Modern Wars: Volume I - sneak peek.

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

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dudalb_slith
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RE: Modern Wars: Volume I - sneak peek.

Post by dudalb_slith »

Stupid question, but will Vietnam cover both the Indochina war (france vs the Viet Minh) and The US Involvment?
It would be fun to include some Chinese units for both possible intervention in the American War and the 1979 "incident" with Vietnam.....
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Jason Petho
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RE: Modern Wars: Volume I - sneak peek.

Post by Jason Petho »

ORIGINAL: dudalb

Stupid question, but will Vietnam cover both the Indochina war (france vs the Viet Minh) and The US Involvment?
It would be fun to include some Chinese units for both possible intervention in the American War and the 1979 "incident" with Vietnam.....

All three conflicts will be represented although most of the scenarios will be revolving around the US involvement.

Jason Petho
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Zovs
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RE: Modern Wars: Volume I - sneak peek.

Post by Zovs »

Dumb question on my part.

First I first played EF from Talonsoft when it first came out and also got the CD1 expansion. I never did any PBEM and then I moved away from the game.

Just recently I have got JTCS and am totally emersed in it now and am very excited about it.

Is the Modern Wars (Vol. I and II) going to be a new Matrix product or a patch for the JTCS?

Thank you.
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RE: Modern Wars: Volume I - sneak peek.

Post by Jason Petho »

ORIGINAL: dlazov66

Dumb question on my part.

First I first played EF from Talonsoft when it first came out and also got the CD1 expansion. I never did any PBEM and then I moved away from the game.

Just recently I have got JTCS and am totally emersed in it now and am very excited about it.

Is the Modern Wars (Vol. I and II) going to be a new Matrix product or a patch for the JTCS?

Thank you.

Modern Wars is a new product. JTCS and Modern Wars will require two different installations.

Jason Petho

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Zovs
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RE: Modern Wars: Volume I - sneak peek.

Post by Zovs »

Jason,

Thank you.

Best regards~
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borsook79
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RE: Modern Wars: Volume I - sneak peek.

Post by borsook79 »

Jason, could you perhaps tell us what engine improvements can we expect? Better AI? Mousewheel support?
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RE: Modern Wars: Volume I - sneak peek.

Post by Mikekiller16 »

Recurrent question but.... any release planned date ? [:(]
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RE: Modern Wars: Volume I - sneak peek.

Post by Jason Petho »

ORIGINAL: Mikekiller16

Recurrent question but.... any release planned date ? [:(]

Unfortunately, we are going to miss the Easter planned release.

The blame is mine alone as I am in the middle of redoing the order of battles, country structures and many of the graphics.

Here is a general list of things that need to be completed prior to release:

1. Finish restructuring countries (these are mostly for the Middle East offering: Israel, Egypt, Syria, Iraq, Jordon, etc) The Vietnam countries OOBs are pretty much good to go as the intended revisions are complete. While this is only one item, it is a HUGE task and takes a lot of time to complete properly.

2. Finish revising 3D graphics. Mike and I have been spending a lot of time updating and revising many of the graphics for consistency or just replacing some that were "unacceptable". Below is a sample of a new helicopter for the Modern Wars (Bell 206).

3. Ensure Unittext and f2 pictures are collected, formatted and complete

4. Revise existing scenarios with new units and unit ID's.

5. Format existing scenarios for consistency.

6. Complete playtesting of existing scenarios.

7. Complete new scenarios for inclusion, playtesting.

These are the major items, there are a number of minor items as well.

I'm still averaging a good 5 hours a day on this and will continue to do so until it is done.

It's coming.. and soon.. just not as soon as I hoped!

Jason Petho

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RE: Modern Wars: Volume I - sneak peek.

Post by Jason Petho »

Oh yes...

8. Write the manual.

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1925frank
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RE: Modern Wars: Volume I - sneak peek.

Post by 1925frank »

Thanks!  Looks great!
 
Any chance of throwing the Falklands into Modern Wars II?  Great Britain would already be in the OOB, but I'm not so sure about Argentina.
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RE: Modern Wars: Volume I - sneak peek.

Post by Jason Petho »

ORIGINAL: 1925frank

Thanks!  Looks great!

