EA Damian(J) V Nemo(A) "Renaissance"

Post descriptions of your brilliant successes and unfortunate demises.

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n01487477
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RE: Double Whammy!

Post by n01487477 »

23-25Oct
The 23rd and 24th were fairly peaceful affairs considering the context of this game, whereas the 25th was once again not all that I hoped it to be.

On the 24th Nemo posted Pe-2's at Jesselton and ravaged my air force at Tarakan, which has no answer to the high Level tactics of the Pe-2's. Knowing full well that Jesselton would be capped the next day as a trap - I thought for once I'd bite as I haven't for sometime. Palembang is captured by the Allies during this time - but the leapfrogging Armour units followed my units North instead of toward Java... funny and fortunate!

My plan was to sweep with about 200+ aircraft and then let the Angels into the mix. Things went badly mainly due to the weather and my lack of observance of these rules. Only 30 Tojo's flew to Jesselton 15 were destroyed, killing only 5 Allied planes. Worse was yet to come as only 83 Angels flew all the way from Saipan (I have about 150 stationed there) 9 were killed, 6 Allied planes were hit and I only got 6 runway hits! Now I love that these things are durable but I've had recon of that base for weeks, I have troops there and I only get 6 hits... To make matters worse these things chew up supplies at an enormous rate about 2-3K per mission!

My Vals near Palembang flew and hit one AK with 10 bombs instead of hitting the juicy number of AK's closer to Palembang.

Nemo has started bombing LCU's in Russia ... I've protested until I can see that I can cap these troops.

Nemo has been warning me for some time that he will be in the Philippines shortly & I don't doubt it ... therefore I've prepped some troops from Russia to move into this theatre and am in the process of pulling my troops out of the Pacific to form the inner ring. I probably have about 300 AV in the Pacific doing nothing and I care not about these bases anymore. I could launch an invasion on NZ, but it seems pointless as the Australian troops could easily outnumber me in swift fashion and I rather meet fire with fire... the time for counter invasions was months ago and I missed that boat.
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ny59giants
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RE: Double Whammy!

Post by ny59giants »

In my slower of two PBEMs, Force Z ran into my bombardment TF at Kuantan. Outcome about equal. However, when they got back to the "relative" safety of Singapore, the weakened CAP (earlier attack from Kota Bharu) was unable to stop the Kates from Kaga and 2 CVL from hitting Prince of Wales (TT x 5). The next days weather is rain for all of Malay and Borneo (just captured Kuching).

The morale of the story, players do not click on various hexes to see what the weather "may be" the next day. if my opponent had waited one more day he could have done his hit and run. He may have had a better chance of surviving. I'm still trying to get John 3rd to look at this often overlooked factor. AE will have moonlight to effect battle conditions. More things to micro-manage. [;)]
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n01487477
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Sit Rep ... DEI/SRA

Post by n01487477 »

29 Oct '42

In the last few days Nemo has launched and captured Miri and Kuching, my recon is so bad I never saw it coming. My CV/CVE force West of Borneo has been ineffectual and are about to be withdrawn Sth. Airfields all over Borneo are hit daily and my engineers are overworked, underpaid and doing a terrible job of keeping anything serviceable. My air transport fleet of airships once again was hit hard and getting troops out of damaged bases is almost impossible. Now I can understand this by land based transports, not being able to land at damaged airfields but what about my float plane transports ?

Cagayan - despite having 1569 AV will not be able to take the base, Nemo has flown in troops at a staggering rate, the airfield is once again open by the Allied engineering wizards. I have 60 planes flying LRCAP over the base but this does not seem to stem the tide of troops... Eventually Nemo will probably link up with his invasions and then the whole of the Philippines will be at risk.

Merak - I hope to hold the Allied advance for a few turns here to allow the successful pull out of Java.

Balikpapan - I have about 20 units here, but they are so crippled, the total AV is about 150, and now that Nemo has the Nth of Borneo - I'm unsure how I will evacuate them - I was hoping a little more time would have allowed a better pull out.

600 AV of Troops based in Russia are about to be loaded for the Philippines.
The South Pacific is being stripped of forces for the inner perimeter ... the race is on to displace to new positions.



