Waiting for 3rd AE patch - bigbaba vs. Castor Troy

Post descriptions of your brilliant successes and unfortunate demises.

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castor troy
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RE: it goes on...

Post by castor troy »

ORIGINAL: Zond

As the XXzard already said...

Image

This game is a textbook example of quality trashing. Keep up the good work [;)]


lol
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castor troy
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RE: it goes on...

Post by castor troy »

AFTER ACTION REPORTS FOR 11/17/43

--------------------------------------------------------------------------------
Day Air attack on Manila , at 43,52

Japanese aircraft
A6M5 Zeke x 243
D3A Val x 48
A6M5c Zeke x 47
A6M3a Zero x 89
B5N Kate x 31
Ki-43-IIa Oscar x 35
Ki-44-IIb Tojo x 47
Ki-61 Ic x 70

No Japanese losses


Allied ground losses:
24 casualties reported

Airbase hits 11
Airbase supply hits 2
Runway hits 263
Port hits 5
Port fuel hits 1
Port supply hits 1

Aircraft Attacking:
10 x Ki-44-IIb Tojo bombing at 2000 feet

--------------------------------------------------------------------------------
Day Air attack on Lae , at 54,87

Japanese aircraft
no flights

Allied aircraft
P-38G Lightning x 37
P-38J Lightning x 7
PV-1 Ventura x 37

Japanese aircraft losses
Ki-46-III Dinah: 1 destroyed

Allied aircraft losses
PV-1 Ventura: 1 destroyed, 20 damaged

Japanese ground losses:
35 casualties reported
Guns lost 1

Airbase hits 2
Runway hits 30

Aircraft Attacking:
12 x PV-1 Ventura bombing at 15000 feet

looks like PM has only some Venturas left, the rest seems to be fighters...

--------------------------------------------------------------------------------
Day Air attack on Luganville , at 72,107


Allied aircraft
B-25J Mitchell x 40


No Allied losses

Runway hits 14

Aircraft Attacking:
36 x B-25J Mitchell bombing at 6000 feet

--------------------------------------------------------------------------------
Day Air attack on Baker Island , at 94,92


Allied aircraft
Wellington III x 9
Liberator VI x 12
Ventura V x 11
F-5A Lightning x 4
PV-1 Ventura x 7
PB4Y Liberator x 9


Allied aircraft losses
Wellington III: 4 damaged
Liberator VI: 1 damaged
Ventura V: 1 destroyed, 6 damaged
PB4Y Liberator: 4 damaged

Japanese ground losses:
8 casualties reported
Guns lost 1

Airbase hits 2
Runway hits 32

Aircraft Attacking:
6 x Ventura V bombing at 15000 feet

perhaps I should move in a couple of AA units to make it a little costlier... three AA rgts more would probably mean one or two kills more per turn...

--------------------------------------------------------------------------------
Day Air attack on 4th Ind. Brigade, at 21,3


Allied aircraft
Corsair IV x 5
Spitfire Vb x 6
Liberator VI x 34
P-47D Thunderbolt x 15
Hurricane IIc x 9


Allied aircraft losses
Liberator VI: 11 damaged

Japanese ground losses:
93 casualties reported
Guns lost 1

Aircraft Attacking:
10 x Liberator VI bombing at 15000 feet

--------------------------------------------------------------------------------
Day Air attack on 29th Division, at 59,6


Allied aircraft
MiG-3 x 9
Yak-1 x 6
Yak-9D x 18
IL-2 Shturmovik x 6
Pe-2 x 14
Pe-2R x 1


Allied aircraft losses
IL-2 Shturmovik: 6 damaged
Pe-2: 1 destroyed, 3 damaged
Pe-2R: 1 damaged

Japanese ground losses:
65 casualties reported
Guns lost 1

Aircraft Attacking:
3 x Pe-2 bombing at 10000 feet

--------------------------------------------------------------------------------
Day Air attack on 12th Division, at 59,6


Allied aircraft
MiG-3 x 41
Yak-1 x 40
Yak-9D x 120
IL-2 Shturmovik x 12
Pe-2 x 32
Pe-2R x 1


Allied aircraft losses
IL-2 Shturmovik: 8 damaged
Pe-2: 1 destroyed, 7 damaged

Japanese ground losses:
105 casualties reported
Guns lost 4

Aircraft Attacking:
9 x Pe-2 bombing at 10000 feet

--------------------------------------------------------------------------------
Day Air attack on 1st Division, at 59,6


Allied aircraft
MiG-3 x 28
Yak-1 x 28
Yak-9D x 84
IL-2 Shturmovik x 18
Pe-2 x 42
Pe-2R x 2


Allied aircraft losses
IL-2 Shturmovik: 1 destroyed, 8 damaged
Pe-2: 2 destroyed, 7 damaged
Pe-2R: 2 damaged

Japanese ground losses:
76 casualties reported
Guns lost 5

Aircraft Attacking:
6 x Pe-2 bombing at 10000 feet

deliberate attack today, so I´m not reall happy about seeing three of my divisions being disrupted. Seems like bigbaba has reduced the number of attacking aircraft though...

--------------------------------------------------------------------------------
Day Air attack on 107th Region Fortress, at 64,32

Japanese aircraft
A6M5 Zeke x 18
A6M3a Zero x 19
B5N Kate x 83
G4M1 Betty x 62
P1Y Frances x 83
Ki-61 Ic x 12

No Japanese losses


Allied ground losses:
210 casualties reported

Aircraft Attacking:
9 x Ki-61 Ic bombing at 2000 feet

--------------------------------------------------------------------------------
Day Air attack on 108th Region Fortress, at 65,32

Japanese aircraft
A6M5 Zeke x 49
A6M3a Zero x 49
B5N Kate x 39
P1Y Frances x 7
Ki-43-IIa Oscar x 198

No Japanese losses


Allied ground losses:
19 casualties reported

Aircraft Attacking:
24 x Ki-43-IIa Oscar bombing at 2000 feet

--------------------------------------------------------------------------------
Day Air attack on 108th Region Fortress, at 65,32

Japanese aircraft
A6M5 Zeke x 12
D3A Val x 17
D4Y Judy x 16
B5N Kate x 17
G4M1 Betty x 17
Ki-61 Ic x 84

No Japanese losses

Aircraft Attacking:
24 x Ki-61 Ic bombing at 2000 feet

I´m taking nearly a dozen op losses per turn from those training raids. All from the bases that are two hexes away from the target. Losing something like 300 ac per month in training raids is too much, only training runs from one hex are safe for the Japanese.

