Coctels y Tapas

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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JWE
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Coctels y Tapas

Post by JWE »

Csatahajos wanted some hors d'oeuvres to munch on before dinner, so .. some of the biggies; Fuso and Ise, and KG-V, Indiana, and Royal Sovereign.

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m10bob
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RE: Coctels y Tapas

Post by m10bob »

Absolutely astonishing what the colours have done to create depth....You are a master.....Must have good eyesight as well.
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JWE
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RE: Coctels y Tapas

Post by JWE »

ORIGINAL: m10bob
Absolutely astonishing what the colours have done to create depth....You are a master.....Must have good eyesight as well.
A collective effort by the KJB. Kelley (TomLabel), John (me), Brian (Big B). Yeah, we worked really hard to make this sweet. When people like you appreciate the results, it makes it all worthwhile. I know I speak for Kelley and Brian when I say thank you very much m10bob.
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Roughtor
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RE: Coctels y Tapas

Post by Roughtor »

yeah, this is really sweet.  I presume you guys work on larger versions and then resize them, if so, could we see the larger versions? ;)  but I may be presuming too much.
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vettim89
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RE: Coctels y Tapas

Post by vettim89 »

Somebody led me to a link and I have a lot of teh new art running in my Big B 1.4 game now. It looks even better in the game
"We have met the enemy and they are ours" - Commodore O.H. Perry
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witpqs
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RE: Coctels y Tapas

Post by witpqs »

ORIGINAL: Akitsuki

yeah, this is really sweet.  I presume you guys work on larger versions and then resize them, if so, could we see the larger versions? ;)  but I may be presuming too much.

I've been wondering the same thing - do you work on large versions and shrink 'em or just enlarge the view until pixels look like bricks?
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JWE
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RE: Coctels y Tapas

Post by JWE »

ORIGINAL: witpqs
ORIGINAL: Akitsuki
yeah, this is really sweet.  I presume you guys work on larger versions and then resize them, if so, could we see the larger versions? ;)  but I may be presuming too much.
I've been wondering the same thing - do you work on large versions and shrink 'em or just enlarge the view until pixels look like bricks?
Can’t speak for Kelley or Brian, but I don’t. If I find a good plan view of a vessel, I’ll shrink that to the right size and compare just to make sure I have the stacks and cranes and guns and decks in the right position, and that the length/height ratio is reasonable, but in general, shrinking just don't do it, so I create each ship in the scale that you see. I’m pretty sure that Kelley and Brian do the same thing.
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JWE
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RE: Coctels y Tapas

Post by JWE »

And then, of course, there's those pesky late war Japanese BBs.

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witpqs
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RE: Coctels y Tapas

Post by witpqs »

Difficult to get the wave-bobbing flotsam effect right! [:D]
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Roughtor
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RE: Coctels y Tapas

Post by Roughtor »

that's really impressive, they pack a lot of detail... reminds me of ships in the bottle kind of thing, magnifying glass and all...
one can only wonder how much time would people "waste" just watching the models, had there been a "larger" view available in-game. Perhaps one day, when my son grows up, he'll get to see witp 2.
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JWE
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RE: Coctels y Tapas

Post by JWE »

Then for the JFBs there’s Hiryu, Shokaku, Junyo, and Shinano.

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JWE
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RE: Coctels y Tapas

Post by JWE »

And for the AFBs there’s Lex, Wasp, Implacable and Hermes.

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Chad Harrison
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RE: Coctels y Tapas

Post by Chad Harrison »

Simply amazing. I know we have all been saying this since you all posted the first ship pictures months back, but these are simply amazing! And thats even the compressed versions. Cant wait to see them ingame!
 
Can I make another AFB request? Essex? Midway? Iowa?
 
Thanks in advance!
 
Chad
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DuckofTindalos
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RE: Coctels y Tapas

Post by DuckofTindalos »

Since John's logged off...

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We are all dreams of the Giant Space Butterfly.
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Chad Harrison
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RE: Coctels y Tapas

Post by Chad Harrison »

Thanks Terminus. Amazing.
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drw61
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RE: Coctels y Tapas

Post by drw61 »

Very Nice.  It is amazing how many hours of work you all have put into AE,  Thanks!
Akos Gergely
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RE: Coctels y Tapas

Post by Akos Gergely »

I'm impressed guys! You have come lightyears from the original graphics (recently I've just put up a vanilla 1.0 ver of Wit to test my RAM-drive and I was amazed at how much the art, both ships and planes have changed since then).

Let me also say thank you for your efforts put into this and while I know this is just eyecandy it seriously adds for me for the overal feeling of the game.
Mistmatz
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RE: Coctels y Tapas

Post by Mistmatz »

ORIGINAL: JWE

And then, of course, there's those pesky late war Japanese BBs.

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ROFLMAO. [:D]

Any chance we see this in the game?
If you gained knowledge through the forum, why not putting it into the AE wiki?

http://witp-ae.wikia.com/wiki/War_in_th ... ition_Wiki

Akos Gergely
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RE: Coctels y Tapas

Post by Akos Gergely »

Yeah why not, on the surface combat animation screen when a ship is sunk perhaps? :D
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RevRick
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RE: Coctels y Tapas

Post by RevRick »

ORIGINAL: Terminus

Since John's logged off...

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I just sat here and reminded myself that I have walked upon the decks of a class member of all of those ships in that pic, and two of them in the line of duty. I guess that makes me a salty antique flatulent one beyond a shadow of a doubt. Now, not to let my 22 year old son find this out.
"Action springs not from thought, but from a readiness for responsibility.” ― Dietrich Bonhoeffer
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