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RE: Sit Rep ... DEI/SRA

Post by n01487477 »

30~31 Oct '42
Another month draws to a close and I find myself in bigger do-do than before ... at least for the last few days I finally can get my teeth into some of the Allied(British and Oz) shipping being used to launch attacks around Borneo. Yesterday I hit another British BB with some torps and bombs, but Nemo seems to think she shall live. I've had to disperse my LB force amongst a number of bases as the 500+ Allied LB attacks/ day are taking their toll. I haven't sunk too many Allied ships, but at least I'm hurting them before they try to make it to the Philippines...still there are many ships being used and I doubt I'll do too much, but I think I'll be ready for a nice time mid-end of November.

Many of these attacks are at High Alt, but I just noticed that the OscarII got upgraded another month, so she shall start producing 4 a day tomorrow and in about 10-15 days I'll ambush Nemo and try to take down as many B-17e's or Pe-2's I can

Economics -

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n01487477
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RE: Sit Rep ... DEI/SRA

Post by n01487477 »

Composite of my building and economic data for the record...

[*]Air losses continue to climb for both sides... It has been quieter recently, but that will be ramped up over the next month and I suggest that before the calendar year of the war is our we'll reach 15K each ...
[*] High Ak and AP losses now, with many of my transport ships working with damage in the 30's~40's. I still have the lead in capital ships, but this won't go on forever and the Allies just keep coming.
[*]2 CVL's are due this month [:D]
[*]1592 reinforcements are still needed for planes, pilot pools are dry as always and training continues.

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n01487477
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Here they come...

Post by n01487477 »

Time for an update again ... 5 Nov '42 and things are hotting up somewhat - Nemo has just sent me his declaration of intent and is looking to have the Philippines in his hands by the end of Jan (if not before).

In the last 5 days of combat or weathering the LB High Alt storm many of my bases around the Philippines have been hit over and over... the damage to some of them have rendered Troops air evac null and void.

TF 40 (4CV's and 5 CVL's is patrolling off Hong Kong) and just narrowly missed hitting a SCTF before it reached Camrahn Bay 2 days ago, when I stabbed forward for a bit only to see the airfield bounce up in numbers...

Hainan is to be invaded tomorrow and I suspect that there is a fast transport heading for either Hong Kong or Kiungshan... the weather gods once again look favorably on Nemo and I doubt any strikes tomorrow, but I'm hoping.

Troops are being sent from the Soviet theatre and from the Pacific toward the Philippines, but my CV's are here to stop or slow that advance. AP/AK's are heading toward Canton Is, to pick up LCU's in the area to be sent back toward the Central Pac.

Cagayan has been such a disappointment, I'm going to pull out asap, leaving Nemo to keep his 1200 AV here, and withdrawing my 2100 AV to the real battlelines on Luzon... but will bomb the airfield into oblivion as much as possible.

So in summary:-
The fly-boys are on high alert, but I'm unsure if they will react in enough time to the situation.
I'm scrambling to

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n01487477
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Fast Transports!!!

Post by n01487477 »

Light speed bullet trains of the sea, that come and leave with immunity ...

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Capt. Harlock
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RE: Fast Transports!!!

Post by Capt. Harlock »

Light speed bullet trains of the sea, that come and leave with immunity ...

The Japanese get Me-264's -- and the Allies apparently get Stealth ships! [:D]
Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

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ny59giants
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RE: Fast Transports!!!

Post by ny59giants »

Light speed bullet trains of the sea, that come and leave with immunity ...

I imagine he has been using his British warships with over 30 knots as Fast Transports. The are quick, but don't have long legs, kind of like the Japanese DD force.

I can see Nemo using the editor with Admiral's Edition to give all the DD the choice of becoming APDs. He will march across the Pacific with just Fast Transport TF.
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n01487477
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Killing zones!

Post by n01487477 »

Nemo, has almost closed the gap from Java to blue ocean ... I expect my ship losses to soar in coming days!

Unfortunately most of my force is still at Balikapapan - I should have evacuated to the Philippines, but I had more time and my mad scramble and lack of foresight have got me in trouble again.

When I gave up bombing Dili from Kendari, I allowed the Ozzies into the fray. Nothing doing now but to take it on the chin and get on with it.

Taytay also fell which was a pity, and a nasty little development thrown into the mix.



