long time lurker first time poster.
Let me begin with an understatement: this game looks great!
Reading this forum should be obligatory reading for all game developers; the way the developers of MWIF listen to their poterntial customers and fans and update their progess is nothing short of superb!! [&o]
Ok to the point of this post:
I have never played WIF so I'm now learning the rules I downloaded in anticipation of the release date.
(btw; will the manual be available as download before the release date?)
After my first read I think all game-concepts are starting to sink in. I now just need tp remember the 1400000000 details.[X(]
I am for example really confused about deducing which sea areas surroundi which ports
Also the borders between these area's sometimes seem confusing...
some examples on the map I don't really understand/need clarification:

A ship sailing out of Derry:
can you move it to the Faeroes Gap or to the Bay of Biscay or to both (my guess)
Some for A ship out of Belfast: 1 or both of the areas
The confusion for me arises from the placement of the blue dividing line through the Isle of Man:
it seems to run North of Belfast: does this mean that Belfast is only surrounded by the bay of biscay?
The blue line stops in the hex of Belfast; why?
Second example:

Gibraltar is a port surrounded by two sea areas, right?
What about Tangier: it seems that the blue line is indicating that is only surrounded by the sea area Cape St Vincent, correct?
To summarize; how does one know which port leads to which sea area(s).
I understand rules 2.1.2 and 11.4 but I have a hard time getting these rules to work on the map.
This all probably will seem very basic (stupid) to a WIF-veteran; but the ports / sea areas thing really is confusing me...[&:]
Keep up the excellent work and thanks for reading!


