Muzzle Flashes

Post bug reports and ask for technical assistance here.
Post Reply
User avatar
Korzun
Posts: 126
Joined: Fri Nov 18, 2005 12:04 am
Location: Frankfurt, Germany

Muzzle Flashes

Post by Korzun »

I have noticed that I still cant see the muzzle flashes when playing as a client in h2h. I checked it while setting up a game against myself (Laptop and Desktop PC). The map was Carentan. This issue should be solved!!! It looks like there are other opinions on that matter in the CCS forums but I definitely cant see them as client.
User avatar
Andrew Williams
Posts: 3862
Joined: Mon Jan 08, 2001 10:00 am
Location: Australia
Contact:

RE: Muzzle Flashes

Post by Andrew Williams »

I just tested and played as client

All muzzle flashes were visible from 57mmAT guns , tracer, etc

Will check further for you though.
ImageImage
User avatar
Korzun
Posts: 126
Joined: Fri Nov 18, 2005 12:04 am
Location: Frankfurt, Germany

RE: Muzzle Flashes

Post by Korzun »

Andrew, thanks for your quick reply. I checked the Carentan map with some MG42 squads against some AB rifle teams. All were deployed in houses within each other's LOS. I could see the flashes by the paras as German side was host whereas the American side couldnt see the muzzle flashes by the German MG's. After switching sides it was the other way round.
User avatar
Andrew Williams
Posts: 3862
Joined: Mon Jan 08, 2001 10:00 am
Location: Australia
Contact:

RE: Muzzle Flashes

Post by Andrew Williams »

Ok.. I see what you mean.

I can see muzzle blasts on client... no problem there.

I can't see muzzle flashes.... I'm not sure this was ever supposed to work... will check on it though.


thanks
ImageImage
User avatar
GS_Schimpf
Posts: 66
Joined: Wed Mar 21, 2007 3:08 pm
Location: Germany
Contact:

RE: Muzzle Flashes

Post by GS_Schimpf »

I think it can sometimes be a tactival advantage for the host being able to see the muzzleflashes whereas the client has to guess where the fire came from. It would be a great improvement, also from a realistical viewpoint, to have this changed/fixed. I hope this is possible.
Would be even greater if, as far as it is possible, to implement this for the other re-released CC games from Matrix.
Thanks in advance for your support so far.
User avatar
Korzun
Posts: 126
Joined: Fri Nov 18, 2005 12:04 am
Location: Frankfurt, Germany

RE: Muzzle Flashes

Post by Korzun »

I came across this by chance when I found out I had sometimes "supressed" the wrong positons. It bugs me because in my h2h GC I am usually client. So, thank you for having a look at it Andrew. Hope it is not too difficult to solve this bug.
User avatar
Senior Drill
Posts: 199
Joined: Tue Nov 20, 2007 11:16 pm
Location: Quantico

RE: Muzzle Flashes

Post by Senior Drill »

Andrew, I can confirm that the host can see both muzzle flashes and tracer line of clients and that clients can only see the tracer line and can not see muzzle flashes of small arms and mgs. Large guns and AT rockets give a flash that can be seen by clients, but an enemy mortar "raindrop" that indicates a fired round can not be seen by either host or client.
C'est magnifique, mais ce n'est pas la guerre.
User avatar
Andrew Williams
Posts: 3862
Joined: Mon Jan 08, 2001 10:00 am
Location: Australia
Contact:

RE: Muzzle Flashes

Post by Andrew Williams »

Thanks Drill... yes I've seen (or not seen) exactly the same in tLd.

We are looking at remedying this for both tLD and WaR
ImageImage
User avatar
Korzun
Posts: 126
Joined: Fri Nov 18, 2005 12:04 am
Location: Frankfurt, Germany

RE: Muzzle Flashes

Post by Korzun »

I have noticed it has not been fixed by the beta patch. What's the status here. Will it be fixed in the final version of the patch?
User avatar
Andrew Williams
Posts: 3862
Joined: Mon Jan 08, 2001 10:00 am
Location: Australia
Contact:

RE: Muzzle Flashes

Post by Andrew Williams »

It's on the fix list of the new exe I received today.

Will be testing it later.
ImageImage
User avatar
Pzt_Serk
Posts: 92
Joined: Thu Oct 30, 2008 12:31 am

RE: Muzzle Flashes

Post by Pzt_Serk »

It's probably the same cause as the invisible vehicle bug. Looks like the client has many problems. Also, the soldier monitor won't tell the correct rank or position of each soldier. they are all listed as soldier while the host sees, exemple is for a tank, Leader, driver, gunner, etc....

Might be a good idea to do a complete check of the client issue.

Cheers,
User avatar
Andrew Williams
Posts: 3862
Joined: Mon Jan 08, 2001 10:00 am
Location: Australia
Contact:

RE: Muzzle Flashes

Post by Andrew Williams »

If you are having multiple problems please list them here.


Still can't reproduce an invisible vehicle...........

Also, the soldier monitor won't tell the correct rank or position of each soldier. they are all listed as soldier while the host sees, exemple is for a tank, Leader, driver, gunner, etc....

Will look at this
ImageImage
User avatar
Andrew Williams
Posts: 3862
Joined: Mon Jan 08, 2001 10:00 am
Location: Australia
Contact:

RE: Muzzle Flashes

Post by Andrew Williams »

serk

Confirm your H2H finding re soldat/soldier


All these issues are individual issues.. there is no one fix for the client.

Each has a different section of code that needs attending to.... why it has all gone out of sync.... I don't know.

Perhaps the beta patch should be taken down..  ???
ImageImage
User avatar
Senior Drill
Posts: 199
Joined: Tue Nov 20, 2007 11:16 pm
Location: Quantico

RE: Muzzle Flashes

Post by Senior Drill »

ORIGINAL: Andrew Williams
.... Perhaps the beta patch should be taken down..  ???

A lot of letters between B for Beta and G for Gold. Perhaps we need a C for Chuckles patch. [:D]
C'est magnifique, mais ce n'est pas la guerre.
User avatar
Andrew Williams
Posts: 3862
Joined: Mon Jan 08, 2001 10:00 am
Location: Australia
Contact:

RE: Muzzle Flashes

Post by Andrew Williams »

hehehe... .....  Is the Beta patch still available for DL?


muzzle flash is working correctly on Client on my new test exe.
ImageImage
User avatar
Korzun
Posts: 126
Joined: Fri Nov 18, 2005 12:04 am
Location: Frankfurt, Germany

RE: Muzzle Flashes

Post by Korzun »

good to hear that the muzzle flashes will be working correctly. I haven't noticed that the soldat/soldier monitor wasn't working properly. Does this occur solely in the beta version or is the release verison also affected? The beta patch is still up in the members section.
Post Reply

Return to “Tech Support”