ORIGINAL: SamuraiProgrammer
The thing that we need to understand is that this discussion is not about 'Do we want a rating system and which one do we want?' It is about 'what is our code of conduct and how do we enforce it?'
This bothers me. I haven't even played the game yet and I am being told that in order to participate in the first online community, I have to agree to do things that I know in my heart I will not live up to. IMO we need to be more inclusive than exclusive --- especially if we want to use the release of this game to attract more people to play.
Anything else I could say would start to sound like a rant and I won't do it.
Another thing to notice is that all this excitement is mostly sublimation of our energy building up to release date. It is nice to see everyone excited.
You are right. But instead of the question 'Do we want a rating system and which one do we want?' maybe we should be asking 'Is a rating system possible in a game where surrender before completion is the norm not the exception?'
I've been trying to think of how you could work surrender into any type of points system...nothing seems to work. Not saying someone else won't find a solution, but I couldn't.[&:]
Maybe the site should just be a place for gamers to meet and play on the one hand. This would still be great fun. Playing one another, swapping save games, etc..
Then on the other, it can have the gamers playing for points...playing till the end. Or at least till all can agree upon Victory Point distribution if it is decided to end early.
That way everyone is included. [:)]
It is good to see the excitement building...in all it's forms.
Me and the boys started a tabletop game a few weeks ago now to get back into it...it's all starting to come back. Wait till you play it. It really is an amazing game. I look forward to meeting you on the battlefield.[8D]