--------------------------------------------------------------------------------
Ground combat at Irkutsk

Japanese Deliberate attack

Attacking force 589727 troops, 5764 guns, 3391 vehicles, Assault Value = 12049

Defending force 150509 troops, 1765 guns, 201 vehicles, Assault Value = 3066

Japanese engineers reduce fortifications to 8

Japanese max assault: 10743 - adjusted assault: 4796 [:(]

Allied max defense: 3144 - adjusted defense: 5558

Japanese assault odds: 0 to 1 (fort level 8)


Japanese ground losses:
27838 casualties reported [X(][X(]
Guns lost 733 [X(][X(]
Vehicles lost 243 [X(][X(][X(]

Allied ground losses:
5038 casualties reported
Guns lost 241
Vehicles lost 6

omg... our first attack and the ground combat routine once again shows how "well" it works. As every unit gets a shot at every enemy unit, the result of sending in more troops for an attack only results in more casualties for you. I had more than a dozen eng rgts and ALL are completely wrecked. They have ALL their combat eng squads disabled, guess with the losses within our inf divs, I´ve had nearly 800 combat eng squads disabled in just one attack. I´ve never sent such a big Army into combat and I´ve never suffered so many casualties in one turn when no units surrendered. I´m pretty sure that we only inflicted losses within the enemy´s HQ units that are in the lead, there are at least five or six I guess. Next attack in three or four days. If our eng can´t take down another fort level then the assault is already a failure as we then won´t be able to take down a fort because I doubt we will achieve a 1:1. This attack has cost us more than 1500 assault points. Whenever possible, try to avoid land combat in WITP when there are more than two divisions involved.

--------------------------------------------------------------------------------
Ground combat at Blagoveshchensk

Japanese Bombardment attack

Attacking force 85594 troops, 870 guns, 8 vehicles, Assault Value = 1809

Defending force 88873 troops, 990 guns, 299 vehicles, Assault Value = 1716



Allied ground losses:
24 casualties reported


--------------------------------------------------------------------------------
Ground combat at Kweiyang

Japanese Bombardment attack

Attacking force 22671 troops, 265 guns, 7 vehicles, Assault Value = 3106

Defending force 298331 troops, 575 guns, 0 vehicles, Assault Value = 8440



--------------------------------------------------------------------------------
Ground combat at Iman

Japanese Bombardment attack

Attacking force 42250 troops, 434 guns, 3 vehicles, Assault Value = 878

Defending force 46895 troops, 338 guns, 181 vehicles, Assault Value = 829



Allied ground losses:
49 casualties reported


--------------------------------------------------------------------------------
Ground combat at Townsville

Japanese Bombardment attack

Attacking force 6913 troops, 229 guns, 0 vehicles, Assault Value = 4307

Defending force 122508 troops, 930 guns, 539 vehicles, Assault Value = 1966



Allied ground losses:
265 casualties reported
Guns lost 4


--------------------------------------------------------------------------------
Ground combat at Chungking

Japanese Bombardment attack

Attacking force 21732 troops, 212 guns, 17 vehicles, Assault Value = 1318

Defending force 123950 troops, 208 guns, 12 vehicles, Assault Value = 2180



Allied ground losses:
37 casualties reported


--------------------------------------------------------------------------------
Ground combat at Blagoveshchensk

Allied Bombardment attack

Attacking force 69657 troops, 866 guns, 299 vehicles, Assault Value = 1716

Defending force 88334 troops, 870 guns, 8 vehicles, Assault Value = 1809


Japanese ground losses:
142 casualties reported
Guns lost 5
Vehicles lost 1


--------------------------------------------------------------------------------
Ground combat at Irkutsk

Allied Bombardment attack

Attacking force 104964 troops, 1395 guns, 128 vehicles, Assault Value = 2876

Defending force 579752 troops, 4915 guns, 3013 vehicles, Assault Value = 10004



--------------------------------------------------------------------------------
Ground combat at Iman

Allied Bombardment attack

Attacking force 41356 troops, 337 guns, 165 vehicles, Assault Value = 829

Defending force 42250 troops, 434 guns, 3 vehicles, Assault Value = 878


Japanese ground losses:
48 casualties reported

Allied ground losses:
2 casualties reported


--------------------------------------------------------------------------------
Ground combat at Karachi

Allied Bombardment attack

Attacking force 109369 troops, 873 guns, 16 vehicles, Assault Value = 3207

Defending force 88053 troops, 830 guns, 14 vehicles, Assault Value = 1802


Japanese ground losses:
212 casualties reported
Guns lost 4

Allied ground losses:
23 casualties reported
Guns lost 3


--------------------------------------------------------------------------------
Ground combat at Townsville

Allied Bombardment attack

Attacking force 73295 troops, 769 guns, 14 vehicles, Assault Value = 1962

Defending force 224707 troops, 2589 guns, 29 vehicles, Assault Value = 4307


Japanese ground losses:
167 casualties reported
Guns lost 1

Allied ground losses:
34 casualties reported
Guns lost 5


--------------------------------------------------------------------------------
Ground combat at Cairns

Allied Bombardment attack

Attacking force 48812 troops, 504 guns, 4 vehicles, Assault Value = 1117

Defending force 195399 troops, 1816 guns, 17 vehicles, Assault Value = 3323


Japanese ground losses:
49 casualties reported

Allied ground losses:
47 casualties reported
Guns lost 3

anarchyintheuk
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RE: it goes on...

Post by anarchyintheuk »

Surprised me that you weren't that far off from a 1-1 at Irkutsk.

Been a while since it's been brought up . . . how is your fuel situation? Presumably w/ little to no naval combat in the forseeable future you'll be able to save a little bit.
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Yakface
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RE: it goes on...

Post by Yakface »

Can you bomb the base? - force the engineers to repair the airfield rather than replace the forts.  Gives you longer to recover diabled units rather than always having to attack early for fear of the forts going back up.
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Sneer
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RE: it goes on...

Post by Sneer »

my experiance from my halted pbem is that player should stay away from big battles in witp
no matter what you do results are at least weird
if irkutck has auto supply it may be an impossible task....
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castor troy
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RE: it goes on...

Post by castor troy »

ORIGINAL: anarchyintheuk

Surprised me that you weren't that far off from a 1-1 at Irkutsk.

Been a while since it's been brought up . . . how is your fuel situation? Presumably w/ little to no naval combat in the forseeable future you'll be able to save a little bit.


I had hopes to achieve a 1-1 with my second or third attack as otherwise we will probably fail to take the base. If I look at the assault values than the enemy has something like 150 disabled av (out of 3000) while we have 2000 disabled av (out of 12.000). So the 27.000 casualties were really shocking and I guess you have to look for "workarounds" to exploit the game engine if you really want to achieve something. Perhaps attacking with 6.000 av today and another 6.000 av tomorrow would have done the trick. Don´t know, next deliberate attack in three days or so. The good thing, even if we fail, the Russian won´t achieve much and 5.000 av being kept in Russia will probably be enough to keep them honest. Bigbaba has yet to convince me that he´s the better commander in ground warfare than Miller was. [;)]

the fuel storage went up again, slightly, but it was going up. Until the operations near the Gilberts we saw the fuel levels growing, the 10 days of using the fleet around Makin used up nearly 200.000 fuel though. So my previous statements of not having or producing enough fuel to even feed my merchants was wrong. With conquering nearly the whole on map oil sites (and most of the HI) you produce enough fuel to feed your merchant navy and you can send out the fleet once a year. Of course you have to achieve a decisive victory if you send out the fleet because otherwise you won´t have the fuel you need. Needless to say if the enemy achieves a decisive victory then fuel isn´t a problem for you anymore anyway. [;)]
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castor troy
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RE: it goes on...

