Barbarossa and Army Group Center in pictures

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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Orm
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Barbarossa and Army Group Center in pictures

Post by Orm »

German Army Group Center trying to open a path to Minsk during the first week of Barbarossa.

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Picture taken at Axis Land Combat declaration. May/june 41. Impulse 1.
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RE: Barbarossa and Army Group Center in pictures

Post by meisterchow »

Cool!!  If I had had time, I would have volunteered to be a playtester.  Alas! I am left drooling over screen shots for a while longer.  Thanks for sharing! :)
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borner
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RE: Barbarossa and Army Group Center in pictures

Post by borner »

Army group North needs some Panzers!!!!!!  LOL
 
Great shot! Hopefully a sign of things to come!!!
 
 
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Orm
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RE: Barbarossa and Army Group Center in pictures

Post by Orm »

Stacked below the top units that you see are 4 panzer/mechanized corps, 1 panzer division, 2 HeadQuarters and some artillery.

-Orm
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
YohanTM2
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RE: Barbarossa and Army Group Center in pictures

Post by YohanTM2 »

Love the Russia forward defense! (as the German I would anyway)
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mavraamides
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RE: Barbarossa and Army Group Center in pictures

Post by mavraamides »

How did you get 4 units in one hex? I thought the limit was 2. Sorry if this is a noob Q.
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RE: Barbarossa and Army Group Center in pictures

Post by Shannon V. OKeets »

ORIGINAL: GordianKnot

How did you get 4 units in one hex? I thought the limit was 2. Sorry if this is a noob Q.
If you are playing with divisions, the stacking limits cahnge to 3 land units in a hex (at least one of which must be a divisions). You can also have air units and naval units in the same hex - separate stacking limits for each branch of the military.

===
Orm:

If you use Flyouts when you take a screen shot, you can show all four units (though it might obscure other hexes you want to show).

You can also use Ctrl J to bring up the Units in Hex form to do the same thing, and position the UinH form off in a corner.

Flyouts give you a larger image of the units (zoom 6 versus zoom 4 for the UinH form).
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RE: Barbarossa and Army Group Center in pictures

Post by brian brian »

ORIGINAL: GordianKnot

Sorry if this is a noob Q.

I think more of these questions are better, and most everyone here has always been happy to answer them. No such thing as a noob question, that's part of why this forum exists I think. I am always amazed at the views/responses ratio and wonder how many people out there might be sitting on a simple question. As these AAR's from the beta-testers generate these cool new screen shots I hope more people ask questions.
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RE: Barbarossa and Army Group Center in pictures

Post by mavraamides »

ORIGINAL: brian brian

ORIGINAL: GordianKnot

Sorry if this is a noob Q.

I think more of these questions are better, and most everyone here has always been happy to answer them. No such thing as a noob question, that's part of why this forum exists I think. I am always amazed at the views/responses ratio and wonder how many people out there might be sitting on a simple question. As these AAR's from the beta-testers generate these cool new screen shots I hope more people ask questions.

Thanks! So here's another Q:

How did that German stack one hex SE of Liepaja get there? Was that an amphibious invasion or have the Russians already moved once and cut it off after it advanced?
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Orm
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RE: Barbarossa and Army Group Center in pictures

Post by Orm »

ORIGINAL: GordianKnot

Thanks! So here's another Q:

How did that German stack one hex SE of Liepaja get there? Was that an amphibious invasion or have the Russians already moved once and cut it off after it advanced?


The picture is after the first German land move. The Hex NE of Köningsberg (Memel) is German controlled from the start. Russia had no defending unit in the hex SE of Liepaja so the 2 german corps there just moved there and was forced to stop because of the ZOC. They get sea supply since Russia has ZOC into the Memel hex. The only German unit able to move into the Memel hex was an armored corps that stayed in the hex with the engineer. Germany decided to stay in that hex with the armor to advance with the armor along the railway line. This is played with railway movement bounus and that allows the armor to blitz move through the forrest along the railway to the hex NE of the forrest.

-Orm
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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RE: Barbarossa and Army Group Center in pictures

Post by Shannon V. OKeets »

ORIGINAL: brian brian

ORIGINAL: GordianKnot

Sorry if this is a noob Q.

