you can play with them until 44-08 when they'll disband (squads and devices return to the force pool).

The "new" 4th Marines will arrive 44-09. You can deploy them alone, or unite them with the 22nd and 29th Marines to form the 6th Marine Division.

Thanks for the reply Blackhorse.

I would take it then that you can assign the 4th Marines to a different Command and relocate them? In other words, they are not in the restricted-restriced command; with enough PP's you can set them free.

Of all the things I used to save from the PI, they were always, ALWAYS first on my list. A great assault unit for small islands, especially with the new stacking limitations.

Which leads me to yet another selfish request:

1. Can we get a screenshot of the TO&E for the 4th Marines?

I would imagine that they start (historically) under equipped. So I would be curious to see what their *full* TO&E is after they are withdrawn and built up to the full strength. I dont know how it works in AE, but in vanilla WitP this was the 'Show unit TOE' button (obviously you guys know that, I dont know why I am pointing that out [:D])

Thanks in advance and thanks again for the reply!

Chad
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Blackhorse
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RE: PI

Post by Blackhorse »

ORIGINAL: Chad Harrison

ORIGINAL: Blackhorse

Yes. If you rescue the 4th Marines you can play with them until 44-08 when they'll disband (squads and devices return to the force pool).

The "new" 4th Marines will arrive 44-09. You can deploy them alone, or unite them with the 22nd and 29th Marines to form the 6th Marine Division.

Thanks for the reply Blackhorse.

I would take it then that you can assign the 4th Marines to a different Command and relocate them? In other words, they are not in the restricted-restriced command; with enough PP's you can set them free.

Of all the things I used to save from the PI, they were always, ALWAYS first on my list. A great assault unit for small islands, especially with the new stacking limitations.

Which leads me to yet another selfish request:

1. Can we get a screenshot of the TO&E for the 4th Marines?

I would imagine that they start (historically) under equipped. So I would be curious to see what their *full* TO&E is after they are withdrawn and built up to the full strength. I dont know how it works in AE, but in vanilla WitP this was the 'Show unit TOE' button (obviously you guys know that, I dont know why I am pointing that out [:D])

Thanks in advance and thanks again for the reply!

Chad

Yes, you can free them for deployment by paying PP.

You'll have to ask AndyMac or playtesters for screenshots. But I can tell you that the 4th Marines have the same TO&E as the other Marine Regiments (and, yes, the "show unit TOE" button works the same):

35 HMG or MMG sections; 93 Rifle Squads; 12 37mm AT; 12 81mm mortars; 2 Halftrack-mounted 75mm guns.

In the Philippines, the 4th Marines start off at about 2/3rds strength in infantry and machine guns. Some of the Regiment consists of marines and sailors released from garrison posts, and surplus army air support personnel. Consequently, the regiment's experience is lower than a typical early-war marine regiment.

From the odd attachments the regiment also carries 16 Combat Engineer squads and 12 75mm guns on its rolls: these are not part of the TO&E, so once they are destroyed, they will not be replaced.
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Chad Harrison
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RE: PI

Post by Chad Harrison »

ORIGINAL: Blackhorse

You'll have to ask AndyMac or playtesters for screenshots. But I can tell you that the 4th Marines have the same TO&E as the other Marine Regiments (and, yes, the "show unit TOE" button works the same):

35 HMG or MMG sections; 93 Rifle Squads; 12 37mm AT; 12 81mm mortars; 2 Halftrack-mounted 75mm guns.

That does the trick actually! Thanks for posting the TO&E.

I apologise for hijacking the thread, but this gets me curious:

Do all the Marine Divisions show up a regiment at time to be recombined down the road? Or do some of them show up as a full division?

I am no where near the master of OOB, but I know a lot of the Marine Regiments came into activation/the theatre at different times. I assume given the amount of detail elsewhere with the new OOB's and reinforcements, this will be reflected in AE?

Thanks again in advance!

Chad

TMFoss
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RE: PI

Post by TMFoss »

Has the arrival date of the 5th Marine Division been changed? Historically, it fought at Iwo Jima in February 1945 after training on the Big Island in Hawaii. Yet in stock WITP, it does not arrive until March of 45 in SF. It probably should arrive in late summer/early fall 44- possibly understrength- and have enough time to train, have the time to earn planning points for Iwo, and re-equip for a late Jan departure from the HI.
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Przemcio231
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RE: PI

Post by Przemcio231 »

so when i will get the screen shots???[:D]
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Andy Mac
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RE: PI

Post by Andy Mac »

Arrrgh no patience you lot



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Andy Mac
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RE: PI

Post by Andy Mac »

ok laqst one for a while

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Fletcher
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RE: PI

Post by Fletcher »

Thanks a lot Andy ! ...

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Don Bowen
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RE: PI

Post by Don Bowen »


You'll notice we resisted the impulse to create the 2 battalions of the 43rd PS.

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vettim89
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RE: PI

Post by vettim89 »

In the vein of every answered question only spawns new questions, if I might:

1. Why do some of the US air units have the "#" symbol next to them?

2. Why are some units attached to a base while others are attached to their HQ?
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Fletcher
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RE: PI

Post by Fletcher »

Andy, another request if possible, of course.
The best complement would be to know about the IJA 5th Air Division OOB [&o]
Thanks in advance
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rockmedic109
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RE: PI

Post by rockmedic109 »

ORIGINAL: vettim89

In the vein of every answered question only spawns new questions, if I might:

1. Why do some of the US air units have the "#" symbol next to them?

2. Why are some units attached to a base while others are attached to their HQ?
I read somewhere that # denotes a unit which will eventually be withdrawn.
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Blackhorse
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RE: PI

Post by Blackhorse »

ORIGINAL: TMFoss

Has the arrival date of the 5th Marine Division been changed? Historically, it fought at Iwo Jima in February 1945 after training on the Big Island in Hawaii. Yet in stock WITP, it does not arrive until March of 45 in SF. It probably should arrive in late summer/early fall 44- possibly understrength- and have enough time to train, have the time to earn planning points for Iwo, and re-equip for a late Jan departure from the HI.

The 5th Marine Division (which is the only Marine Division that arrives in toto -- the others have to be formed by combining their regiments) forms up in San Diego in July 1944.
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