Post by castor troy »

ORIGINAL: Yakface

Can you bomb the base? - force the engineers to repair the airfield rather than replace the forts.  Gives you longer to recover diabled units rather than always having to attack early for fear of the forts going back up.


I could bomb it of course (from Ulan Ude, range 4) and I´ve thought about it for perhaps... 10 sec..., but decided that it would be contraproductive for the state of my IJAAF medium bomber force. Problem is once again the all and everything killing enemy flak defense. Even an attack from 20.000 would be suicide and not worth the 30 hits on the runway that would be repaired by the hundreds (if not a thousand) eng squads in no time, while still being able to repair the Russian Maginot line.
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castor troy
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RE: it goes on...

Post by castor troy »

ORIGINAL: Sneer

my experiance from my halted pbem is that player should stay away from big battles in witp
no matter what you do results are at least weird
if irkutck has auto supply it may be an impossible task....


Hi Sneer

good to see you back on the forum. You´re absolutely correct, if possible, big battles should always be avoided but it´s not possible all the time, especially in a PBEM when one player sends in his troops, the other does it too of course. Or in this case, there is just nothing left in Russia, so everything met here to fight it out at Irkutsk. While I have a Japanese mega Army, the enemy Army isn´t even that big. Big enough to wreck two and a half dozen divs of mine thouhg.

Irkutsk has auto supply but my main issue is the Allied ability of building forts, this especially due to the eng vehicles. One of the many things that are just plain wrong in WITP but probably the first thing that is wrong is me as the Japanese being able to knock out nearly the whole map, so really complaining about it is probably pathetic from my side.[;)]
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Yakface
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RE: it goes on...

Post by Yakface »

ORIGINAL: castor troy

ORIGINAL: Yakface

Can you bomb the base? - force the engineers to repair the airfield rather than replace the forts.  Gives you longer to recover diabled units rather than always having to attack early for fear of the forts going back up.


I could bomb it of course (from Ulan Ude, range 4) and I´ve thought about it for perhaps... 10 sec..., but decided that it would be contraproductive for the state of my IJAAF medium bomber force. Problem is once again the all and everything killing enemy flak defense. Even an attack from 20.000 would be suicide and not worth the 30 hits on the runway that would be repaired by the hundreds (if not a thousand) eng squads in no time, while still being able to repair the Russian Maginot line.

Hmm - You have my sympathies - if you can't bomb bases for fear of the flak then this mod is borked. What point is there i having a medium bomber force if it can't be used at the decisive point?
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castor troy
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RE: it goes on...

Post by castor troy »

ORIGINAL: Yakface

ORIGINAL: castor troy

ORIGINAL: Yakface

Can you bomb the base? - force the engineers to repair the airfield rather than replace the forts.  Gives you longer to recover diabled units rather than always having to attack early for fear of the forts going back up.


I could bomb it of course (from Ulan Ude, range 4) and I´ve thought about it for perhaps... 10 sec..., but decided that it would be contraproductive for the state of my IJAAF medium bomber force. Problem is once again the all and everything killing enemy flak defense. Even an attack from 20.000 would be suicide and not worth the 30 hits on the runway that would be repaired by the hundreds (if not a thousand) eng squads in no time, while still being able to repair the Russian Maginot line.

Hmm - You have my sympathies - if you can't bomb bases for fear of the flak then this mod is borked. What point is there i having a medium bomber force if it can't be used at the decisive point?


when looking at what is at Irkutsk (means base forces) then I would guess that a 300 Helen attack at 20.000ft would result in 30 hits on the runway, a dozen Helens lost with another 80 damaged. An attack at 15.000ft would result in 60 hits, 30 Helens shot down and 130 damaged. An attack at 10.000ft would mean 100+ hits but also 50 Helens shot down and 249 damaged, leaving one operational bomber with a morale of 1.... this of course is an exaggeration but I guess you get what I mean. Losing 40 Helens would be a disaster already.

that´s why it only took me 10 sec to think about using my bombers against this base. If I could use them then I would use them on ground attack. If I would get two or three waves attacking the major divisions at Irkutsk daily then it would be NO problem to take out this base. Those air attacks would result in three to five (if you´re lucky) heavily disrupted units and those units with a disruption of around 70 aren´t combat effective at all. This way I could knock down the forts with 1:1 or better attacks. Unfortunately I can NOT use my bombers. Not because of the enemy fighter defense, because the enemy flak would kill me. Enemy bases with more than two base forces (not to talk about dedicated AA units) are off limits for my bombers. That´s why I don´t have much use for my Army bombers, other than ASW... My airforce has only a couple of purposes left: ASW, point defense and anti shipping strikes. Attacks on enemy bases has been deleted from the list.
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castor troy
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RE: it goes on...

Post by castor troy »

AFTER ACTION REPORTS FOR 11/19/43

--------------------------------------------------------------------------------
Day Air attack on Manila , at 43,52

Japanese aircraft
A6M5 Zeke x 35
A6M3a Zero x 54
Ki-43-IIa Oscar x 35
Ki-61 Ic x 70

No Japanese losses


Allied ground losses:
14 casualties reported

Airbase hits 4
Airbase supply hits 3
Runway hits 48

Aircraft Attacking:
32 x Ki-61 Ic bombing at 2000 feet

--------------------------------------------------------------------------------
Day Air attack on Paramushiro Jima , at 82,34


Allied aircraft
LB-30 Liberator x 8
PB4Y Liberator x 6


Allied aircraft losses
LB-30 Liberator: 2 damaged

Airbase supply hits 1
Runway hits 2

Aircraft Attacking:
3 x PB4Y Liberator bombing at 15000 feet

most of the strike failed to locate the target but otherwise the super durable Allied bombers aren´t effected by the daily Blizzards in that region...

--------------------------------------------------------------------------------
Day Air attack on Luganville , at 72,107


Allied aircraft
B-25J Mitchell x 38


No Allied losses

Airbase hits 1
Airbase supply hits 1
Runway hits 48

Aircraft Attacking:
27 x B-25J Mitchell bombing at 6000 feet

--------------------------------------------------------------------------------
Day Air attack on 4th Division, at 46,103


Allied aircraft
Wellington III x 3
Liberator VI x 5
PV-1 Ventura x 12
B-25C Mitchell x 51
B-25J Mitchell x 24
B-24J Liberator x 11


Allied aircraft losses
Liberator VI: 2 damaged
PV-1 Ventura: 2 damaged
B-25C Mitchell: 1 destroyed, 10 damaged
B-25J Mitchell: 5 damaged
B-24J Liberator: 7 damaged

Japanese ground losses:
217 casualties reported
Guns lost 4

Aircraft Attacking:
3 x B-24J Liberator bombing at 20000 feet

--------------------------------------------------------------------------------
Day Air attack on 20th Division, at 21,3


