Final Reorg

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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lavisj
Posts: 89
Joined: Tue Oct 17, 2006 3:02 pm

Final Reorg

Post by lavisj »

I do not know how it will be handled, but aside from the non oil depedant units which I assume are done automatically, it could be interesting for the oil dependant units, to specify which units will remain face down instead of the oposite.

You would be given the amount of oil spent if all units are to be reorganised and then select which units you wish to keep face down, to match the desired oil consumption. That would probably be the most practical.

Jerome
Shannon V. OKeets
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RE: Final Reorg

Post by Shannon V. OKeets »

ORIGINAL: lavisj

I do not know how it will be handled, but aside from the non oil depedant units which I assume are done automatically, it could be interesting for the oil dependant units, to specify which units will remain face down instead of the oposite.

You would be given the amount of oil spent if all units are to be reorganised and then select which units you wish to keep face down, to match the desired oil consumption. That would probably be the most practical.

Jerome
I posted screen shots of the Use Oil form sometime in the last 4-6 weeks. They are somewhere in the thread on Design of User Interface (or some such name). The form lists the units that need oil on the left and the oil sources on the right. See the discussion in those posts for how the form is used. I'll try to remember to post the Players Manual write up on how to use that form - once I write it.[;)]
Steve

Perfection is an elusive goal.
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