New Beginnings Game

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Arditi
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RE: New Beginnings Game

Post by Arditi »

Darth Seille(of the Vandals) and his loyal pooch "Chewy" make some air attacks against Arditi's(of the Sea Raiders) cargoships...this particular ship was filled with members of his superdelicious army. What a waste. Has Seille no honor!? Will there be repercussions for this atrocity!?
Vic had coded in the "peace option" to win the game through economics and goodwill, but Seille decided against this evidently..the horror that will come...is unbearable... sniff...sniff

[;)]Arditi of the Sea Raiders.[;)]


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tweber
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RE: New Beginnings Game

Post by tweber »

I sent my turn on a while back.
 
In the north vs Seille, I was able to sink a transport with troops though it was not fully loaded.  I knocked out an inland city and am trying to surround with troops.  I found a capital 13 hexes to the NNE which will be my initial objective.  I found that Seille and I share a large island that could develop into a decent ground campaign in the coming turns.
 
 
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RE: New Beginnings Game

Post by tweber »

ORIGINAL: george1972

We had a small incident where a scout plane of mine was shout down by a Viking cruiser...

I did not realize that neutral ships fire on recon missions at sea.
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Arditi
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RE: New Beginnings Game

Post by Arditi »

  In retribution... The Sea Raiders dropped 3 of his fighters to 1 of ours.  Also sank 3-4 of his cargoships.  We share a number of islands an a very large continent together.  Should be interesting.  He level-bombed one of my towns.  Dirty pool Herr Georing. [;)]
  Enjoying the game gentlemen!
     Regards, Arditi[:)]
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seille
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RE: New Beginnings Game

Post by seille »

No turn here, but even it comes soon i´m not sure i can play it. Headaches [:(]
george1972
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RE: New Beginnings Game

Post by george1972 »

No turn here either, I will be able to play tomorrow morning if it arrives by then ;-)
seille
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RE: New Beginnings Game

Post by seille »

Feel a bit better, so i would do the turn if i get it in the next two hours.
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RE: New Beginnings Game

Post by seille »

No turn here. Hope to have it tomorrow. But won´t sit at home and wait for !
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RE: New Beginnings Game

Post by tweber »

Hopefully AD will not go long without playing or notifying us.
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Arditi
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RE: New Beginnings Game

Post by Arditi »

 If this happens again I will find another Berber player.  This game was put together for a very quick turnaround and with experienced players to heighten competition, but gents this is slowing down a bit too much for just starting.  I am not trying to generate bad feelings here.  I wish all good will.
  With Respect, Arditi
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TheArchduke
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RE: New Beginnings Game

Post by TheArchduke »

Doing turn now. Perhaps I am not quick or reliable enough. Yesterday I had a summer party of the company I work, a long day. A good excuse is still an excuse so:

Please do consider finding another player, Arditi, I will do my turns for as long as there is not one, but I do not think I am quick enough for the turnaround needed.
seille
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RE: New Beginnings Game

Post by seille »

Turn to George. Not much. Sunk some cargoships again.

@Archduke
Maybe we just a had a bad start, BUT pls when you can´t do your turn like yesterday INFORM the other players.
All of us expect to get daily turns.
Russ did not point out that clear enough at the start. This is a ULTRAFAST game. All of us should be able to answer every day and if this is not possible
the player has to inform the others.
This is not like other PBEM where you just do 2 or 3 turns a week.

We want to keep the game speed very fast and avoid any delays. If these delays start to get longer players might lose interest and the game dies.
In case you have a busy weekend you maybe can find a friend or ally to play the turn for you

@Russ
Dropping Archduke now ? A clear NO.
We had similar problems last game and it was only temporary. Or did we drop you ? [;)]
seille
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RE: New Beginnings Game

Post by seille »

ORIGINAL: george1972

No turn here either, I will be able to play tomorrow morning if it arrives by then ;-)

The morning is over [:'(]
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RE: New Beginnings Game

Post by george1972 »

I'm working on it... like I said last time, production routing is taking the most time, and you need to plan ahead in this game..
seille
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RE: New Beginnings Game

Post by seille »

That´s true. All the HQ names say nothing to me. Last game i knew exactly where the 12th HQ of Light League was.
Here it´s less easy. As soon as i know the names better it will be easier i think.
 
george1972
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RE: New Beginnings Game

Post by george1972 »

HQ's? I've got about 40 of them... all scattered over little islands trying to connect inland villages to the sea so their production can be sent someplace useful... A real nightmare.
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RE: New Beginnings Game

Post by george1972 »

Turn to Tom.

This one took me over 2 hours and I still have the feeling I didn't check everything I wanted to...
seille
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RE: New Beginnings Game

Post by seille »

40 ?? Jesus. Why so much ? I´m using about 20 and i use them only at places i wish
stuff can arrive automaticly. Places i think i´ll have to fight.
Later i´ll disband a lot of them.
 
Imho your way of manual transfers is not that good in most cases. Are you doing it again this way ?
I already had some AS losses and i try then always to optimize things, but i´ll never start to transfer
production manually with huge readiness loss. I simply reroute it or try to destroy the ships/planes that
caused the losses.
 
And both Vikings and Sea Raiders try to give me some AS losses.
 
 
seille
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RE: New Beginnings Game

Post by seille »

ORIGINAL: george1972

This one took me over 2 hours and I still have the feeling I didn't check everything I wanted to...

Think this is about the same time i needed. And i´m sure this will increase after 10 more turns !
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RE: New Beginnings Game

Post by george1972 »

I'm not manually transferring production.

Most of my HQ's are building roads and ports to unlock locations that are not located on the sea. Only then their production can be re-routed. Also on some of the bigger continents, I need HQ's to support scouting parties heading in-land. My empire covers a huge stretch of territory (15 hexes left before my Eastern units meet my Western units) and I can no longer redirect production from anywhere to anywhere else due to the distances involved.

At least, I think it works that way. If you turn on the supply map and a location is in a penalty zone (say 50% supply penalty), then production from that location sent to the HQ will also be 50%, right?
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