Erik especially, thank you for your cogent, thoughtful, and pointed responses.
Although I disagree with WitP/AE's marketing arrangement, believing that--by fashioning it around your existing customer base, and downplaying the possibly substantial newcomer and fence-sitter market--you will ultimately earn less revenue by your decision; still, it's your business decision, your company, and of course you can run it as you see fit.
With
- the post-release, short-term pricing discount
- the promise of increasing modding activity and many more short-duration scenarios (hence to me playable; complexity is not the issue; it's the time investment)
- the many fixes in AE to flaws in the first game that contributed to my not buying WitP in the first instance
- changed life circumstances over the past five years that make it now less "risky" to buy the new game (and, alas, the old game too)
I am now likely to buy in. (Or maybe request it from my family as a Christmas gift; maybe no more HPS titles to add to my collection this year, sigh.)
Likely to buy into WitP/AE, but probably not forum post. [:(]
Now, excuse me as I crawl back into that foxhole I foolishly came out of...
