Whats Coming Very Soon in Patch v1.20
Moderators: Joel Billings, Tankerace, siRkid
morale penaly below 5001 ft or below 5000 ft?
This is just a technicality, but important when giving orders:
When does the new morale penalty applies for level bombers: is this from the moment you set a bombing altitude below 5001ft? Thus using 5000 gives you a penalty? Or is it just below 5000ft, so using 5000ft as bombing altitude does not give you a penalty?
Gallo
When does the new morale penalty applies for level bombers: is this from the moment you set a bombing altitude below 5001ft? Thus using 5000 gives you a penalty? Or is it just below 5000ft, so using 5000ft as bombing altitude does not give you a penalty?
Gallo

- Erik Rutins
- Posts: 39698
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
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Patch schedule...
Despite Dave's optimistic estimate (he was in a good mood that day), the patch is still being tested. We want to make sure that all the adjustments do in fact work as intended and to the proper degree. We've been getting good feedback from the testers and there will probably be one more round of adjustments before patch release.
I'm guessing early next week rather than this weekend. We'll get it out to you as soon as we're certain it's good. Then, it's back to the big bug-fixing patch...
Regards,
- Erik
I'm guessing early next week rather than this weekend. We'll get it out to you as soon as we're certain it's good. Then, it's back to the big bug-fixing patch...
Regards,
- Erik
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
- dpstafford
- Posts: 1329
- Joined: Sun May 26, 2002 5:50 am
- Location: Colbert Nation
Re: Patch schedule...
Bugs? What bugs?Originally posted by Erik Rutins
I'm guessing early next week rather than this weekend. We'll get it out to you as soon as we're certain it's good. Then, it's back to the big bug-fixing patch...
thanks Eric
Appreciate the update. Take as long as needed to play-test to satisfaction.
"I propose to fight it out on this line if it takes all summer."-Note sent with Congressman Washburne from Spotsylvania, May 11, 1864, to General Halleck. - General Ulysses S. Grant
What is 'skip bombing'?
Pardon my ignorance, but I haven't got a clue! Please, someone explain?
T
T
-
Huskalator
- Posts: 206
- Joined: Thu May 16, 2002 9:55 pm
- Location: Kansas
Re: Patch schedule...
ARGH! I was hopeing it would be ready by this weekend. I guess I will have to postpone my invasion of PM. The loss in transports from enemy B-17s and B-25s I will suffer is greater than the loss in time and enemy preparation.Originally posted by Erik Rutins
I'm guessing early next week rather than this weekend.
Re: What is 'skip bombing'?
"Search" is your friend. Use it to find the skip bombing threads.Originally posted by tobamore
Pardon my ignorance, but I haven't got a clue! Please, someone explain?
T
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw
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Re: Whats Coming Very Soon in Patch v1.20
Okay, but what if the computer is playing aliens? Does it happen then?Originally posted by David Heath
Hi Guys
21. The player is now notified by a text message on the lower left of the screen, when ships arrive in theatre, if playing against the computer or when the computer plays against itself
What?!!?!?!?!? How unfortunate. A really really good battleship captain can easily hide the profile of a battleship behind a ship 1/1000th its size. Especially with the "laser" [air quotes] [pinky finger extends and is placed near right corner of mouth]
22. Ships mixed in with PT boats are starting combat at closer range than they should. Fixed. Large ships can no longer sneak up on an enemy fleet by hiding amonst the PT boats.
Last time I checked, the forums were messed up. 
Re: What is 'skip bombing'?
Explain what?Originally posted by tobamore
Pardon my ignorance, but I haven't got a clue! Please, someone explain?
T
Last time I checked, the forums were messed up. 
You could have found your own answers righ here with the Search button too, just like I said. Not sure what more you want.Originally posted by tobamore
Well, what an extremely friendly and helpful group!:rolleyes:
I found my own answers via the net, thanks a lot guys. You really know how to welcome new users, should be proud.
T.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw
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Originally posted by tobamore
Well, what an extremely friendly and helpful group!:rolleyes:
I found my own answers via the net, thanks a lot guys. You really know how to welcome new users, should be proud.
T.
Actually we generally are a pretty friendly group. I guess Elmo and Dgaad were having bad UV day.
Skip bombing was the most deadly form of attack for level bomber in WWII (used by the 5th Airforce in late 42 and particularly in the battle of Bismark Sea in 3/43.)
