Horse Trading

This sequel to the award-winning Crown of Glory takes Napoleonic Grand Strategy to a whole new level. This represents a complete overhaul of the original release, including countless improvements and innovations ranging from detailed Naval combat and brigade-level Land combat to an improved AI, unit upgrades, a more detailed Strategic Map and a new simplified Economy option. More historical AND more fun than the original!

Moderator: MOD_WestCiv

Post Reply
Rugens
Posts: 209
Joined: Sat Sep 23, 2000 8:00 am
Location: Hoosierland
Contact:

Horse Trading

Post by Rugens »

Has anyone else noticed horses not appearing on the tradeable resource listing? They appear just fine on the potential trading partner (right) side of the "Trade Advisor" screen but not on the friendly (left) side of the "Trade Advisor" screen. I've confirmed this is several different games with different sides and start periods. Am I missing some restriction in the rules?

Thanks,

Carl

“I know that you believe you understand what you think I said, but I'm not sure you realize that what you heard is not what I meant.” - Robert_McCloskey
arras
Posts: 189
Joined: Tue Sep 07, 2004 8:13 pm
Contact:

RE: Horse Trading

Post by arras »

Only three most numerous resources always appear. If you tweaked production a little bit ...which you should, chance is that horses will not appear in those three. This is well known restriction (or should I say deficiency?) of current trade system which is unfortunately one of the low points of game. Just look at PBM section of forum at numerous complains.

Bye the way, temporally restricting production only to agriculture can help ...only agriculture products will be produced and horses are one of them -crops, vine, wool, spices, horses.
User avatar
morganbj
Posts: 3472
Joined: Sun Aug 12, 2007 1:36 am
Location: Mosquito Bite, Texas

RE: Horse Trading

Post by morganbj »

I think I've traded for horses in the past.  I don't so much trading, but I'm pretty sure Prussia gave some once or twice.  Maybe something happened in the later builds, but I doubt it.  Anybode else ever trade for horses?
 
Occasionally, and randomly, problems and solutions collide. The probability of these collisions is inversely related to the number of committees working on the solutions. -- Me.
Rugens
Posts: 209
Joined: Sat Sep 23, 2000 8:00 am
Location: Hoosierland
Contact:

RE: Horse Trading

Post by Rugens »

I am playing Spain and have two territories where the horses are in the top two of quantity produced so based on volume produced they should appear.

Thanks,

Carl
“I know that you believe you understand what you think I said, but I'm not sure you realize that what you heard is not what I meant.” - Robert_McCloskey
Franck
Posts: 394
Joined: Fri Oct 01, 2004 8:20 pm

RE: Horse Trading

Post by Franck »

Yeah I never understood why they didn't go with trade from a national trading pool...
User avatar
aprezto
Posts: 824
Joined: Thu Jan 29, 2009 9:08 pm

RE: Horse Trading

Post by aprezto »

ORIGINAL: Franck

Yeah I never understood why they didn't go with trade from a national trading pool...


I will hazard a guess this is to accommodate privateers ability to conduct 'piracy' on a trade route. If the trade routes always came from the same location (I suppose you could only have them going from ports and split the trade out - or allow the player to manipulate the trade route) then there will only be a very few locations privateers will be truly useful, and that will make it easier than it already is to take them out.

I have managed to trade horses.
Image

Image courtesy of Divepac
User avatar
morganbj
Posts: 3472
Joined: Sun Aug 12, 2007 1:36 am
Location: Mosquito Bite, Texas

RE: Horse Trading

Post by morganbj »

And, there used to be trade costs based on the distance of the trade route.  Those are gone, and it would have been too much recoding to chage the trading system, so ....
Occasionally, and randomly, problems and solutions collide. The probability of these collisions is inversely related to the number of committees working on the solutions. -- Me.
User avatar
Raidhaennor
Posts: 31
Joined: Sun May 03, 2009 5:42 pm

RE: Horse Trading

Post by Raidhaennor »

What would be a nice addition though is the possibility to trade from a stockpile (on top of trade by regions) : either a national stockpile located in the capital of the country, and which could appear in the trade interface below the capital. There would be two lines for the capital : the current one with the monthly-produced ressources, and another one, showing current stockpile (of all ressources, so on more than one line actually).

Or, but that would probably be more complicated, the same system but with regional stockpiles. This would add the possibility of losing (or gaining) the ressources of that regional stockpile in case of an invasion. But this would also require the possibility to move ressources from one region to another (within limits), so I don't know how doable it would be.

edit : Added that to the wish list.
User avatar
morganbj
Posts: 3472
Joined: Sun Aug 12, 2007 1:36 am
Location: Mosquito Bite, Texas

RE: Horse Trading

Post by morganbj »

Well, .... if trade was done from a national stockpile, then what happens when the provinces that produce all the stuff that's being traded get occupied by an enemy?  You can say, well it's in the national pool, but that's a fiction.  In reality the stuff would still be located in the province where it was produced.  So, you'd still be trading for stuff that was "captured."  The provincial totals seem to work just fine, in my opinion.
 
 
Occasionally, and randomly, problems and solutions collide. The probability of these collisions is inversely related to the number of committees working on the solutions. -- Me.
Franck
Posts: 394
Joined: Fri Oct 01, 2004 8:20 pm

RE: Horse Trading

Post by Franck »

Well since they removed the upkeep cost of trade, I think it's already better (didn't know that)...
 
I still think it should be possible to trade any ressource traded from one singe province not just top three!
User avatar
morganbj
Posts: 3472
Joined: Sun Aug 12, 2007 1:36 am
Location: Mosquito Bite, Texas

RE: Horse Trading

Post by morganbj »

Actually, I'd prefer just getting tradable goods given to me by way of a surrender clause in a treaty.
Occasionally, and randomly, problems and solutions collide. The probability of these collisions is inversely related to the number of committees working on the solutions. -- Me.
User avatar
Russian Guard
Posts: 1251
Joined: Fri Oct 14, 2005 2:05 am

RE: Horse Trading

Post by Russian Guard »

ORIGINAL: bjmorgan

Actually, I'd prefer just getting tradable goods given to me by way of a surrender clause in a treaty.

2nd that - a nice option.




Mus
Posts: 1716
Joined: Sun Nov 13, 2005 1:23 am

RE: Horse Trading

Post by Mus »

ORIGINAL: Russian Guard

ORIGINAL: bjmorgan

Actually, I'd prefer just getting tradable goods given to me by way of a surrender clause in a treaty.

2nd that - a nice option.

France stripped its enemies of horses on numerous occasions so there would be historical backup for the option as well.

On the observations about Spain in particular being difficult to trade horses with, they seem to have their horse production in several provinces that produce other commodities very well, so quite often horses dont appear as an option.

Agree with others that all commodities produced in a given province should appear in the trade windows, or maybe a filter that allows you to select which 4 commodities will appear.
Mindset, Tactics, Skill, Equipment
Diligentia, Vis, Celeritas
Post Reply

Return to “Crown of Glory: Emperor's Edition”