Any chance of throwing the Falklands into Modern Wars II?  Great Britain would already be in the OOB, but I'm not so sure about Argentina.

They are both planned for Volume II, yes.

GB, while there, is being redone from the ground up.

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RE: Modern Wars: Volume I - sneak peek.

Post by TAIL GUNNER »

I never bought the original Divided Ground because of the bugs and the fact that Talonsoft was breaking up at the time.....but was always interested...

Am I on target if I state that Modern Wars: Volume I could be labelled Divided Ground Redux?

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RE: Modern Wars: Volume I - sneak peek.

Post by Jason Petho »

ORIGINAL: Juggalo

I never bought the original Divided Ground because of the bugs and the fact that Talonsoft was breaking up at the time.....but was always interested...

Am I on target if I state that Modern Wars: Volume I could be labelled Divided Ground Redux?

ChadG

Modern Wars: Volume I is the Middle East Conflicts (ex-Divided Ground; although completely redone, most of the original scenarios have been scrapped) and Vietnam.

Two games on the one disc.

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RE: Modern Wars: Volume I - sneak peek.

Post by TAIL GUNNER »

OK, I'm sold...[;)]


But curious why you'd scrap most of the original scenarios?

Were they that bad?

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Jason Petho
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RE: Modern Wars: Volume I - sneak peek.

Post by Jason Petho »

ORIGINAL: Juggalo

But curious why you'd scrap most of the original scenarios?

Were they that bad?

Quite frankly, yes.

Jason Petho

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RE: Modern Wars: Volume I - sneak peek.

Post by junk2drive »

Divided Ground scens were not so good to me. Didn't matter PBEM or vs AI. The Vietnam mod on the other hand is excellent. You have to get used to asymetrical fighting though.
 
The problem I have with modern CS is the firepower at range. For example I move a company of T55s (3x3sp) against some Leos or Challengers. Either, their range is longer and I get shot before I can shoot, or when I use the terrain and pop up into LOS, I get opfired to death. Depending on the map situation, it is very difficult to bleed the opfire and overwelm a well done defensive line.
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RE: Modern Wars: Volume I - sneak peek.

Post by V22 Osprey »

Well thats a problem in modern warfare.....the west has all the advanced sh*t so you will get roasted at further range playing against any western power.
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RE: Modern Wars: Volume I - sneak peek.

Post by Geomitrak »

Jason, is it feasible to include the ability to sap ? By that I mean for units to dig a trench towards an enemy and so advance along it ?

It would mean units could alter the concealment rating in a hex adjacent to them, before moving into it.

Only limited unit strength points could benefit from it until the hex was converted from a sapped hex to one with full trenches.

Is it possible do you think ? My signature indicates why I am interested in the possibity, of course. [;)]

Regards

Paul
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RE: Modern Wars: Volume I - sneak peek.

Post by Legionaer »

ORIGINAL: junk2drive

The problem I have with modern CS is the firepower at range. For example I move a company of T55s (3x3sp) against some Leos or Challengers. Either, their range is longer and I get shot before I can shoot, or when I use the terrain and pop up into LOS, I get opfired to death. Depending on the map situation, it is very difficult to bleed the opfire and overwelm a well done defensive line.
You´re right, but that´s the modern war. I spend some times for a better understanding about the power of modern tank shells, anti tank missiles, rec. rifles and at the other side the armour of the vehicles. The "known" weapon.pdt/pdx files for the modern Addons are not very good realised. A revising here is important, i told it Mike last year.
ORIGINAL: V22 Osprey

Well thats a problem in modern warfare.....the west has all the advanced sh*t so you will get roasted at further range playing against any western power.
Well, the NATO forces are equipped since the 60s/70s with better electronic equipment and can open fire about longer ranges. But the gun´s of the T-72 and T-64/T-80 tanks are also dangerous for ranges to 1000 meters. And the WP doctrine were massive attacks with overwhelming forces, that could permits a theoretical patt.
I create and revise: OoB´s, ToE´s, Weapon Values for Modern Wars (forever CWE!) Working on OoB´s for the new CSCW and scenario playtesting for the Beta Brigade.
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