Allied aircraft
Spitfire Vb x 3
Liberator VI x 21
Hurricane IIc x 9


Allied aircraft losses
Liberator VI: 1 destroyed, 5 damaged

Japanese ground losses:
53 casualties reported

Aircraft Attacking:
9 x Liberator VI bombing at 15000 feet

--------------------------------------------------------------------------------
Day Air attack on 1st Ind. Brigade, at 43,32


Allied aircraft
Hurricane IIb x 9
Hurricane IIc x 9


Allied aircraft losses
Hurricane IIb: 4 damaged
Hurricane IIc: 6 damaged

Japanese ground losses:
57 casualties reported
Guns lost 1

Aircraft Attacking:
9 x Hurricane IIc bombing at 2000 feet

--------------------------------------------------------------------------------
Day Air attack on 36th Division, at 43,32


Allied aircraft
Hurricane IIb x 9
B-25J Mitchell x 3


No Allied losses

Japanese ground losses:
62 casualties reported
Guns lost 1

Aircraft Attacking:
9 x Hurricane IIb bombing at 2000 feet

--------------------------------------------------------------------------------
Day Air attack on 1st Guards Division, at 46,103


Allied aircraft
Liberator VI x 6
Ventura V x 5
PV-1 Ventura x 6
B-25C Mitchell x 122
B-25J Mitchell x 40
F4U-1 Corsair x 6
B-24J Liberator x 6


Allied aircraft losses
Liberator VI: 2 damaged
B-25C Mitchell: 2 destroyed, 11 damaged
B-25J Mitchell: 2 destroyed, 2 damaged

Japanese ground losses:
380 casualties reported
Guns lost 8

Aircraft Attacking:
5 x Ventura V bombing at 20000 feet

lots of attacks on my LCUs again but we also took down more than a dozen bombers... means that every AA rgt was able to take one bomber down... [:D]

--------------------------------------------------------------------------------
Day Air attack on 1st Guards Division, at 46,103


Allied aircraft
Wellington III x 27
PV-1 Ventura x 55
B-25C Mitchell x 20
B-25J Mitchell x 120


Allied aircraft losses
Wellington III: 6 damaged
PV-1 Ventura: 1 destroyed, 5 damaged
B-25C Mitchell: 3 damaged
B-25J Mitchell: 8 damaged

Japanese ground losses:
334 casualties reported
Guns lost 10

Aircraft Attacking:
4 x B-25J Mitchell bombing at 20000 feet

--------------------------------------------------------------------------------
Day Air attack on 47th Division, at 43,32


Allied aircraft
Hurricane IIb x 15
Hurricane IIc x 7
B-25J Mitchell x 9


Allied aircraft losses
Hurricane IIb: 1 damaged
B-25J Mitchell: 1 damaged

Japanese ground losses:
96 casualties reported
Guns lost 2

Aircraft Attacking:
6 x B-25J Mitchell bombing at 10000 feet

I doubt that the Chinese will ever be able to achieve something again but those air attacks of the stranded British squadrons at Chungking are getting somewhat annoying... three Tony sentais could reduce the number of Hurricanes in China I guess... thank god the enemy doesn´t have enough supplies to upgrade the Hurricanes to Thuds...

--------------------------------------------------------------------------------
Day Air attack on 105th IJA Base Force, at 43,32


Allied aircraft
Hurricane IIc x 10


Allied aircraft losses
Hurricane IIc: 4 damaged

Japanese ground losses:
13 casualties reported

Aircraft Attacking:
10 x Hurricane IIc bombing at 2000 feet
--------------------------------------------------------------------------------
Day Air attack on 109th IJA Base Force, at 43,32


Allied aircraft
P-40N Warhawk x 16
B-25J Mitchell x 3


Allied aircraft losses
P-40N Warhawk: 1 destroyed, 3 damaged

Japanese ground losses:
7 casualties reported

Aircraft Attacking:
15 x P-40N Warhawk bombing at 2000 feet

--------------------------------------------------------------------------------
Day Air attack on 107th Region Fortress, at 64,32

Japanese aircraft
A6M5 Zeke x 24
D3A Val x 9
A6M3a Zero x 58
B5N Kate x 98
G4M1 Betty x 69
P1Y Frances x 28
Ki-43-IIa Oscar x 35
Ki-61 Ic x 11

No Japanese losses


Allied ground losses:
53 casualties reported

Aircraft Attacking:
26 x Ki-43-IIa Oscar bombing at 2000 feet
--------------------------------------------------------------------------------
Day Air attack on 108th Region Fortress, at 65,32

Japanese aircraft
A6M5 Zeke x 112
D3A Val x 24
A6M3a Zero x 24
B5N Kate x 24
P1Y Frances x 6
Ki-43-IIa Oscar x 163

No Japanese losses

Aircraft Attacking:
24 x Ki-43-IIa Oscar bombing at 2000 feet

we are only flying training runs...

--------------------------------------------------------------------------------
Day Air attack on 108th Region Fortress, at 65,32

Japanese aircraft
A6M5 Zeke x 24
D3A Val x 17
D4Y Judy x 21
B5N Kate x 17
G4M1 Betty x 36
Ki-44-IIb Tojo x 12
Ki-61 Ic x 47

No Japanese losses

Aircraft Attacking:
26 x Ki-61 Ic bombing at 2000 feet

--------------------------------------------------------------------------------
Ground combat at Blagoveshchensk

Japanese Bombardment attack

Attacking force 85645 troops, 873 guns, 7 vehicles, Assault Value = 1813

Defending force 88260 troops, 974 guns, 296 vehicles, Assault Value = 1706



Allied ground losses:
44 casualties reported


--------------------------------------------------------------------------------
Ground combat at Irkutsk

Japanese Bombardment attack

Attacking force 12874 troops, 373 guns, 0 vehicles, Assault Value = 10245

Defending force 144516 troops, 1554 guns, 194 vehicles, Assault Value = 2900



Allied ground losses:
307 casualties reported
Guns lost 4

next deliberate attack will be in two days... if we lose again 2000 av and the enemy only 100-150 then it will look grim already...

