upgrades

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kirk1227
Posts: 50
Joined: Sat Jan 27, 2007 3:42 am

upgrades

Post by kirk1227 »

Im in the middle of playing a game as th union against the confed. AI and at the nd of each of my turns it lists various upgrades I can choose from. I am not using detailed combat. Is the engineer, pioneer, scouts,signal corps,smokeless powder, or military band usefull without detailed combat turned on in this game? thanks kirk
Ironclad
Posts: 1936
Joined: Wed Nov 22, 2006 1:35 pm

RE: upgrades

Post by Ironclad »

Most of the upgrades and all special abilities and brigade attributes apply in QC ( Instant likewise). Upgrades give a percentage possibility of + 1 salvo or -1 counter-salvo fire and the others either increase/decrease casualties or increase morale. Details are in the appendix.
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