Repair/expansion speed of industries

Share your gameplay tips, secret tactics and fabulous strategies with fellow gamers.

Moderators: wdolson, Don Bowen, mogami

Post Reply
lastdingo
Posts: 110
Joined: Mon Jul 31, 2006 8:20 pm

Repair/expansion speed of industries

Post by lastdingo »

I changed the production of the Japanese aircraft industries and ordered some expansions.

It seems to be AWFULLY slow, though.
I've got white quantity of supplies, a construction unit in place and still, it's awfully slow.

What am I doing wrong?
User avatar
Mynok
Posts: 12108
Joined: Sat Nov 30, 2002 12:12 am
Contact:

RE: Repair/expansion speed of industries

Post by Mynok »


Nothing. It repairs at most one a turn using 1000 supplies. Construction units have no effect. You are probably about to experience a nasty supply crunch.

Check out the Most Read Threads for lots of info on Jap production.
"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown
Yamato hugger
Posts: 3791
Joined: Tue Oct 05, 2004 5:38 am

RE: Repair/expansion speed of industries

Post by Yamato hugger »

Must have a minimum of 10,000 supplies and as said it eats 1000 a day and repairs 1. This is why you dont repair stuff after mid-42 and never ever repair anything within bomber range.
lostsm
Posts: 170
Joined: Thu Jul 09, 2009 10:06 pm

RE: Repair/expansion speed of industries

Post by lostsm »

what i don't get with this is the auto convoy system... it ships supplies out of japanese home islands ports that needs those supplies to fix the factories

how do you guys deal with that, short of turning the auto convoy off
User avatar
stuman
Posts: 3945
Joined: Sun Sep 14, 2008 8:59 am
Location: Elvis' Hometown

RE: Repair/expansion speed of industries

Post by stuman »

ORIGINAL: lostsm

what i don't get with this is the auto convoy system... it ships supplies out of japanese home islands ports that needs those supplies to fix the factories

how do you guys deal with that, short of turning the auto convoy off

Full auto convoy is , imo, not a good idea.
" Gentlemen, you can't fight in here! This is the War Room. " President Muffley

Image
lostsm
Posts: 170
Joined: Thu Jul 09, 2009 10:06 pm

RE: Repair/expansion speed of industries

Post by lostsm »

i have to agree with that stuman, learned it the hard way
User avatar
rtrapasso
Posts: 22655
Joined: Tue Sep 03, 2002 4:31 am

RE: Repair/expansion speed of industries

Post by rtrapasso »

ORIGINAL: stuman

ORIGINAL: lostsm

what i don't get with this is the auto convoy system... it ships supplies out of japanese home islands ports that needs those supplies to fix the factories

how do you guys deal with that, short of turning the auto convoy off

Full auto convoy is , imo, not a good idea.
It's a GREAT idea - for my opponent!![:D]
lastdingo
Posts: 110
Joined: Mon Jul 31, 2006 8:20 pm

RE: Repair/expansion speed of industries

Post by lastdingo »

The AI has two terrible shortcomings;
-inability to synchronize task forces for operational objectives (like an invasion fleet, a bombardment fleet and a carrier fleet sticking together)
- inability to protect its shipping from routine losses

The latter means that the AI sends ships into danger zones (normal range of enemy bombers) for no good reason.

These problems already existed in Uncommon Valour and were not fixed. I have little hope that the WitP:AE overhaul will fix this.

That alone is already enough to severely limit the auto convoy system.

I consider it (as Japanese player) auto convoying only for Osaka (I concentrate many home defence forces there, so the AI moves many supplies to Osaka by rail) and a few harbours in safe areas (Chinese harbours, Okinawa, Formosa, Bonin and similar). I don't allow any auto convoys near combat zones.
Finally, I add new harbours only slowly to the auto convoy system, not many at once.



Btw, I restarted my very successful IJN campaign after 42-04. It's better to get many obsolete aircraft than very few at all. My new production changes are less ambitious and I stuck to the 10,000 supplies rule this time.

The Japanese industry expands too slowly. The rte should be higher at least later in the game.
I know that the Japanese had serious problems; they had still imported some aircraft parts till the war began (like some cockpit instruments) and it's reasonable that they won't be able to expand quickly. Yet, they should be able to do so later on if these efforts are well-resourced.
It's especially irritating that even R&D projects don't repair quickly.
Post Reply

Return to “The War Room”