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RE: Killing zones!

Post by n01487477 »

9 Nov '42

[*] 72 Pe-2's hit Batavia for the umpteenth time and the airfield is about to be closed.
[*]my 300 AV is across the land bridge in Sumatra and is hoping to stop the assault tomorrow.
[*]Taytay is hit by numerous LB but the recon is so inaccurate that it only states 7 damage points to the airfield. Once this is a 2 I'm toast to the Pe's
[*]127 B-17e's hit Manila for the 3rd day in a row and they are going to get a nasty surprise once I've built enough Oscars.
[*] about 350+ LB hit Taan's Inf Div's and they are dying quickly under the heat.

Need another few days to get into position to move my troops out of Cagayan and I hope to do it pretty quickly. Forces from Vladivostok ~ are about 10 days out. Java needs to hold for a bit longer, but realistically I think it will crumble in a about 2 weeks or less. Moving my troops from Balikipapan is a whole new proposition and I hope to extract them after Cagayan. My mid Pacific force might need to be reduced some to stop the Ozzies going into Kendar and Palau.

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n01487477
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RE: Killing zones!

Post by n01487477 »

10 Nov '42
[*]Day air attacks continue to suppress Sovetskaya Gavan.
[*]Allied Resource bombing of Okha continues in 3 days of attacks this has gone from a 300(0) to a 40(260) - tell me where the logic is in this economic modeling that I'd need to spend 260 000 supplies to repair it if so inclined?
[*]Shikuka is hit again but not just by Pe-2's this time, F-4 & P-38G Lightnings get into the mix. My Mikes can't engage and so are slowly deteriorating.
[*]Kiungshan [Hainan] had a small cap trap and got lucky today...50 combined Tojo's and Mikes destroyed 31 Wellington IC (77 total).
In the second attack here by Allied LB on my Inf Div, the results were less pleasing but still more than 2:1 (16:7 losses)
[*]60 Pe-2's close Batavia.
[*]156 B-17'e hit Legaspi for some 33 airfield damage, but not enough to close it down.
[*]My two main attacks of the day ... oh the joy![:D]
Day Air attack on Taytay [Palawan] , at 40,54

Japanese aircraft
A6M2 Zeke x 41
D3A2 Val x 6
B5N2 Kate x 4
G4M1 Betty x 19
Ki-44IIa Tojo x 27
Ki-48-II Lily x 9

Allied aircraft
P-40B Tomahawk x 3
P-40E Warhawk x 24
Kittyhawk I x 4
MiG-3 x 9

Japanese aircraft losses
A6M2 Zeke: 9 destroyed, 1 damaged
G4M1 Betty: 1 destroyed

Allied aircraft losses
P-40B Tomahawk: 4 destroyed
P-40E Warhawk: 21 destroyed
Kittyhawk I: 2 destroyed
MiG-3: 4 destroyed

Airbase hits 2
Airbase supply hits 3
Runway hits 16
Day Air attack on Taytay [Palawan] , at 40,54

Japanese aircraft
Ki-44IIa Tojo x 41
Ki-48-II Lily x 24
Ki-264 Angel x 39
Ki-46-II Dinah x 3

Allied aircraft
P-40E Warhawk x 4
Kittyhawk I x 1
MiG-3 x 3

Japanese aircraft losses
Ki-44IIa Tojo: 1 destroyed

Allied aircraft losses
P-40E Warhawk: 22 destroyed
Kittyhawk I: 5 destroyed
MiG-3: 9 destroyed
P-40B Tomahawk: 4 destroyed

Airbase hits 4
Airbase supply hits 9
Runway hits 70
[*]150+ LB hit my lcu's at Teloekbetoeng causing some disruption and loss of combat readiness, these troops later Assaulted Allied Armour and drove them back, but it looks like Nemo has stacked 5/6 units so this was a one shot deal.
Japanese Shock attack

Attacking force 15137 troops, 149 guns, 11 vehicles, Assault Value = 557
Defending force 5900 troops, 23 guns, 509 vehicles, Assault Value = 307

Japanese max assault: 590 - adjusted assault: 339
Allied max defense: 302 - adjusted defense: 98

Japanese assault odds: 3 to 1
[*]3 Msw's are hit at Balikpapan.
[*]lost 10 Helen's stupidly assigned to hit the TF's near Taan (where I note that the Allies have mistakenly offloaded on a beach hex...I'm sure this is not Nemo's doing but sent him an email...)

