Vietnam Combat Operations - Volumes 11

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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Boonierat
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Vietnam Combat Operations - Volumes 11

Post by Boonierat »

[center]23 February 1969 - 23 February 2009

40 years ago, the North Vietnamese Army and Viet Cong launched a new country-wide offensive that shook the Republic of Vietnam from the DMZ to the Mekong Delta. This new volume of the VCO series examines the battles of Tet 1969, the clash between US and NVA armors at the Ben Het CIDG camp, Operation ATLAS WEDGE and the crushing of two NVA regiments in the Michelin Plantation, the first large-scale ground operation conducted solely by ARVN troops in the Central Highlands and the bloody struggle for Hill 937 better known as Hamburger Hill.


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Talon_XBMCX
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RE: Vietnam Combat Operations - Volumes 11

Post by Talon_XBMCX »

WooHoo!   Thank you for your great work!  [8D]
Shazman
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RE: Vietnam Combat Operations - Volumes 11

Post by Shazman »

This is great stuff. Thanks for the dedication. [&o]
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Major SNAFU_M
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RE: Vietnam Combat Operations - Volumes 11

Post by Major SNAFU_M »

Bravo!!!!!!
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L`zard
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RE: Vietnam Combat Operations - Volumes 11

Post by L`zard »

While most 'war-stories' start out 'No S---T, and there I was, lasting for just a small amount of time........' , WELL here's a tale that will take you more time than you'ld believe.........

I'm actually surprised that Matrix doesn't make Stephane's scenarios into a game by themselves!

Boonie's series is entirely worth doing the downloads (1-10) just to get the new updates! AND downloading 11 and everything afterward!

This body of work HAS to be the finest set of scenarios that One could have, especially if your ever wondering what to have on your HDD when your internet connection goes south!

[&o][&o][&o][&o][&o][&o][&o][&o][&o][&o][&o]

Stephane Rules!
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echidna_slith
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RE: Vietnam Combat Operations - Volumes 11

Post by echidna_slith »

I concur with everything L'zard has said.

I think this series is fantastic. These scenarios bring back some many memories, as I grew up seeing the Vietnam War on the news every night. I then joined the (Australian) army myself and all the training materials at the time were still based upon a conflict in the jungles of south east Asia.
Hyding
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RE: Vietnam Combat Operations - Volumes 11

Post by Hyding »

With his knowledge, research and interest you would think Boonie would have published articles or books by now. There is no doubt that these Volumes are a useful medium but therre is a limited audience for them. A very appreciative and respectful audience but a limited one none the less.

What about it Boonie have you ever considered a more formal medium to share this knowledge? (Not that I would welcome a distraction from this project!)
fogger
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RE: Vietnam Combat Operations - Volumes 11

Post by fogger »

Krossing,
What part of Australia do you live in. I am ex Australian Army 1972-1986. What units where you in?
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John 
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Boonierat
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RE: Vietnam Combat Operations - Volumes 11

Post by Boonierat »

What about it Boonie have you ever considered a more formal medium to share this knowledge?

Never seriously no. One of the reason (among many) is that I'm victim of geography. living in France, I'm far from anything related to Vietnam (either the archives, people involved or battlefields) except from what you can find online. One thing I'm sure of though is that we haven't read everything about Vietnam yet, and that historians that can read and speak vietnamese (like Merle Pribbenow) will have a lot of work in the coming years, as the archives in Vietnam are slowly being opened to the public.
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echidna_slith
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RE: Vietnam Combat Operations - Volumes 11

Post by echidna_slith »

John,

I served from 79 to 82. All service was with 3RAR - initially based at Woodside in SA and then moved to Holsworthy 81/82.

I got out when they made us start jumping out of perfectly good aeroplanes.

Regards
Kim
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Terminus
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RE: Vietnam Combat Operations - Volumes 11

Post by Terminus »

I hate to sound like a complete no-hoper (too late, I know), but I just reinstalled TOAW, patched to the latest version, and began playing Volume I, after downloading and installing the latest versions of Boonierat's great scenario series. However, I've got a graphics problem: the VC counters are invisible on the map, even when I've completely surrounded them. Is this supposed to happen, or have I got a bug here?
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L`zard
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RE: Vietnam Combat Operations - Volumes 11

Post by L`zard »

ORIGINAL: Terminus

I hate to sound like a complete no-hoper (too late, I know), but I just reinstalled TOAW, patched to the latest version, and began playing Volume I, after downloading and installing the latest versions of Boonierat's great scenario series. However, I've got a graphics problem: the VC counters are invisible on the map, even when I've completely surrounded them. Is this supposed to happen, or have I got a bug here?

You may wish to read the 'What's New' file buried in the main folder of Toaw III, lol! It updates with each patch you install, ...... "7. Guerrilla units should now be properly invisible if not moving and the hex is not 'seen'. Previously, they weren't unless they were the top unit."

You might wish to refer to the 'advanced settings'.......'Fog of War' makes a mighty large difference from previous versions......

Only other possibility I can think of is a failure to install Boonie's vol 1 graphics-pac into 'Graphics'....doesn't work quite as well in 'Alt-Graphics'.........ymmv...

Good luck, these are some fine scenarios!!!!!!!!
"I have the brain of a genius, and the heart of a little child! I keep them in a jar under my bed."

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Terminus
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RE: Vietnam Combat Operations - Volumes 11

Post by Terminus »

That's it. I plunked the graphics pack correctly into the GRAPHICS folder, so it's obviously the "invisible guerrilla" units things. Thanks!
We are all dreams of the Giant Space Butterfly.
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