symbol with x on the side

Harpoon 3 Advanced Naval Warfare is the result of decades of development and fan support, resulting in the most comprehensive, realistic, and accurate simulation of modern combined air and naval operations available to the gaming public. New features include, multiplayer support, third party databases, scenario editors, and OVER 300 pre-built scenarios!

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cchiang
Posts: 33
Joined: Wed Apr 01, 2009 1:43 pm

symbol with x on the side

Post by cchiang »

My F/A-18 has a x on the side when I activate the ECM.
Not sure what that is.
I used to thought that x on the side of the symbol means the unit is been jammed.
But why would the x only appear when I activate ECM and not when radar is active?
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hermanhum
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Problem

Post by hermanhum »

You are correct.  The 'X' symbol should only appear if you are detecting/receiving ECM. 

Are you sure that your Hornet radar is not active, too?  Do you have a saved game of the situation?  Can you elaborate with additional details?

The support sub-forum allows you to post *.zip files as attachments.  Can you provide a saved game?
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hermanhum
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Joined: Wed Sep 21, 2005 10:48 am
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Problem

Post by hermanhum »

The behaviour exhibited might also be related to this bug from AGSI's List of Known ANW Issues:

Binoculars Jammed II
    Binoculars/visual sensor can be jammed by electronic counter-measures
[/ol]and discussed here:
fb.asp?m=2135562

If the Hornet had a visual sensor, this phenomenon might have occurred.
cchiang
Posts: 33
Joined: Wed Apr 01, 2009 1:43 pm

RE: Problem

Post by cchiang »

Yup, I also have air-radar on.
This is the Fish in a Barrel, Cold War scenario (ANW v3.9.4).
Just 5 mins into the game, where I have 2 Tomcats and 2 Hornets out on the Saudi area.
All four of them have air radar and ECM on.
I have a lot to learn about Harpoon....
Would friendly ECM affecting the unit (causing the x)?
And why would activating ECM and Air radar at the same time be a problem?
Thank you for all the comments.
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hermanhum
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Joined: Wed Sep 21, 2005 10:48 am
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Problem

Post by hermanhum »

Are you using the PlayersDB version of that scenario?  I recommend them because they will give you the least number of problems.

Activating the Hornet radar and ECM at the same time does not present a problem.  The active radar is the sensor detecting the enemy ECM, thus showing you the 'x' marker for jamming.  Radar is not affected by ECM from a side that is in communication with you.  This means that sides which share a commo link with you (i.e. friendly allies) do not jam your networks.
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