Next suppress Jesselton and hit the transports ... not yet but planning for a day or three later...

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RE: Killing zones!

Post by ny59giants »

I know you have plenty of fires to put out right now, but I don't like to see all those Chinese bases behind the front lines still in Allied hands. The main one is Wenchow. It may be too much of a jump for him now, but as he goes further into the Philippines and after another jump along the south China coast, he will be there.

After this game, you will never attack Russia again. The early arrival of the Avengers are bad enough, but add Pe-2s to the mix and those AF2 become lethal.
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n01487477
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RE: Killing zones!

Post by n01487477 »

11~12 Nov '42

Nemo continues to march forward, Fast transports speed in and dart out of the Philippines. Hainan is being invaded from the beaches (this is a game without rules remember - but is a nasty development again & I haven't protested! In fact in war this is acceptable so why not in game? Well because I can't cover the hex ?) Anyway, enough of the sour grapes, it is happening and I'll have to live with it.

But I know that the Allies are short of AP/AK's in this region and I'd really love to make a dent...planning and recon is going on as I speak.

Not much else to say ... again I will say I did not protest to Nemo so you shouldn't either...

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RE: Killing zones!

Post by ChickenOfTheSea »

ORIGINAL: n01487477

Nemo continues to march forward, Fast transports speed in and dart out of the Philippines. Hainan is being invaded from the beaches (this is a game without rules remember - but is a nasty development again & I haven't protested! In fact in war this is acceptable so why not in game? Well because I can't cover the hex ?) Anyway, enough of the sour grapes, it is happening and I'll have to live with it.

You are to be commended for toughing this one out. It reveals a lot of character on your part and it has been an enyoyable game to follow.

The reason given for the standard house rule against landing on non-port, non-dot hexes is that the game engine allows such landings to occur with no damage to the landing unit while, landing even at an undefended port will result in attrition and damage to the landing unit. I have never actually tested this assertion, however. Certainly such landings were historical and the game engine should have a way to deal with it, but since WITP appears not to, most consider it an exploit of the game engine. I don't know if this has been addressed in AE.

Edited notes added due to feedback from Nemo:
Nemo has observed that the units landing on the beach do suffer damage similar to landing at dot or undefended level 0 port. Thus the above objections should be ignored due to evidence to the contrary.
In theory, there is no difference between theory and practice, but in practice, there is. - Manfred Eigen
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RE: Killing zones!

Post by n01487477 »


A typical day at the office...



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n01487477
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RE: Killing zones!

Post by n01487477 »

45 Nov '42
A quiet day ... bhah! there is no such thing in this game!

Sovetskaya Gavan comes to life again ... the weather disrupts bombing every day and Nemo must have so many BF/Eng troops here that they repair almost instantly I let my guard down..

3 Attacks finally brought success and a closed airfield...
Day Air attack on Sovetskaya Gavan , at 73,30

Japanese aircraft
G4M1 Betty x 37 (escorts didn't fly!)

Allied aircraft
F4F-4 Wildcat x 2
P-51B Mustang XP x 6
P-38G Lightning x 6
P-40E Warhawk x 11
Kittyhawk I x 12
MiG-3 x 22
Yak-1 x 15

Japanese aircraft losses
G4M1 Betty: 24 destroyed (ouch)

Allied aircraft losses
P-51B Mustang XP: 1 damaged
P-38G Lightning: 1 damaged
P-40E Warhawk: 1 damaged
Kittyhawk I: 1 destroyed
MiG-3: 1 destroyed, 6 damaged
Yak-1: 7 damaged

Runway hits 2
Japanese aircraft
A6M2 Zeke x 36
D3A2 Val x 13

Allied aircraft
P-51B Mustang XP x 2
P-38G Lightning x 1
P-40E Warhawk x 5
Kittyhawk I x 6
MiG-3 x 10
Yak-1 x 11

