EA Damian(J) V Nemo(A) "Renaissance"

Post descriptions of your brilliant successes and unfortunate demises.

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n01487477
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RE: Cold Skies

Post by n01487477 »

After the huge action over Niko nu, where most of my fighter groups for Northern Japan were smashed in an effort to take as few losses to my Angels as possible the rebuild work begins.
My Zekes took most of the brunt of the action and are now no match for the P-51B Mustang XP. The Zekes will be phased out for the Ki-43 III Tojo in time, but comparing a 8 hex normal range Zeke to a 4 Tojo, 5 at extended is a loss of mobility that will hurt.
My training program is complex and worth talking about cause as I said earlier, I've kept in the fight despite the huge losses you can see. Luckily in this mod I get a generous 7 Naval and 5 Army pilots a turn. Until recently I've been using most of my naval pilots to go straight into Betty air groups as there is no available downgrades, but I've changed tack here recently and decided that I needed to use 2/3 groups as training units and have been ferrying supplies with these planes. Unfortunately running supplies is not as effective at training as combat runs, but as with most of my training groups I do no training until all my planes are repaired and the pilot morale is above 50. Then I start bombing an empty base at high altitude to minimise losses.
Using Tracker, I usually flip between the Airgroup and Air Production Tabs to find suitable candidates for pilot replenishment. I use the standard fragment disband method to top off my groups. I have a couple of hub bases with HQ and supplies where I can at any time fly the two units in and get them mixing.
Also, while I really would have loved to have trained up my pilots to 70's or 80's, at present I'm using only 60+ experience groups in my endeavor to keep these planes flying.
At present I have:
[*] 9 Claude groups training some large groups and a few small for flexibility for a total of 230 planes and pilots training. And this is not near enough, as their experience with which I am disbanding into, is falling.
[*]13 Nate groups and a total of 400 planes and pilots training.
[*]5 Mary, 1 Lily I, 2 Betty,1 Lilly II training for a total of about 190 planes and pilots training, but this is not near enough anymore and I'll need to disband a few more group fragments and make some more trainers.
[*]1/3 of both TB and DB are trainers.

So overall I am using about 20% of my fighters as trainers, I think I need to expand this to a 1/3 to give them a chance to gain greater experience, but I am keeping my front line fighters at a good operational level. I need to expand my LB training, but given the need to keep a number of crucial airfields suppressed at present, I can seem to spare much.

Lastly, my transport and recon airgroups only receive novice pilots unfortunately, but my DB and TB groups are in fairly good shape. If you notice on tracker reinforcement needs are high still for most plane types, but mostly my micro-management of this area has paid off. Every few turns I spend a good hour looking and making a list of couplings and get them into position for fragment disbanding.

I'll post a similar shot after I have done this in the next turn...




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n01487477
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RE: Cold Skies

Post by n01487477 »

29 Nov '42
  • DD Shiokaze hit a mine at Sapporo, damn these Allied subs. Just added 2 BB's back from repair into a SCTF there and am thinking about going North to engage the enemy TF's which must be at Madagan bottled.
  • SS I-33 at Amboina torpedoes another AK, this sub Captain has done well in the last few days. Wish he'd go after a capital ship though.
  • Tasked 80 Angels to hit Sovetskaya Gavan 4 Airbase hits, 7 Airbase supply hits & 86 Runway hits ... I love these planes !
  • The other 100 remaining Angels went two for two, hitting Nikolaevsk na Amur, 230 Runway hits. I wish I had another 100 of these. Hartwig, take note ... they are devastating - Nemo knows this too.
  • Training missions continue to hit Wenchow. And as per Micheals advice, I'm going to capture it sometime soon.
  • Singkawang (Borneo), after a little hiatus of bombing, Nemo has begun hitting the airfield again, this is to stop my 200+ transports picking up troops. (when the field is damaged, they don't fly in)
  • Taytay, despite my best efforts is about to come back to life, my LB hasn't flown enough lately [:(]
  • ASW patrol at Manado gets lucky and SS S-36 is hit 4x.

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n01487477
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RE: Cold Skies

Post by n01487477 »

Another tracker report I'm toying with ...

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The 3rd Axis

Post by n01487477 »

Trying out a new photoeditor because I wanted to do something new, not a very exciting screen, but I think photoscape has some good functions.

http://www.photoscape.org/ps/main/index.php

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or if you want complicated go for Gimp
http://www.gimp.org/downloads/

Otherwise I use Ms paint or Paint.net (free) http://www.getpaint.net/download.html
with the snipping tool which come with Vista (Start->accessories->Snipping tool) to capture part of a screen shot or a little free utility (UOSU) to capture multiple shots from replay and then edit them in MS Paint.