--------------------------------------------------------------------------------
Ground combat at Kweiyang

Japanese Bombardment attack

Attacking force 22675 troops, 266 guns, 7 vehicles, Assault Value = 3108

Defending force 302648 troops, 582 guns, 0 vehicles, Assault Value = 8573



--------------------------------------------------------------------------------
Ground combat at Iman

Japanese Bombardment attack

Attacking force 42355 troops, 434 guns, 3 vehicles, Assault Value = 882

Defending force 46256 troops, 323 guns, 178 vehicles, Assault Value = 814



--------------------------------------------------------------------------------
Ground combat at Cairns

Japanese Bombardment attack

Attacking force 158657 troops, 1669 guns, 18 vehicles, Assault Value = 3331

Defending force 70701 troops, 532 guns, 52 vehicles, Assault Value = 1123



Allied ground losses:
115 casualties reported
Guns lost 4


--------------------------------------------------------------------------------
Ground combat at Townsville

Japanese Bombardment attack

Attacking force 7002 troops, 234 guns, 0 vehicles, Assault Value = 5887

Defending force 121837 troops, 935 guns, 540 vehicles, Assault Value = 1884



Allied ground losses:
88 casualties reported


--------------------------------------------------------------------------------
Ground combat at Chungking

Japanese Bombardment attack

Attacking force 21652 troops, 210 guns, 17 vehicles, Assault Value = 1322

Defending force 123965 troops, 207 guns, 11 vehicles, Assault Value = 2189



Allied ground losses:
14 casualties reported


--------------------------------------------------------------------------------
Ground combat at Blagoveshchensk

Allied Bombardment attack

Attacking force 69196 troops, 855 guns, 296 vehicles, Assault Value = 1706

Defending force 88345 troops, 873 guns, 7 vehicles, Assault Value = 1813


Japanese ground losses:
250 casualties reported
Guns lost 8
Vehicles lost 1

as soon as the enemy at Blagoveshchensk will run out of supplies this will become my major training target for my airforce. There are three bases only one hex away from Blagoveshchensk and we can put 950 aircraft into those bases as soon as they´ve all been fully built up. This should give us the possibility to fly training runs without suffering a dozen aircraft lost to ops daily. But I fear it will still take a long time until the enemy will have run out of supply as the enemy artillery still does quite some damage...

--------------------------------------------------------------------------------
Ground combat at Irkutsk

Allied Bombardment attack

Attacking force 6669 troops, 212 guns, 0 vehicles, Assault Value = 2897

Defending force 546468 troops, 4999 guns, 3068 vehicles, Assault Value = 10245


Japanese ground losses:
281 casualties reported


--------------------------------------------------------------------------------
Ground combat at Iman

Allied Bombardment attack

Attacking force 40940 troops, 322 guns, 162 vehicles, Assault Value = 814

Defending force 42355 troops, 434 guns, 3 vehicles, Assault Value = 882


Japanese ground losses:
13 casualties reported


--------------------------------------------------------------------------------
Ground combat at Karachi

Allied Bombardment attack

Attacking force 110283 troops, 890 guns, 16 vehicles, Assault Value = 3270

Defending force 87360 troops, 806 guns, 16 vehicles, Assault Value = 1784


Japanese ground losses:
87 casualties reported
Guns lost 2

Allied ground losses:
8 casualties reported


--------------------------------------------------------------------------------
Ground combat at Townsville

Allied Bombardment attack

Attacking force 72438 troops, 779 guns, 14 vehicles, Assault Value = 1884

Defending force 298807 troops, 3331 guns, 31 vehicles, Assault Value = 5887


Japanese ground losses:
324 casualties reported
Guns lost 1

Allied ground losses:
17 casualties reported
Guns lost 1


--------------------------------------------------------------------------------
Ground combat at Cairns

Allied Bombardment attack

Attacking force 48811 troops, 502 guns, 4 vehicles, Assault Value = 1114

Defending force 195840 troops, 1845 guns, 18 vehicles, Assault Value = 3331


Japanese ground losses:
88 casualties reported

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RE: it goes on...

Post by jwilkerson »

ORIGINAL: castor troy

I´m taking nearly a dozen op losses per turn from those training raids. All from the bases that are two hexes away from the target. Losing something like 300 ac per month in training raids is too much, only training runs from one hex are safe for the Japanese.

Hum, in my last game with Moses, he pushed me into having to do most of my IJA fighter training from Manilla and "bombing" San Jose ... a two hex run. I recall working out an alternating system whereby I was able to avoid the kinds of losses you're seeing. Also he "kept me honest" by occasionally hitting Manilla with B-24s from China - so I had to put some guys on CAP.

But despite all these interferences I was able to rotate my units roughly every two months. Some would only spend one turn at the front in Burma (a 36 plane units might lose 24 planes in one 2-day turn) and then the unit would get rotated back to Manilla.

Moses had wanted PDU "on" ... so during rotations back to Manilla, I would "downgrade" the fighters to Nates or Oscars (when the Nates ran out) ... so I would train up with old planes and then reupgrade back when the units went to the front. This meant I could consume every plane I was given and only had ot build the new planes to fight at the front (spare HI point thus being spent on more ship acceleration).

But my air attrition losses seemed lower than yours - I think I put my units on "training" every 2-3 turns - to avoid high fatigue.


Oh in the early going I tried to hit 80 average EXP before returning to the front - at one point I got in trouble and lowered the threshold to 75 ... then after a few months units were piling up at the front - so I re-raised the threshold back to 80. Just talking fighters here. We allowed the "supply" training thingy for bombers so different system there. I think the supply thingy either went away in 1806 or it will in 1807 ... so then bombers will have to train differently going forward.
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castor troy
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RE: it goes on...

Post by castor troy »

ORIGINAL: jwilkerson

ORIGINAL: castor troy

I´m taking nearly a dozen op losses per turn from those training raids. All from the bases that are two hexes away from the target. Losing something like 300 ac per month in training raids is too much, only training runs from one hex are safe for the Japanese.

Hum, in my last game with Moses, he pushed me into having to do most of my IJA fighter training from Manilla and "bombing" San Jose ... a two hex run. I recall working out an alternating system whereby I was able to avoid the kinds of losses you're seeing. Also he "kept me honest" by occasionally hitting Manilla with B-24s from China - so I had to put some guys on CAP.

But despite all these interferences I was able to rotate my units roughly every two months. Some would only spend one turn at the front in Burma (a 36 plane units might lose 24 planes in one 2-day turn) and then the unit would get rotated back to Manilla.

Moses had wanted PDU "on" ... so during rotations back to Manilla, I would "downgrade" the fighters to Nates or Oscars (when the Nates ran out) ... so I would train up with old planes and then reupgrade back when the units went to the front. This meant I could consume every plane I was given and only had ot build the new planes to fight at the front (spare HI point thus being spent on more ship acceleration).

But my air attrition losses seemed lower than yours - I think I put my units on "training" every 2-3 turns - to avoid high fatigue.


Oh in the early going I tried to hit 80 average EXP before returning to the front - at one point I got in trouble and lowered the threshold to 75 ... then after a few months units were piling up at the front - so I re-raised the threshold back to 80. Just talking fighters here. We allowed the "supply" training thingy for bombers so different system there. I think the supply thingy either went away in 1806 or it will in 1807 ... so then bombers will have to train differently going forward.


Hi

I´m more or less doing the same as you describe, with the difference that my units are flying "training runs" every day. I don´t start the training until the fat is down to 1 or 2, so this means that the average fat for one of my daitais on training is usually 5 or 6 when flying daily runs from two hexes. Doesn´t seem excessive to me, flying is dangerous as the Japanese, I have 0 fat 90 exp pilots crashing while doing transfers more or less all the time.

