Erik: you should always bring salt-loaded shot-gun into this fray now on

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: rroberson
I have spoken to at least one beta who said the game was damn close to being done (and that was six months or more ago) That's a delay.
ORIGINAL: Przemcio231
Come on instead of whinig "When AE will be realesed do something else[:D] Like me i had few beers with my buddy today and he has Amiga Emulator on his HD:) we played such top games as "Walker" where i operated miniguns and sloughtered the nazis and my buddy was doing the walking[:D] Or Pirates Gold[:D][:D][:D] but the best was left to the last when we lunched North&South[:D][:D][:D] we were laughing and playing for like 2 hours and had to stop only becouse he is going to work tommorow:)
ORIGINAL: Erik Rutins
Just to clear one thing up, this is not a similar situation to a year ago, months ago, whatever. We are in the final push to release and delays will not be measured in months, but rather in weeks or days.
ORIGINAL: jwilkerson
ORIGINAL: rroberson
I have spoken to at least one beta who said the game was damn close to being done (and that was six months or more ago) That's a delay.
The last mile always takes the longest. We can be "mostly done" and still not be totally done. I think of this project has having had 1000 theads of activity. Six months ago maybe 850 of them were done. One month ago maybe 970 of them were done - but for example getting the Allied AI to work on in to late 44 and early 45 has been a recent focus - this wasn't a priority 6 months ago - hecque it wasn't even on the radar screen six months ago.
There are threads that still need a bit more time - in my opinion - but we are definitely making progress and closing down activity threads weekly. Believe it or not - we are still waiting for art from multiple folks - I never would've guessed that art would've been a bottleneck - but if I'm worried about anything at this point it is actually making sure the art is 100% done on time. The art has been "almost done" for 15 months - but - it still is not totally done.
ORIGINAL: LST Express
I think it speaks well for Witp, Matrix and the people working on AE that there are so many guys chomping at the bit to get this game. I don't see devotion like this most days in my every day life, that's for sure! And I'm looking forward to the game and the manual, whenever they are ready.
It's important that the most important part of the allied AI be taken care of.ORIGINAL: jwilkerson
ORIGINAL: rroberson
I have spoken to at least one beta who said the game was damn close to being done (and that was six months or more ago) That's a delay.
The last mile always takes the longest. We can be "mostly done" and still not be totally done. I think of this project has having had 1000 theads of activity. Six months ago maybe 850 of them were done. One month ago maybe 970 of them were done - but for example getting the Allied AI to work on in to late 44 and early 45 has been a recent focus - this wasn't a priority 6 months ago - hecque it wasn't even on the radar screen six months ago.
There are threads that still need a bit more time - in my opinion - but we are definitely making progress and closing down activity threads weekly. Believe it or not - we are still waiting for art from multiple folks - I never would've guessed that art would've been a bottleneck - but if I'm worried about anything at this point it is actually making sure the art is 100% done on time. The art has been "almost done" for 15 months - but - it still is not totally done.
ORIGINAL: jwilkerson
ORIGINAL: rroberson
I have spoken to at least one beta who said the game was damn close to being done (and that was six months or more ago) That's a delay.
The last mile always takes the longest. We can be "mostly done" and still not be totally done. I think of this project has having had 1000 theads of activity. Six months ago maybe 850 of them were done. One month ago maybe 970 of them were done - but for example getting the Allied AI to work on in to late 44 and early 45 has been a recent focus - this wasn't a priority 6 months ago - hecque it wasn't even on the radar screen six months ago.
There are threads that still need a bit more time - in my opinion - but we are definitely making progress and closing down activity threads weekly. Believe it or not - we are still waiting for art from multiple folks - I never would've guessed that art would've been a bottleneck - but if I'm worried about anything at this point it is actually making sure the art is 100% done on time. The art has been "almost done" for 15 months - but - it still is not totally done.
ORIGINAL: pad152
Ouch!
Two years of AI to complete and artwork still not complete, this makes it sound like a June release is already all but dead!
Take another month or two if you must, I for one want a finished product, too many games are released unfinished and unpolished!
ORIGINAL: Erik
Ok, here's the latest update. We ran into some real problems with the new printer we're using for this - unfortunately there was no other option budget-wise for a 330+ page color manual. We've worked through them, but the net result was much more time in the "proof" process than expected, which means late June is looking unlikely and early July is looking more definite. We very much want this to be a synchronized release, so we will not be releasing the download version early. Instead, we'll use the time after Gold (not there yet) to allow the team to keep testing the gold master get a head start on the first update.
Regards,
- Erik
ORIGINAL: pad152
Ouch!
Two years of AI to complete and artwork still not complete, this makes it sound like a June release is already all but dead!
Take another month or two if you must, I for one want a finished product, too many games are released unfinished and unpolished!
ORIGINAL: Erik Rutins
ORIGINAL: pad152
Ouch!
Two years of AI to complete and artwork still not complete, this makes it sound like a June release is already all but dead!
Take another month or two if you must, I for one want a finished product, too many games are released unfinished and unpolished!
Good grief, folks. Please do not jump to conclusions.
Joe was talking about _as recently as six months ago_. Six months is a long time, please re-read his quote. We are at this point missing an extremely tiny percentage of the final artwork, which is being finished up this week or next and the AI is well past the normal design and testing stage and into fine-tuning and tweaking, which will continue until release.
I understand everyone wants this to be great, so do we. Will there be things to fix or tweak after release? Yes, undoubtedly, just like with original WITP. You can't make a game of this complexity completely perfect - when all of you see it, I'm sure you'll spot some things we missed. But we will not be releasing anything that's unfinished or untested.
With that said, I'm not going to comment further on the release schedule until we have a more definite date. I think that overall I've said more than enough. [;)]
Regards,
- Erik
a long time, please re-read his quote. We are at this point missing an extremely tiny percentage of the final artwork, which is being finished up this week or next and the AI is well past the normal design and testing stage and into fine-tuning and tweaking, which will continue until release.
I understand everyone wants this to be great, so do we. Will there be things to fix or tweak after release? Yes, undoubtedly, just like with original WITP. You can't make a game of this complexity completely perfect - when all of you see it, I'm sure you'll spot some things we missed. But we will not be releasing anything that's unfinished or untested.
With that said, I'm not going to comment further on the release schedule until we have a more definite date. I think that overall I've said more than enough.
ORIGINAL: pad152
Maybe you need to re-read the post, the following was stated!!!
1. The Art work is still not done after 15 months.
2. The Allied AI for years 1944 & 1945 is not complete and/or working as they want yet!