Any other freebies that my readers would like to know about or you can recommend would be appreciated?
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ny59giants
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RE: The 3rd Axis

Post by ny59giants »

Thanks for answering my PM here. [&o]
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RE: The 3rd Axis

Post by n01487477 »

testing animated gif's using photoscape ... time for some complex A2A in the future ...
when I get the sizing correct
[;)]
Image

Micheal, I also sent you an email ... I just figure what you are asking some others would like to know too ...

Cheers

--Damian--
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RE: The 3rd Axis

Post by n01487477 »

Another test of A2A over Niko nu a few turns ago ... a bit of work, but it does the trick ...



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modrow
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RE: The 3rd Axis

Post by modrow »

WOW !!! I am most impressed, this looks great !

Now, could we get a bit of code for the tracker which automatically tracks the most interesting scenes from combat animations according to user-defined criteria and automatically transfers these to this great animated format ?

Of course, just kidding [;)]. Great achievement what you did manage to do !

Hartwig
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RE: The 3rd Axis

Post by Capt. Harlock »

FYI -- I'm running Opera (I tend to defy the herd instinct whenever I can) and it's working.
Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

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RE: The 3rd Axis

Post by floydg »

ORIGINAL: n01487477

Another test of A2A over Niko nu a few turns ago ... a bit of work, but it does the trick ...



Image

Ugh... staring at this for too long made me nauseas.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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n01487477
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RE: The 3rd Axis

Post by n01487477 »

Yeah sorry for the graphics, I'll refrain from using animated gifs unless I get get rid of the screen jitter.
30 Nov '42
[*]Sovetskaya Gavan & Nikolaevsk na Amur both get hit again by Angels (this will continue for at least a few weeks until I can replenish my Sally, Lilly and Betty crews)
[*]Hailar gets hit on training runs from the Russians and Nemo's LB continues to hit Lcu's around the clock.
[*]The build up of Chinese forces at Canton continues and although they haven't attacked yet it is looking ominous, still this is a urban hex and I'm ready for withdrawal.
Ground combat at Canton [S China]
Attacking force 79874 troops, 979 guns, 4 vehicles, Assault Value = 7015

Defending force 54939 troops, 680 guns, 698 vehicles, Assault Value = 1299

Quiet day really, but more to come later I hope
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n01487477
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The good, the bad ...

Post by n01487477 »

1 Nov '42 - The Good

# 1 - For the first time in months my flyboys got some action as they hit transports offloading at Taan. It was a calculated risk that played well, the airfield there hadn't been very full, and my CV's hadn't been spotted the turn before so I steamed in for a hit and run. My Val's and Kates went in unopposed and hit 30+ ships with an assortment of Torpedoes and Bombs. This may give Nemo pause to think about any seaborne invasions anytime soon in this region, but as I have learnt Nemo is willing to sacrifice a lot to make breakthroughs, I'm just hoping that this action might just have taken out some of his surplus shipping in this region.

Other action
  • Taytay (lvl 1) comes back to life with fighters and I lose some LB to this.
  • My evacuation of Sandakan continues where 2 Inf Div are being ferried out by convoys of barges. I also augmented this with a fast transport evac.
  • Other LB bombing continues to tie down the Allied advance and Nemo is starting to find the opennings tougher and more protected than earlier in the game...

2 Nov '42 - the bad
# 2 - Stupidly I had a transport taskforce inbound to Kuingshan to pick up some troops, but forgot in my haste to return the turn last night to retire it to Hong Kong. It was covered by LRCAP but got pasted, I expect 12 ships to sink in short order.

#3 - A fasttransport evacuated the remnants of the 55th Div out of Kuingshan.

