ORIGINAL: benpark
These run fine for me, but I want to be sure there won't be slowdown for lower end systems. Since we can't billboard, can I still do the LOD models with only 1 face (as opposed to the two there are now)?
I have a low end system if you want me to do some tests with your map.
The reduced visibility is much more realistic. The discussion I've seen here on how sight rays work where a tree trunk can't block LOS 100% didn't seem at all right. 6 turns to contact is still good. Most of my scenarios are set where you gain contact within the first 5 turns.
I come to a wargame to fight. 6 turns is very acceptable. Especially since most PC scenarios played vs the AI seem to take tremendously longer to play than their CM counterparts. Played H2H they seem to be much shorter.
Better trees and LOS will be a big step forward. So, while I can't help with the graphics, I can help with playtesting if you need it.
Good Hunting.
MR