ORIGINAL: castor troy
ORIGINAL: Yamato hugger
Its an unoccupied base, so why shouldnt part of the advancing force be allowed to continue to advance while another part secures the area? I dont see a thing in the world "exploitive" about that.
Because your troops are sitting at New York, today you order them to move to Boston and when you order them to move to Washington tomorrow they have already marched 15 miles South... lol, nothing more to say. And that´s no offense Sir... [8|]
Well what you describe would reset their march distance to zero in both AE and WitP.
You are trying to take an abstract game and imply that it duplicates the real world. Its a game, and games have limitations. And for the record, after review by the devs it was decided to leave it as it is.
What I am doing is really no different than putting my non-attacking units into reserve mode with pursuit set to ON. However, pursuit wont work in an attack where there are no defenders, so this "exploit" as you term it isnt doing anything that would or could be done were there actual defenders in the hex. I see no reason that a force shouldnt be allowed to use the bonus "pursuit" movement just because the other guy pulled his troops out. In effect what you are saying is that a players advance should be SLOWER in areas where there are no defenders than if there were. Which doesnt make sense to me.
ORIGINAL: Barb
Note: This tactic is only useable by JFBs. AFBs arent allowed.
Actually, what you said is right, but what I consider bug is that it is possible for Japan only and allies cant do that (as you said).
I didnt say the allied PLAYER couldnt do it, I said AFBs arent ALLOWED to do it [:D]