Well, this all is of course ranting on a very high level, as it stands now I shouldn´t complain about anything to be honest. [;)] I guess the losses I take from flying those hundreds of training runs daily at the moment aren´t off anyway, it´s just annoying if you lose a couple of high exp pilots daily as not only the <70 pilots are crashing. All this can be avoided when flying 1 hex attacks, I neraly never take losses in those attacks on Manila, both strikes coming from one hex (Clark and Bataan). I can also fly 400 ac out of Vladivostok on a one hex attack on a static Russian fortress but nearly 900 ac more are flying attacks from two hexes. Insane, summing it up I must have nearly 2000 ac set to training at the moment. Must be a new record for me. And the numbers are growing at the moment due to getting lots of reinforcements with big ac numbers. This doesn´t mean the pilots in my daitais all need training but with the losses I´ve taken against the enemy carriers near the Gilberts I decided that all daitais that suffered losses should do some training. Both bombers and fighters are doing training runs, no ac is set to supply runs. The huge numbers of training runs will decrease within the next two months again, I expect no more than 700 ac being used then.
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rominet
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RE: it goes on...

Post by rominet »

ORIGINAL: jwilkerson

ORIGINAL: castor troy

I´m taking nearly a dozen op losses per turn from those training raids. All from the bases that are two hexes away from the target. Losing something like 300 ac per month in training raids is too much, only training runs from one hex are safe for the Japanese.

Hum, in my last game with Moses, he pushed me into having to do most of my IJA fighter training from Manilla and "bombing" San Jose ... a two hex run. I recall working out an alternating system whereby I was able to avoid the kinds of losses you're seeing. Also he "kept me honest" by occasionally hitting Manilla with B-24s from China - so I had to put some guys on CAP.

But despite all these interferences I was able to rotate my units roughly every two months. Some would only spend one turn at the front in Burma (a 36 plane units might lose 24 planes in one 2-day turn) and then the unit would get rotated back to Manilla.

Moses had wanted PDU "on" ... so during rotations back to Manilla, I would "downgrade" the fighters to Nates or Oscars (when the Nates ran out) ... so I would train up with old planes and then reupgrade back when the units went to the front. This meant I could consume every plane I was given and only had ot build the new planes to fight at the front (spare HI point thus being spent on more ship acceleration).

But my air attrition losses seemed lower than yours - I think I put my units on "training" every 2-3 turns - to avoid high fatigue.


Oh in the early going I tried to hit 80 average EXP before returning to the front - at one point I got in trouble and lowered the threshold to 75 ... then after a few months units were piling up at the front - so I re-raised the threshold back to 80. Just talking fighters here. We allowed the "supply" training thingy for bombers so different system there. I think the supply thingy either went away in 1806 or it will in 1807 ... so then bombers will have to train differently going forward.

I confirm that making air groups training at a distance of 2 hex gives some operationnal losses but it seems to me acceptable.
And some of the pilots are only WIA.
Of course, the best distance is 1 hex where there is nearly no op losses. The best way to achieve that is to keep a ennemy base near one big friendly base, for example Bataan kept to allies when Clark Field is jap.
The trouble may come from the fact that when Bataan will be completely empty of enemy troops, it will probably become a jap base automically by proximity.
But there is a way to avoid that: put a jap ground unit on Bataan et never attack. The base will stay as Allies [:D]
ORIGINAL: castor troy
--------------------------------------------------------------------------------
Ground combat at Irkutsk

Japanese Deliberate attack

Attacking force 589727 troops, 5764 guns, 3391 vehicles, Assault Value = 12049

Defending force 150509 troops, 1765 guns, 201 vehicles, Assault Value = 3066

Japanese engineers reduce fortifications to 8

Japanese max assault: 10743 - adjusted assault: 4796

Allied max defense: 3144 - adjusted defense: 5558

Japanese assault odds: 0 to 1 (fort level 8)


Japanese ground losses:
27838 casualties reported
Guns lost 733
Vehicles lost 243

Allied ground losses:
5038 casualties reported
Guns lost 241
Vehicles lost 6

omg... our first attack and the ground combat routine once again shows how "well" it works. As every unit gets a shot at every enemy unit, the result of sending in more troops for an attack only results in more casualties for you. I had more than a dozen eng rgts and ALL are completely wrecked. They have ALL their combat eng squads disabled, guess with the losses within our inf divs, I´ve had nearly 800 combat eng squads disabled in just one attack. I´ve never sent such a big Army into combat and I´ve never suffered so many casualties in one turn when no units surrendered. I´m pretty sure that we only inflicted losses within the enemy´s HQ units that are in the lead, there are at least five or six I guess. Next attack in three or four days. If our eng can´t take down another fort level then the assault is already a failure as we then won´t be able to take down a fort because I doubt we will achieve a 1:1. This attack has cost us more than 1500 assault points. Whenever possible, try to avoid land combat in WITP when there are more than two divisions involved.

Sorry, i am a little bit late on your AAR but according to you, what is the reason of a so big difference between the jap max assault value and the adjusted one's???

"Japanese max assault: 10743 - adjusted assault: 4796"
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castor troy
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RE: it goes on...

Post by castor troy »

the reason why the adjusted av is halfed is because ground combat is completely borked in WITP. Seriously, I´ve got no idea. While there are the well known modifiers why a defensive adjusted av looks what it looks like, I have yet to hear why 100% prepped, not fatigued, not disrupted, fully supplied units get their av halfed. I can only repeat myself, ground combat in WITP is completely borked and with everything in WITP, the more units there are involved the more obvious the flaws of the engine. Everything in WITP works very well as long as there are reasonable numbers are involved. As soon as you get above reasonable numbers, you get screwed results.

As it stands now, we won´t be able to take out a base with 2500 enemy av with 12000 of my fully prepped av. Several reasons for this: we can´t bomb the base. Why? Due to the all killing Allied Nikmod flak. The base will never be starved. Why? Because of the auto supply that brings in thousands of supply points each day, even though the base is completely cut off. The borked engine which enables every defending unit firing at every attacking unit one after another, inflicting more and more casualties the more units you send in (kind of contraproductive to send in more units anyway). The uber ability of Allied units to build a maginot line while constantly being under attack - doing this in just a couple of days. The inability of taking out the forts with nearly a thousand combat engineers (they are ALL disabled after two attacks ). And last but not least, while we lose 2000 av with each attack, the enemy loses 100-150. . Means one attack disables the equivalent of 5 IJA divisions. [&o]
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RE: it goes on...

Post by Yakface »

ORIGINAL: castor troy

I have yet to hear why 100% prepped, not fatigued, not disrupted, fully supplied units get their av halfed.

I've heard that some defensive adjustments (eg terrain and forts) are applied to the attacker as a negative modifier. Others (eg prep, HQ) are applied as positives to defensive AV.
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castor troy
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RE: it goes on...

Post by castor troy »

ORIGINAL: Yakface

ORIGINAL: castor troy

I have yet to hear why 100% prepped, not fatigued, not disrupted, fully supplied units get their av halfed.

I've heard that some defensive adjustments (eg terrain and forts) are applied to the attacker as a negative modifier. Others (eg prep, HQ) are applied as positives to defensive AV.


at least terrain can´t be a negative modifier for me in this case because it´s a clear terrain. Lol, if it would be a wooden hex I would need 24.000 av to achieve what I achieved so far, which is nearly nothing. And this against only 4 "real" enemy divs, the rest is worn down units or fragments of units that are rebuilding. Fighting against more or less the maximum the Japanese can field when stripping China (after conquering it) and taking out more or less everything Russian held.

