ORIGINAL: Joseignacio
ORIGINAL: Froonp
ORIGINAL: Joseignacio
Anyway, I know that the range factor is rounded up for planes, but I was always told that in the case of bombings it was not. [X(]
All fractions are rounded up in WiF FE. When there are exceptions, this is mentionned. I don't know exceptions for this case.
Grrrrrrrrrrrrrr Then in one of our last games I could have made a lot more of bombings (ground support) with the Japanese troops in their struggle with the chinese (two asian hexes away from the sea instead of one...).
About WiF FE's asia map scale, be warry of not confusing
halving the range of planes, and
counting 2 PM per hex when you fly to your objective.
For example, the A6M have 13 in range.
This mean that flying as a fighter-bomber (assuming it can), it then have a 13/2 = 6.5 rounded to 7 range.
With this range, it can only traval 3 hexes, because you have to have the number of MP to travel 1 asia scaled hex. 3 hexes cost 6 MP. The loaded A6M can't fly a 4th hex, as it would need him to have 8 MP which it haven't.
For example, a plane with a range of 3, can only fly a mission 1 hex away from its base on the pacific map.