In UV skip bombing is enabled by set bomber altitude to 100' Unfortunately skip bombing was basically broken in the first versions of UV. However, allied bombers set to bomb at 1,000 were very effective. This in turn started a classic grognard (i.e. anal rentative wargamer) debate about the historical accuracy of low level bombing.
The new patch should fix skip bombing and also tone down the effectiveness of allied low level bombing.
dos centavos-estoy quejando
questions:
1- is 1K altitude skip bombing in this game? in future patch?
2- is training necessary for bomber groups, ie, in start of scenarios (may, 1942) did the bomber crews have sufficient expertise to pull it off?
the 38th and 90th bomb group practiced for 1 month on the S.S Pruth before bismark sea battle. I dont see UV demanding that level of expertise before allowing allied player to sink every IJN ship in solomon/coral sea with any bomber available(even Hudsons)
1- is 1K altitude skip bombing in this game? in future patch?
2- is training necessary for bomber groups, ie, in start of scenarios (may, 1942) did the bomber crews have sufficient expertise to pull it off?
the 38th and 90th bomb group practiced for 1 month on the S.S Pruth before bismark sea battle. I dont see UV demanding that level of expertise before allowing allied player to sink every IJN ship in solomon/coral sea with any bomber available(even Hudsons)
Re: dos centavos-estoy quejando
1- I think 100' will still be the altitude for skip bombing in this patch ... and in the future ones - why do you want to change thisOriginally posted by zed
questions:
1- is 1K altitude skip bombing in this game? in future patch?
2- is training necessary for bomber groups, ie, in start of scenarios (may, 1942) did the bomber crews have sufficient expertise to pull it off?
the 38th and 90th bomb group practiced for 1 month on the S.S Pruth before bismark sea battle. I dont see UV demanding that level of expertise before allowing allied player to sink every IJN ship in solomon/coral sea with any bomber available(even Hudsons)
2 - Skip bombing still needs high exp. bomber crews ... and it is not the case for US bomber crews in may 42 ... so no skip bombing at that time
Spooky
Can't speak for what dgaad had in mind with his answer but there was nothing wrong with mine. Somebody asked about skip bombing. Rather than repeat what was alredy posted here in several threads I told him to use the Search function. He ended up doing that elsewhere anyway so I can't see where there should be any complaint.Originally posted by strollen
...I guess Elmo and Dgaad were having bad UV day.
...
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw
WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
WitE alpha/beta tester
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Re: dos centavos-estoy quejando
My two cents:Originally posted by zed
questions:
1- is 1K altitude skip bombing in this game? in future patch?
2- is training necessary for bomber groups, ie, in start of scenarios (may, 1942) did the bomber crews have sufficient expertise to pull it off?
the 38th and 90th bomb group practiced for 1 month on the S.S Pruth before bismark sea battle. I dont see UV demanding that level of expertise before allowing allied player to sink every IJN ship in solomon/coral sea with any bomber available(even Hudsons)
Wait until the patch comes out before continuing to complain about the effectiveness of level bombers.
Simplemente porque usted está quejándose en español, no lo hace cualquier más fácil para escucharlo.
kp
The Earth is but a hollow nougat, reverberating with the sounds of the big bands... 
Re : Original Topic (vaguely)
Obviously wouldn't be considered for the next 2 patches but given how important torpedos are to sub effectiveness and for those players who micromanage subs, is there any chance that no of torpedo salvos remaining for a sub could appear against its entry in the task force screen rather than just its individual ship data screen? Having to check each individual sub's data screen when deciding who needs to return to base to rearm is a bit cumbersome at present.
Just hoping.
And if there is already a better way of doing this, go ahead, embaress me.
Just hoping.
And if there is already a better way of doing this, go ahead, embaress me.
Have no fear,
drink more beer.
drink more beer.
Re: Re : Original Topic (vaguely)
Originally posted by Drongo
Obviously wouldn't be considered for the next 2 patches but given how important torpedos are to sub effectiveness and for those players who micromanage subs, is there any chance that no of torpedo salvos remaining for a sub could appear against its entry in the task force screen rather than just its individual ship data screen? Having to check each individual sub's data screen when deciding who needs to return to base to rearm is a bit cumbersome at present.
Just hoping.
And if there is already a better way of doing this, go ahead, embaress me.
I too am hoping for this, and also to be able to tell the subs what targets to attack....such as ONLY go for transports, don't bother with PGs etc etc.

Never argue with an idiot, he will only drag you down to his level and beat you with experience.