I think more of these questions are better, and most everyone here has always been happy to answer them. No such thing as a noob question, that's part of why this forum exists I think. I am always amazed at the views/responses ratio and wonder how many people out there might be sitting on a simple question. As these AAR's from the beta-testers generate these cool new screen shots I hope more people ask questions.
Yes, definitely!

One of the problems that absolutely everyone involved with WIF has is the fact that the rules have changed substantially over the last 24 years - since the game's first publication.

Time and time again forum members and beta teesters ask questions that reflect they are remembering rules that use to be fundamental aspects of the game but are no longer relevant. This happens so much that they are commonly known as "ghosts of WIF past". In some regards, new players are at an advantage in learning the rules for MWIF since they do not have these built-in assumptions to confuse them. For instance, my primary orientation to playing WIF over the board was to use 6-sided dice. It took me a year or so of working on MWIF before I was acclimatized to the 10-sided dice used in MWIF.
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Orm
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RE: Barbarossa and Army Group Center in pictures

Post by Orm »

The advance towards Minsk has slowed down during week 2. Bad weather has made the German advance slow down to a crawl. The armor spearheads had moved to far to get supply and had to stop to resupply. Luftwaffe has trouble rebasing so they can give airsupport to the German front units and to make matters worse the weather keeps the aircraft grounded. Fortunately the bad weather also keeps the huge Soviet airforce to the east on the ground as well.

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Picture taken at Axis Land Combat. May/june 41. Impulse 3.
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RE: Barbarossa and Army Group Center in pictures

Post by composer99 »

This is May/June 1941, yes? Talk about miserable campaign weather (on the plus side for Germany, the Red Army's mobility is also hindered).
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Orm
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RE: Barbarossa and Army Group Center in pictures

Post by Orm »

ORIGINAL: composer99

This is May/June 1941, yes? Talk about miserable campaign weather (on the plus side for Germany, the Red Army's mobility is also hindered).

Yes, it is May/Jun 41. It is impulse 3, Germanys second impulse.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: Barbarossa and Army Group Center in pictures

Post by composer99 »

By the way, got any screenshots of the campaign in Ukraine and Bessarabia?
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RE: Barbarossa and Army Group Center in pictures

Post by Tonqeen »

A question, havent played WIF since '95, isnt the supplyrange reduced 1 hex in rain? what unit is out of supply in that case?
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RE: Barbarossa and Army Group Center in pictures

Post by Shannon V. OKeets »

ORIGINAL: Tonqeen

A question, havent played WIF since '95, isnt the supplyrange reduced 1 hex in rain? what unit is out of supply in that case?
The screen shot shows Rain (scattered blank lines) and Storm (heavy slanted lines). Supply is reduced by 2 in Storm.

The 4-2 artillery is out of supply (I assume Liepaja is still controlled by the USSR).
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Orm
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RE: Barbarossa and Army Group Center in pictures

Post by Orm »

ORIGINAL: Shannon V. OKeets

ORIGINAL: Tonqeen

A question, havent played WIF since '95, isnt the supplyrange reduced 1 hex in rain? what unit is out of supply in that case?
The screen shot shows Rain (scattered blank lines) and Storm (heavy slanted lines). Supply is reduced by 2 in Storm.

The 4-2 artillery is out of supply (I assume Liepaja is still controlled by the USSR).

Liepaja is in German control but with storm the 4-2 artillery is still out of supply even if you try to get supply by the port Liepaja. (It is two hexes to the port and to get supply you need an additional hex for the port giving supply)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: Barbarossa and Army Group Center in pictures

Post by Orm »

ORIGINAL: composer99

By the way, got any screenshots of the campaign in Ukraine and Bessarabia?

I have not taken any screenshots on the other fronts. I thought it might be just enough to focus on one front. The size seemed right somehow to tell the story in pictures and just a few lines of text. I do have saved games so I can always go back on a later date to create the screenshots

But if you want I could once in a while put in a "meanwhile on the other fronts" picture.

-Orm
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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RE: Barbarossa and Army Group Center in pictures

Post by brian brian »

maybe an occasional shot with the hex control flags turned on?
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