Other action-
  • Batavia is captured by the Allies, and they will march through Java now almost unopposed. Damn I should have had another 500 AV here. On the good side, my Oscar II's (High alt fighters) finally flew against Pe-2's, but the results were not particularly overwhelming and I think that unless I pool these boys and hit the Pe's all at once, I'm going to still be in trouble. To get them was a pleasure, now I'm wondering if they will make much difference .[:(]
  • SS's around Sandakan and the Makassar straits are taking their toll, they seem to be a pack of sharks in every hex, more ASW is sent in.
  • Nemo tries to disrupt my attacks on Nikol with Mustangs and Mosquito's coming from Magaden (I guess), this is a pretty good attempt given the blizzards in the North.
    Day Air attack on Nikolaevsk na Amur , at 76,26

    Japanese aircraft
    A6M2 Zeke x 27
    Ki-264 Angel x 90

    Allied aircraft
    P-51B Mustang XP x 8
    Mosquito NF x 6

    Japanese aircraft losses
    A6M2 Zeke: 4 destroyed
    Ki-264 Angel: 2 destroyed, 9 damaged

    Allied aircraft losses
    P-51B Mustang XP: 1 damaged

    Allied ground losses:
    13 casualties reported
    Guns lost 1

    Airbase hits 11
    Airbase supply hits 1
    Runway hits 122

All for now

--Damian--

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RE: The good, the bad ...

Post by n01487477 »

3 Nov '42
Night Time Surface Combat, near Manado [Celebes] at 39,67

Japanese Ships
CL Agano
CL Tama
CL Oi
DD Akigumo
DD Hamakaze
DD Hagikaze
DD Natsugumo
DD Sagiri
DD Yugiri
DD Oboro
DD Mochizuki
DD Sawakaze
DD Tomozuru

Allied Ships
PT -142
PT -143
PT -144
PT -145
PT -146
PT -147, Shell hits 6, and is sunk
PT -148, Shell hits 4, on fire, heavy damage
PT -149, Shell hits 13, and is sunk
PT -150
PT -163, Shell hits 1
PT -164, Shell hits 1
PT -165
  • 1 hit on SS KVIII & SS SHCH110, 2 hits, in the Makassar Straits
  • Pucheng (China) is hit by my training units and I send a unit on the way to Wenchow. Pucheng will be attacked by 4 Div in a few days depending on the movement of the forces siting one hex away.
  • Soerabaja gets hit by Pe-2's stationed at Batavia, now how he hell did a base which just got captured with almost 100/100 damage become operational in one day ?
    Day Air attack on Soerabaja [Java] , at 23,66

    Japanese aircraft
    A6M2 Zeke x 19
    Ki-109E Mike x 47

    Allied aircraft
    Pe-2 x 119

    Japanese aircraft losses
    Ki-109E Mike: 8 destroyed, 7 damaged
    L2D2 Tabby: 4 destroyed
    H6K2-L Mavis: 7 destroyed
    H8K2 Emily: 1 destroyed
    G4M1 Betty: 7 destroyed
    Ki-48-II Lily: 3 destroyed

    Allied aircraft losses
    Pe-2: 3 destroyed, 5 damaged

    Japanese ground losses:
    75 casualties reported
    Guns lost 3
    Vehicles lost 1

    Airbase hits 22
    Airbase supply hits 8
    Runway hits 49
    Man I hate those Russian DB's[:@]
  • Liberators and Mitchells hit 4 AK's at Taihoku
  • More action near Hong Kong, with my fighters LRcapping a number of TF's.
    Day Air attack on TF at 41,42

    Japanese aircraft
    A6M2 Zeke x 15
    Ki-43-II Oscar x 25

    Allied aircraft
    Martlet IV x 2
    P-51B Mustang XP x 3
    P-39D Airacobra x 6
    P-40E Warhawk x 15
    Kittyhawk I x 5
    Lancer x 38
    MiG-3 x 7
    Pe-2 x 15

    Japanese aircraft losses
    A6M2 Zeke: 5 destroyed
    Ki-43-II Oscar: 10 destroyed -- these things are not very good!

    Allied aircraft losses
    Martlet IV: 1 destroyed
    P-39D Airacobra: 3 destroyed
    P-40E Warhawk: 7 destroyed
    Kittyhawk I: 1 damaged
    Lancer: 17 destroyed
    MiG-3: 4 destroyed

    Japanese Ships
    AK Hiyama Maru, Bomb hits 5, on fire, heavy damage
    AK Norway Maru, Bomb hits 5, on fire, heavy damage

    Japanese ground losses:
    159 casualties reported
    Guns lost 2
  • Sandakan [BrNBno], Nemo places some MSW's and hordes of SS's to stop my evac, LCI's are getting hit each day by SS's and the MSW's are there to stop further evac, however my LB at Jolo got one hit today.

--Damian--


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RE: The good, the bad ...

