7 MINUTE TACTICAL TURNS!

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vaalen
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7 MINUTE TACTICAL TURNS!

Post by vaalen »

I'm in a brigade level tactical battle, French against Russians, 1812 scenario.

I notice that casualties seem very low. For example, fresh artillery fires point blank into enemy infantry (in line) and causes 26 casualties. Infantry in line fires into infantry in column(in cleat terrain), and causes 5 casualties.

When the turn ends, I notice that the time has advanced only 7 minutes- from 1;40 pm to 1;47 pm. Movement and supply are used normally.

This continues for several turns- low casualties, 7 minute turns. I get out of the game and post this cry for help.

Please, what has happened and how can it be fixed?
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Hard Sarge
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RE: 7 MINUTE TACTICAL TURNS!

Post by Hard Sarge »

I am sorry, maybe we need more details on your game set ?

I started a 1812, standard Ecc, as France

have fought 3 battles so far in Bridg level, combat, turns look like 13 minute, and damage looks normal (lighter then Div, but that is the idea ?, Arty is doing 100-300 kills, changes about 800-1000, have seen some low Inf attacks and seen some in the high 100, low 200)

so far, my battles have been Spain, vs Spanish and English troops ??
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ShaiHulud
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RE: 7 MINUTE TACTICAL TURNS!

Post by ShaiHulud »

Brigade battles seem to me to be nothing more than a more time consuming way to fight tactically. The AI has so many units it can't figure out where/how to place them advantageously, so, it stacks them up at the points it intends to attack and feeds them into the grinder.

I find it much less enjoyable.
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terje439
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RE: 7 MINUTE TACTICAL TURNS!

Post by terje439 »

ORIGINAL: vaalen
I notice that casualties seem very low. For example, fresh artillery fires point blank into enemy infantry (in line) and causes 26 casualties. Infantry in line fires into infantry in column(in cleat terrain), and causes 5 casualties.

What does the battle report state about casualties?
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vaalen
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RE: 7 MINUTE TACTICAL TURNS!

Post by vaalen »

ORIGINAL: Hard Sarge

I am sorry, maybe we need more details on your game set ?

I started a 1812, standard Ecc, as France

have fought 3 battles so far in Bridg level, combat, turns look like 13 minute, and damage looks normal (lighter then Div, but that is the idea ?, Arty is doing 100-300 kills, changes about 800-1000, have seen some low Inf attacks and seen some in the high 100, low 200)

so far, my battles have been Spain, vs Spanish and English troops ??
My settings were the same as yours, and I also played the French.

Arty is always well below 100 kills, 14-28 seems to be the average.

Inf attacks are between 1 and 8 kills.

There have been no charges as units on both sides seem to disorder very easily.

The game manual says the turns should be 20 minutes. If I am getting 7 minute turns, and you are getting 13 minute turns, something is very wrong.
vaalen
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RE: 7 MINUTE TACTICAL TURNS!

Post by vaalen »

ORIGINAL: terje439

ORIGINAL: vaalen
I notice that casualties seem very low. For example, fresh artillery fires point blank into enemy infantry (in line) and causes 26 casualties. Infantry in line fires into infantry in column(in cleat terrain), and causes 5 casualties.

What does the battle report state about casualties?

The battle report is consistent with the above numbers.
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morganbj
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RE: 7 MINUTE TACTICAL TURNS!

Post by morganbj »

This is very odd, I've played BHW a lot, and have never seen anything but 20 minute game turns.  But, I've not always checked the time after each phase, either.  I'll fire up a game and see.
 
But, losses are supposed to be much less in BHW than HW.  First, the units are smaller (so there are more units to give and sustain caluaties) and there are three turns per hour instead of just one, so there are three times the opportunity to kill the enemy.  I know the devs did some testing when BHW was being developed and found that casualties over each battle generally work out about the same.
 
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morganbj
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RE: 7 MINUTE TACTICAL TURNS!

Post by morganbj »

I can confirm that BHW turns are now 13 minutes in version 1.0.9.
Occasionally, and randomly, problems and solutions collide. The probability of these collisions is inversely related to the number of committees working on the solutions. -- Me.
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ericbabe
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RE: 7 MINUTE TACTICAL TURNS!

Post by ericbabe »

Is anyone else seeing 7 minute turns at the brigade level?  Division level should be 40 minute turns; brigade level, 13.  I just tested France vs Russia in 1812, and a brigade level battle in Kovno had 13 minute turns, as expected.

Are you loading a save game from a previous version of the game?
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vaalen
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RE: 7 MINUTE TACTICAL TURNS!

Post by vaalen »

ericbabe,

Thanks for responding.

No,I started a completely new game after installing the patch.

I am surprised to learn that division level should be 40 minutes and brigade level should be 13 minutes. This must have been a change with the patch, as they used to be 1 hour and 20 minutes respectively.

I played a lot of brigade level prior to the patch, with no problems.

The battle that the 7 minute turns occur in is a large one, with each side having over 200,000 men, plus reinforcements. It is in Mazovia.
ORIGINAL: ericbabe

Is anyone else seeing 7 minute turns at the brigade level?  Division level should be 40 minute turns; brigade level, 13.  I just tested France vs Russia in 1812, and a brigade level battle in Kovno had 13 minute turns, as expected.

Are you loading a save game from a previous version of the game?
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