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RE: it goes on...

Post by Historiker »

will you continue your game till the end, now that AE is out?
Moreover, would you mind sending my bigbaba's email adress via PM, I don't have it here on my laptop and want to tell him that the good times are over and he'll be challenged by me, again [;)]
Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

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RE: it goes on...

Post by Historiker »

hat sich erledigt, er hat sich bei mir gemeldet!
trotzdem danke :)
Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson
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castor troy
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RE: it goes on...

Post by castor troy »

AFTER ACTION REPORTS FOR 11/20/43

--------------------------------------------------------------------------------
Day Air attack on Manila , at 43,52

Japanese aircraft
A6M5 Zeke x 244
D3A Val x 48
A6M5c Zeke x 47
A6M3a Zero x 89
B5N Kate x 46
Ki-43-IIa Oscar x 35
Ki-44-IIb Tojo x 47
Ki-61 Ic x 70

No Japanese losses


Allied ground losses:
25 casualties reported

Airbase hits 7
Airbase supply hits 1
Runway hits 204
Port hits 3
Port supply hits 1

Aircraft Attacking:
10 x Ki-44-IIb Tojo bombing at 2000 feet

--------------------------------------------------------------------------------
Day Air attack on Luganville , at 72,107


Allied aircraft
B-25J Mitchell x 42


No Allied losses

Airbase hits 1
Runway hits 23

Aircraft Attacking:
33 x B-25J Mitchell bombing at 6000 feet

--------------------------------------------------------------------------------
Day Air attack on 20th Mixed Brigade, at 46,103


Allied aircraft
Wellington III x 13
PV-1 Ventura x 15
B-25C Mitchell x 5
B-25J Mitchell x 49


Allied aircraft losses
Wellington III: 4 damaged
PV-1 Ventura: 3 damaged
B-25C Mitchell: 1 damaged
B-25J Mitchell: 7 damaged

Japanese ground losses:
168 casualties reported
Guns lost 9

Aircraft Attacking:
3 x B-25J Mitchell bombing at 20000 feet

--------------------------------------------------------------------------------
Day Air attack on 27th Division, at 59,6


Allied aircraft
MiG-3 x 45
Yak-1 x 12
Yak-3 x 20
Yak-9D x 78
IL-2 Shturmovik x 19
Pe-2 x 28
Pe-2R x 1


Allied aircraft losses
IL-2 Shturmovik: 1 destroyed, 10 damaged
Pe-2: 3 destroyed, 6 damaged
Pe-2R: 1 damaged

Japanese ground losses:
113 casualties reported
Guns lost 4

Aircraft Attacking:
4 x Pe-2 bombing at 10000 feet

--------------------------------------------------------------------------------
Day Air attack on 36th Division, at 43,32


Allied aircraft
Hurricane IIb x 31
P-40N Warhawk x 10
Hurricane IIc x 7
B-25J Mitchell x 10


Allied aircraft losses
Hurricane IIb: 1 destroyed, 6 damaged
P-40N Warhawk: 1 damaged
Hurricane IIc: 2 damaged
B-25J Mitchell: 1 damaged

Japanese ground losses:
144 casualties reported
Guns lost 4

Aircraft Attacking:
10 x P-40N Warhawk bombing at 2000 feet

--------------------------------------------------------------------------------
Day Air attack on 28th Division, at 59,6


Allied aircraft
MiG-3 x 75
Yak-1 x 47
Yak-9D x 146
IL-2 Shturmovik x 31
Pe-2 x 32
Pe-2R x 1


Allied aircraft losses
IL-2 Shturmovik: 14 damaged
Pe-2: 12 damaged

Japanese ground losses:
91 casualties reported
Guns lost 2

Aircraft Attacking:
15 x IL-2 Shturmovik bombing at 2000 feet

--------------------------------------------------------------------------------
Day Air attack on 29th Division, at 59,6


Allied aircraft
MiG-3 x 11
Yak-1 x 6
Yak-3 x 6
Yak-9D x 20
IL-2 Shturmovik x 6
Pe-2 x 16
Pe-2R x 1


Allied aircraft losses
IL-2 Shturmovik: 5 damaged
Pe-2: 1 destroyed, 2 damaged

Japanese ground losses:
49 casualties reported
Guns lost 2

Aircraft Attacking:
6 x Pe-2 bombing at 10000 feet

--------------------------------------------------------------------------------
Day Air attack on 57th Division, at 59,6


Allied aircraft
MiG-3 x 22
Yak-1 x 12
Yak-3 x 12
Yak-9D x 36
IL-2 Shturmovik x 11
Pe-2 x 21
Pe-2R x 1


Allied aircraft losses
IL-2 Shturmovik: 1 destroyed, 8 damaged
Pe-2: 7 damaged

Japanese ground losses:
76 casualties reported
Guns lost 5

Aircraft Attacking:
8 x Pe-2 bombing at 10000 feet

--------------------------------------------------------------------------------
Day Air attack on 14th Division, at 59,6


Allied aircraft
MiG-3 x 10
Yak-1 x 6
Yak-3 x 9
Yak-9D x 22
IL-2 Shturmovik x 3
Pe-2 x 25
Pe-2R x 1


Allied aircraft losses
IL-2 Shturmovik: 3 damaged
Pe-2: 6 damaged
Pe-2R: 1 damaged

Japanese ground losses:
17 casualties reported
Guns lost 4

Aircraft Attacking:
4 x Pe-2 bombing at 10000 feet

god damn, why do the Allied always get several attacks on different LCUs while the Japanese is stuck with one, two or in best case three attacks with more bombers? counterproductive as all you need is to disrupt the units and three dozen bombers are enough to do that...

--------------------------------------------------------------------------------
Day Air attack on 1st Guards Division, at 46,103


Allied aircraft
Liberator VI x 5
Ventura V x 7
PV-1 Ventura x 5
B-25C Mitchell x 96
B-25J Mitchell x 16
B-24J Liberator x 9


Allied aircraft losses
Liberator VI: 1 damaged
Ventura V: 1 damaged
PV-1 Ventura: 1 destroyed, 1 damaged
B-25C Mitchell: 2 destroyed, 15 damaged
B-25J Mitchell: 1 destroyed, 4 damaged
B-24J Liberator: 2 damaged

Japanese ground losses:
189 casualties reported
Guns lost 4

Aircraft Attacking:
7 x Ventura V bombing at 20000 feet
--------------------------------------------------------------------------------
Day Air attack on 1st Guards Division, at 46,103


Allied aircraft
Wellington III x 15
PV-1 Ventura x 33
B-25C Mitchell x 11
B-25J Mitchell x 80


Allied aircraft losses
Wellington III: 6 damaged
PV-1 Ventura: 1 destroyed, 12 damaged
B-25C Mitchell: 1 damaged
B-25J Mitchell: 1 destroyed, 16 damaged