Post by n01487477 »

4 Dec '42
[*]SS SHCH116 is hit again and later sinks in the Makassar Straits.
[*]My suppression of Bases continues at Taytay, Cotabato, Sovietskya Gaven and Niko nu.
[*]Training continues at Wenchow and Pucheng.
[*]Sandakan - LB from Jolo had a bit of a field day hitting 5 Allied MSW's. My Fast Transport should be there tomorrow.
[*]Large Allied numbers (200+) of LB hit Kiungshan
[*] Japanese SS I-33 hit an AK at Ambonia.
[*] Allied troops keep moving down the Javanese peninsula, shock-pursuit (I agree with this).

Some Correspondence:
Nemo wrote:I really find it difficult to believe that you are going to try and stand and fight in Canton. You could easily withdraw to Swatow and down that coastal base route which would buy you enough time to buy those guys out and save them for Formosa. Again you are gambling on stopping me cold in an all or nothing and thus when you lose you lose BIG instead of playing conservatively and having a pretty much 100% certainty of slowing me down and winning time you desperately need ( plus saving your force ).
My Reply: looks at this pace Java will fall in about 8-10 days or maybe sooner. Not sure I've pulled out everything I would have liked to, but it will have to do. I should have fortified the place more, but I was trying to get my airfields up as I had thought of employing Angels from this base. Too late, the pace too quick and too little done and given(AV) to the campaign.

The big risk strategy is not by design, partly because of my PP situation (need to buy time), and the thought that I was going to just pull everything out in one swoop (which would have been in a day or two) with my numerous transports you probably can see hovering. Now that is an impossible proposition give the number of LB you have killing AP/AKs. So I'm staying for a little longer in Canton, the fact is that once you take Canton - I'm toast. The airfield there will allow you to dominate all operations in that area, I had thought the Oscars might be able to change the status quo with the High Alt attacks and its success in closing my airfields and destroying my planes on the ground (such as just happened in Soerabaja), but no such luck. Furthermore Canton will allow you to jump quickly into Taiwan or the Philippines from the North covered by Pe's. My CV's will be impotent again. So I don't want to give up Canton lightly and therefore enable an escalation along the Chinese coast. So I'll keep it for a bit longer, well at least until I can field enough fighters and PP's to remove what I can. Funny though, if I had another day or two, all my troops would have been safe onboard ship and sailing. Now I've dug in...

Either way I'm pretty much finished, but at least at present I'm going out on my feet, eventually I'll crawl away licking my wounds. I know I'm stubborn and don't understand the game mechanics nearly as well as you, but at present, with my back against the wall the high risk is all I can do, until I work out how best to extract myself. (The land route is not something I wanted to ever do). Thanks again for the warnings, I understand the precarious nature of what> I'm doing
Nemo replied:Java: Oh I think you got out a LOT. In fact you got out a lot more than I had thought you would. I expected Java to be fully in my hands about 2 weeks ago so I have been delayed by about 3 weeks here above and beyond what I thought was possible. IMO you've done well here. Canton: You do realise that none of my bombers will fly to Canton ---presumably because you have Tojo IIIs and Oscar IIs and Mikes deployed there. So, so long as you LRCAP them on the way in ( doable with Zeros since I can't bomb ships under way from high altitude with any prospect of success ) I think your AKs and APs should be able to make the trip from Formosa to Canton/Hong Kong with negligible losses. Sure you'd have to commit 200 fighters to this mission ( including the50 or so for LRCAP purposes ) but that should be utterly doable given the resources you have in the Philippines and training in China. As to the land route... If you pull out of Hong Kong and all your forces into Canton ( and remove the little guerilla unit blocking the way ) then you can just order all the troops from Canton to move to the nearest coastal base ( Wachow or something ) and there will be NOTHING I can do to stop them. So, I think that Canton is eminently survivable... and if you move those troops then Formosa will suddenly have a kick-ass garrison.


--Damian--

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RE: The good, the bad ...

Post by ny59giants »

Soerabaja gets hit by Pe-2's stationed at Batavia, now how he hell did a base which just got captured with almost 100/100 damage become operational in one day ?


Runway damage is repaired first. The higher the AF size the more damage you can have and still fly strikes from. If Nemo came with a high amount of engineers (over 250), then this can go down quickly and get below the threshold needed for the AF to have some degree of operations allowed from it.

Service damage is repaired second. If this number remains high, then any damaged planes will not get repaired. It seems that Nemo feels he will just bring in more planes and eventually those damaged will get repaired and thrown back into the fray.
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n01487477
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RE: The good, the bad ...

Post by n01487477 »


Yeah, thanks but I do know
Runway damage is repaired first....Service damage is repaired second.
this was not my gripe, it was really that 119 PE's got off the ground and attacked the next day !

Cheers anyway
Damian
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RE: The good, the bad ...

