Outlank - bug

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klaude
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Joined: Sun Apr 19, 2009 2:01 pm

Outlank - bug

Post by klaude »

I'm having several problems with the outflank interface

1) when I get an "attacker create your outflanking force" I can't work what I need to do to move a corp into it

2) the interface reveals the defensive chit before the division between the outflanking and pinning forces has been done
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Jimmer
Posts: 1968
Joined: Wed Dec 05, 2007 9:50 pm

RE: Outlank - bug

Post by Jimmer »

For #1, an example or two would  help us understand the issue.
 
I've not noticed #2 before, although I've not played for a couple months, so maybe something changed. I suggest posting a saved game of that one.
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ndrose
Posts: 612
Joined: Fri Oct 13, 2006 4:07 pm

RE: Outlank - bug

Post by ndrose »

Actually, I think #2 has always been the case, at least against the AI. (I'm not sure about human v. human.) It doesn't make you split up the force until both chits have been revealed.

For #1, did you try double-clicking the corps you want to move?
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MarshallEllis
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RE: Outlank - bug

Post by MarshallEllis »

This has always been the case.
Thank you

Marshall Ellis
Outflank Strategy War Games


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Jimmer
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RE: Outlank - bug

Post by Jimmer »

It's a pretty major change from the boardgame to allow the outflanking force to split after knowing the chit pulled.
At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?
NeverMan
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Joined: Tue Feb 24, 2004 1:52 am

RE: Outlank - bug

Post by NeverMan »

ORIGINAL: Jimmer

It's a pretty major change from the boardgame to allow the outflanking force to split after knowing the chit pulled.

Yep. Our battles always went:

Did either of you pick Outflank? If yes, then the forces get split (when necessary).
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delatbabel
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RE: Outlank - bug

Post by delatbabel »

Neverman has the correct idea here. The split of forces should be done without knowing the opponent's chit pick.

Defensively, my split would be very different vs escalated assault than it would be against echelon.

Offensively, my split would be very different vs escalated counterattack than it would be against withdraw (when you may only get one round).
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MarshallEllis
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Location: Dallas

RE: Outlank - bug

Post by MarshallEllis »

I will look to change this but this will NOT be in 1.06.
 
Thank you

Marshall Ellis
Outflank Strategy War Games


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Jimmer
Posts: 1968
Joined: Wed Dec 05, 2007 9:50 pm

RE: Outlank - bug

Post by Jimmer »

That's good, Marshall. Especially the not in 1.06 part.
At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?
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