Japanese aircraft losses
A6M2 Zeke: 13 destroyed
D3A2 Val: 6 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed
Kittyhawk I: 2 destroyed, 1 damaged
MiG-3: 3 destroyed
Yak-1: 2 destroyed
F4F-4 Wildcat: 1 destroyed
Japanese aircraft
A6M2 Zeke x 69
G4M1 Betty x 44
Ki-45 KAIa Nick x 14
Ki-48-II Lily x 30
Ki-21-II Sally x 81
Ki-49 -I Helen x 28
Ki-46-II Dinah x 3

Allied aircraft
P-51B Mustang XP x 2
P-38G Lightning x 1
P-40E Warhawk x 10
Kittyhawk I x 4
MiG-3 x 13
Yak-1 x 13

Japanese aircraft losses
A6M2 Zeke: 15 destroyed, 2 damaged
G4M1 Betty: 1 destroyed, 1 damaged
Ki-45 KAIa Nick: 8 destroyed
Ki-48-II Lily: 2 destroyed, 1 damaged
Ki-21-II Sally: 3 destroyed, 1 damaged

Allied aircraft losses
P-51B Mustang XP: 1 destroyed
P-38G Lightning: 3 destroyed
P-40E Warhawk: 6 destroyed
Kittyhawk I: 4 destroyed
MiG-3: 20 destroyed
Yak-1: 10 destroyed
F4F-4 Wildcat: 3 destroyed
Seafire II: 1 destroyed

[*]Nemo attacks Canton airfield this time, for little damage.
[*]Bandoeng [Java] is once again hit hard and 10 transports and 3 Mikes are destroyed

15 Nov '42
[*]CV Akagi gets torpedoed and sustains a bit of fire and float damage and will be out for a month or two[:@]
[*]S-G is hit by my forces again, there is no cap. Okha attacks have changed back to the airfields as Nemo has destroyed the resources now. Shikuka is hit again by Pe-2's and F-4s.
[*]loads of ground attacks by Nemo's LB and my forces are unable to intervene

Lastly the good news ...
[*]I've got 84 Oscar II's on the map now (but still repairing) ... when I get to about 200 I'll try to Cap trap Nemo and see if I can kill some B-17's or Pe's[&o]
[*]I got Ki-44 III 3.5 months early and will be producing 300+ /month, these are CV capable and according to Nemo - an amazing plane... I'm pretty excited to push them into harms way!

This is what they will probably face ... but as for the rest of Nemo's fighters I hope they will be blown away literally !


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On a side note - 30K hits and few comments (I'm sure I haven't refreshed this with 30K mouse clicks)[:D]
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RE: Killing zones!

Post by pat.casey »

I'm eagerly reading, just didn't have anything useful to say beyond "ouch, that's got to hurt" :).
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ny59giants
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RE: Killing zones!

Post by ny59giants »

I got Ki-44 III 3.5 months early and will be producing 300+ /month, these are CV capable and according to Nemo - an amazing plane... I'm pretty excited to push them into harms way!

The positive is you get something that hopefully allows you to take a deeper breathe.
The negative may be how many factories do you have in case Dr. Nemo goes after the factories and/or engines for them??
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n01487477
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RE: Killing zones!

Post by n01487477 »

ORIGINAL: ny59giants
I got Ki-44 III 3.5 months early and will be producing 300+ /month, these are CV capable and according to Nemo - an amazing plane... I'm pretty excited to push them into harms way!

The positive is you get something that hopefully allows you to take a deeper breathe.
The negative may be how many factories do you have in case Dr. Nemo goes after the factories and/or engines for them??

Well until recently Nemo and I had a moratorium on bombing factories/res on Japanese soil. I would have played on but would have capitulated very quickly after the economic collapse had he done this.

Recently I allowed Nemo to bomb Res everywhere except Japan. This HR expires Jan 1 '43 when anything goes...so I have a few more months to get my house in order. In exchange for this HR I had to station Cap at every base in Japan with HI > 60, so as consequence I have a load of Nates doing nothing and training rather slowly or being rotated to Shanghai for some target practice.

Port attacks and AF attacks are still allowed on Japanese soil, but as yet Nemo hasn't gone after me. I think this is due to the same problems I have with weather in the North and has been the main reason that now winter has come, I'm being overly paranoid (and in some cases not so) about any other approaches to Japan including Southern China, Philippine, Formosa and the Marshalls/Carolines.

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