Post by n01487477 »

5 Dec '42

Tjilitjap fell to Nemo's armour and now Djojakarta is in the firing line next turn, things are progressing quickly and I'm scurrying to get the last viable units out.

My LB had more success at Sandakan with 3 more MSW hit, but unfortunately DD Naganami was torpedoed in my Fast Transport and it decided to retire to Davao instead of continuing onto Sandakan for its pickup even though Naganami split.

My Angels failed to fly today due to weather problems, but they are resting and ready to go again tomorrow.

KB got fuel and air replenishments at Takao - it will once again take to sea, but I'm thinking of having to send more down to the Makassar straits as I had to send home some CVL's which were sys damage in the teens.

All for now

--Damian--
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RE: The good, the bad ...

Post by Alfred »

n01487477,
 
Overall you seem to be doing a good job in tactically stemming the holes in the dykes but based on the Allied progress on Java and Nemo's quoted comments in your post #474, this is really the lull before the storm.
 
It strikes me that if you continue focussing on largely tactical considerations, you will be swamped by the next Allied offensive.  In other words, you are going to have to gamble big and concentrate your forces where you think the Allies will next strike big.  That means now is the time to make a detailed strategic assessment as to the strong/weak points of the enemy /yourself and try to determine specifically where the enemy will strike.  If you guess right, you might be able to inflict a stunning defeat upon the Allies and again challenge for the initiative.
 
I suggest that you post a strategic stocktake and gather feedback from your followers.
 
Alfred
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n01487477
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RE: The good, the bad ...

Post by n01487477 »

Good points Alfred,
I alluded to this a little in Post 451:
Oh Yeah, I'm sure Nemo is planning an assault somewhere and the only real last place to go is the Central Pacific or maybe Kwajalein. My money would be that he bi-passes Kwajalein and steams for either Wake or Marcus, possibly taking both in short order or knowing Nemo's audacity a direct assault on the Mariana Islands. I've been preparing for this for some time, well since Winter was approaching I've removed a load of troops from the Sth Pacific and Canton and Palmyra Is. I was hoping to have a mid-size CV force too, but it is all about timing. I have a CV, 2 CVE's and a CVL that are about to arrive (10 days) and the 4CV's and and 1 CVE, I'm repairing, 'might' be available if push comes to shove. I am hoping to have a few more SS's back in action shortly as they are all pretty banged up at present and I'm making sure that I have plenty of recon guarding the approaches. As for SCTF's I'm in bad shape, but I just upgraded a load of DD's and I'm hoping they will be the core of my mobile hit and run.

Currently I have not seen the huge number of ships that I had in the Aleutians or Siberia, taken that Nemo could have moved these toward the Chinese theatre, which I do not believe, I still maintain that a Central Pacific thrust is what Nemo is planning.

I haven't seen any ships yet, and I have bolstered my recon in this region considerably.

I am weak pretty much all over the map to a concerted thrust, Not even an extended KB seems to be able to knock enough Allied ships out of the war if they are concentrated enough. Over the last month and a half I have increased my AV on the Marianas and Guam, pulled back almost everything from the South and Central East Pac. I have 5 CVE/L's sitting in the Marianna's, but they are about to depart to the South East once I get my SCTF from Northern Japan into place. I have very few fighters or LB out there and Kwajalein/Wake is very much in danger IMO. I'd love to be able to have another month of sending another LCU div there, something I'm not sure Nemo will allow as I have tipped his hand by plugging the dyke in other area's and I'm sure he is looking to open a new front.

The other region I am worried about is Rabaul, I've pulled out a lot here, and it would be very easy for Nemo to take the Australians North up this route.

If I was a gambling man, which I'm not cause I very unlucky on the gg's and tables, I'd steam most of KB over to the Marianna's and sit there for a little, from here I can guard most of the outlying perimeter in a few days.

My worry is that I'm at breaking now with LB and fighters covering China, the Philippines, Menado, and Southern Borneo & given that Japan can be targeted in the next 30 days - well moving forces is going to let these theatres go into freefall. Still as I've learned, I can't defend it all, and as you suggest, one big gamble might pay off, but I will have to take almost the lot to match Nemo's Allied hordes, if they do appear on the horizon in short time, then possible I will be out of position and not able to respond before the damage is done.

Thanks for the thoughts, and if anyone wants to persuade me that this is what I need to do, please feel free to post.

Damian
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Here we go again!

Post by n01487477 »

Getting a little tired, but don't you know it ... I should gamble more[;)]

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