Map Stuff...

This sequel to the award-winning Crown of Glory takes Napoleonic Grand Strategy to a whole new level. This represents a complete overhaul of the original release, including countless improvements and innovations ranging from detailed Naval combat and brigade-level Land combat to an improved AI, unit upgrades, a more detailed Strategic Map and a new simplified Economy option. More historical AND more fun than the original!

Moderator: MOD_WestCiv

Post Reply
barbarossa2
Posts: 915
Joined: Tue Jan 17, 2006 7:13 am

Map Stuff...

Post by barbarossa2 »

Okay. This is anal so some perhaps. To others not.

I think one of the greatest benefits wargaming has had in my real life is the fact that by the age of 15 I could easily draw "accurate" maps of the world from memory, with major cities, rivers, and other major geographical features. I received my geographical and historical education from Avalon Hill (with a healthy dose of real atlases and history books). I think it would be nice if we could keep it so that people could actually keep learning their geography from games and be inspired to learn real history through them. I am sure this story is nothing unique here and all of us have learned our geography to a greater or lesser extent -- by playing these games. Which is why it pains me to "unlearn" it when I play some games.

Looking at the map of Germany, I slowly wondered why things seemed so confusing to me at times. I know that many borders have been changed to make sure each region has space for units, but I have seen some glaring misplacements of cities which should be moved (and I think it should be easy since it seems that they are all generated OVER the map and are not part of it--I HOPE). The greatest offenders are Frankfurt, Mainz, Wurzburg, and Dresden. The others are ... meh.

I haven't looked at other regions in detail yet, because I am not quite as familiar with them. But these 4 German cities listed above are really, way, way off.

If it doesn't get changed, I will live. [;)]

Image
Attachments
SouthernG..sSMJPG.jpg
SouthernG..sSMJPG.jpg (180.87 KiB) Viewed 104 times
My friend, you would not tell with such high zest
To children ardent for some desperate glory,
The old Lie; Dulce et Decorum est
Pro patria mori*.
-Wilfred Owen
*It is sweet and right to die for your country.
ShaiHulud
Posts: 113
Joined: Tue Dec 19, 2000 10:00 am
Location: Waipahu, Hawaii

RE: Anal...

Post by ShaiHulud »

Please don't take offense, but, you seem to be a 'high maintenance' type..heh.
barbarossa2
Posts: 915
Joined: Tue Jan 17, 2006 7:13 am

RE: Anal...

Post by barbarossa2 »

:) Of course!

(but there is a good reason I spent the whole day re-evaluating many nuts and bolts here)
My friend, you would not tell with such high zest
To children ardent for some desperate glory,
The old Lie; Dulce et Decorum est
Pro patria mori*.
-Wilfred Owen
*It is sweet and right to die for your country.
User avatar
Mr. Z
Posts: 1047
Joined: Thu Mar 24, 2005 5:33 pm

RE: Anal...

Post by Mr. Z »

We're a step ahead of you [;)]  The release version introduced some errors that placed some cities in unintended locations.  We've already fixed this for the patch.
PDiFolco
Posts: 1195
Joined: Mon Oct 11, 2004 8:14 am

RE: Anal...

Post by PDiFolco »

I totally agree to this type of request : why in hell should we have inacurrate maps in historical games - given that accuracy isn't even more expensive ?
No reproach to WCS : after all I couldn't place any Texas city with more than 500 km accuracy from memory.. but heck, they aren't even cities, just shopping mall with immense residential suburbs  [:D]
PDF
barbarossa2
Posts: 915
Joined: Tue Jan 17, 2006 7:13 am

RE: Anal...

Post by barbarossa2 »

By the way, Nuremburg is also off.  But I will wait to see what the patch does.  :D
My friend, you would not tell with such high zest
To children ardent for some desperate glory,
The old Lie; Dulce et Decorum est
Pro patria mori*.
-Wilfred Owen
*It is sweet and right to die for your country.
Post Reply

Return to “Crown of Glory: Emperor's Edition”