ORIGINAL: Shannon V. OKeets
I have thought about this quite a bit and I just can't see any way to make this a playable option in MWIF.[:@]
The obstacle is the die rolls.
If the Intelligence rule is fully implemented, then:
1 - before every die roll, all the players which have sufficient Intelligence point available need to be querried as to whether they want to modify the die roll.
2 - after every die roll, all the players which have sufficient Intelligence point available need to be querried as to whether they want a reroll.
That would be insane to do, since there are hundreds of die rolls in a turn and potetntially there could be multiple major powers on each side capable of saying 'Yes' to one or both of those querries.
The effect would be to prompt everyone before each die roll and prompt them a second time after each die roll. Even playing solitaire, where there is no time delay for your opponent(s) to respond, would be crazy.
For instance, take the German attack on the USSR where the Germans have surprise and conduct 6 ground strikes against hexes that contain 2 or 3 units. That could require 20-30 die rolls, and even if we limit the decision makers to the USSR and Germany, we are talking about ~100 prompts just to get through the ground strike phase of one impulse.
Opinions?[&:] Comments?[&:]
I see this this way :
For the ability to modify a die rol (+1 / 0 / -1) :
Add a menu item in the "Command" menu, that any player with 5 intell points can click, that say : I want to modify the next die roll.
After he have chosen this option, the next die roll is rolled, the result is shown to the player, and he can decide to add 1, add 0, or substract 1.
For the ability to re-roll a die :
Add a menu item in the "Command" menu, that any player with 15 intell points can click, that say : I want to re-roll the previous die.
After he have chosen this menu item, the die is re-rolled and the result is shown to everyone.
No additional form shown to any player, just the ability to go trigger this effect, either just after the die was rolled (for re-roll), or just before (for modification).
Alternatively, the second ability can also be activated by a button in the form that shows the die roll result. This form would have an OK button, and a Reroll button. When clicked, a form would ask which major power is spending 15 points for reroll, and once answered it substract those 15 points, and then rerolls.