Japanese ground losses:
153 casualties reported
Guns lost 4

Aircraft Attacking:
9 x B-25J Mitchell bombing at 20000 feet

--------------------------------------------------------------------------------
Day Air attack on 1st Guards Division, at 46,103


Allied aircraft
Wellington III x 6
Liberator VI x 7
PV-1 Ventura x 8
B-25C Mitchell x 69
B-25J Mitchell x 15
B-24J Liberator x 15


Allied aircraft losses
Wellington III: 1 destroyed
Liberator VI: 3 damaged
PV-1 Ventura: 1 destroyed, 1 damaged
B-25C Mitchell: 11 damaged
B-25J Mitchell: 2 damaged
B-24J Liberator: 2 damaged

Japanese ground losses:
151 casualties reported
Guns lost 5

Aircraft Attacking:
4 x B-24J Liberator bombing at 20000 feet

--------------------------------------------------------------------------------
Day Air attack on 62nd Division, at 46,103


Allied aircraft
Liberator VI x 2
PV-1 Ventura x 4
B-25C Mitchell x 13
B-25J Mitchell x 9
B-24J Liberator x 6


Allied aircraft losses
Liberator VI: 1 damaged
PV-1 Ventura: 2 damaged
B-25C Mitchell: 1 destroyed, 3 damaged
B-25J Mitchell: 4 damaged
B-24J Liberator: 4 damaged

Japanese ground losses:
103 casualties reported
Guns lost 7

Aircraft Attacking:
4 x PV-1 Ventura bombing at 20000 feet

--------------------------------------------------------------------------------
Day Air attack on 47th Division, at 43,32


Allied aircraft
B-25J Mitchell x 3


Allied aircraft losses
B-25J Mitchell: 2 damaged

Japanese ground losses:
11 casualties reported

Aircraft Attacking:
3 x B-25J Mitchell bombing at 10000 feet
--------------------------------------------------------------------------------
Day Air attack on 105th IJA Base Force, at 43,32


Allied aircraft
Hurricane IIc x 13


Allied aircraft losses
Hurricane IIc: 5 damaged

Japanese ground losses:
30 casualties reported
Guns lost 1

Aircraft Attacking:
5 x Hurricane IIc bombing at 2000 feet

hell a lot ground attacks by Allied aircraft...

--------------------------------------------------------------------------------
Day Air attack on 108th Region Fortress, at 65,32

Japanese aircraft
A6M5 Zeke x 116
D3A Val x 24
A6M3a Zero x 24
G4M1 Betty x 18
P1Y Frances x 7
Ki-43-IIa Oscar x 165

No Japanese losses


Allied ground losses:
20 casualties reported

Aircraft Attacking:
24 x Ki-43-IIa Oscar bombing at 2000 feet
--------------------------------------------------------------------------------
Day Air attack on TF at 56,88


Allied aircraft
Beaufighter Mk 21 x 21


No Allied losses

Japanese Ships
AG AG-5163, Shell hits 4, Bomb hits 1, on fire, heavy damage
AG AG-2049, Shell hits 8, Bomb hits 1, on fire, heavy damage
AG AG-5161, Bomb hits 2, on fire, heavy damage
AG AG-2083, Shell hits 16, Bomb hits 1, on fire, heavy damage
AG AG-2064, Shell hits 16
AG AG-2094, Shell hits 12, Bomb hits 1, on fire, heavy damage

Aircraft Attacking:
3 x Beaufighter Mk 21 attacking at 100 feet

those Beaufighters really are a threat to my barges...

Image

--------------------------------------------------------------------------------
Ground combat at Blagoveshchensk

Japanese Bombardment attack

Attacking force 85476 troops, 867 guns, 6 vehicles, Assault Value = 1807

Defending force 87772 troops, 962 guns, 293 vehicles, Assault Value = 1696



Allied ground losses:
50 casualties reported


--------------------------------------------------------------------------------
Ground combat at Irkutsk

Japanese Bombardment attack

Attacking force 13021 troops, 384 guns, 0 vehicles, Assault Value = 10372

Defending force 145147 troops, 1575 guns, 196 vehicles, Assault Value = 2906



Allied ground losses:
63 casualties reported


--------------------------------------------------------------------------------
Ground combat at Kweiyang

Japanese Bombardment attack

Attacking force 22669 troops, 265 guns, 7 vehicles, Assault Value = 3109

Defending force 312020 troops, 578 guns, 0 vehicles, Assault Value = 8886



--------------------------------------------------------------------------------
Ground combat at Iman

Japanese Bombardment attack

Attacking force 42384 troops, 438 guns, 3 vehicles, Assault Value = 881

Defending force 45999 troops, 310 guns, 175 vehicles, Assault Value = 813



Allied ground losses:
76 casualties reported
Guns lost 1


--------------------------------------------------------------------------------
Ground combat at Cairns

Japanese Bombardment attack

Attacking force 158676 troops, 1677 guns, 18 vehicles, Assault Value = 3329

Defending force 70730 troops, 528 guns, 52 vehicles, Assault Value = 1121



Allied ground losses:
47 casualties reported
Guns lost 2


--------------------------------------------------------------------------------
Ground combat at Townsville

Japanese Bombardment attack

Attacking force 7009 troops, 235 guns, 0 vehicles, Assault Value = 5894

Defending force 122577 troops, 951 guns, 542 vehicles, Assault Value = 1906



--------------------------------------------------------------------------------
Ground combat at Chungking

Japanese Bombardment attack

Attacking force 21672 troops, 213 guns, 17 vehicles, Assault Value = 1323

Defending force 123879 troops, 207 guns, 12 vehicles, Assault Value = 2191



--------------------------------------------------------------------------------
Ground combat at Blagoveshchensk

Allied Bombardment attack

Attacking force 68800 troops, 846 guns, 293 vehicles, Assault Value = 1696

Defending force 88136 troops, 867 guns, 6 vehicles, Assault Value = 1807


Japanese ground losses:
6 casualties reported
Guns lost 1


--------------------------------------------------------------------------------
Ground combat at Irkutsk

Allied Bombardment attack

Attacking force 6723 troops, 216 guns, 0 vehicles, Assault Value = 2906

Defending force 548160 troops, 5019 guns, 3114 vehicles, Assault Value = 10372


Japanese ground losses:
378 casualties reported


--------------------------------------------------------------------------------
Ground combat at Iman

Allied Bombardment attack

Attacking force 40691 troops, 308 guns, 160 vehicles, Assault Value = 813

Defending force 42384 troops, 438 guns, 3 vehicles, Assault Value = 881



--------------------------------------------------------------------------------
Ground combat at Karachi

Allied Bombardment attack

Attacking force 110731 troops, 900 guns, 16 vehicles, Assault Value = 3299

Defending force 87474 troops, 806 guns, 15 vehicles, Assault Value = 1790


Japanese ground losses:
123 casualties reported
Guns lost 7

Allied ground losses:
17 casualties reported
Guns lost 3


--------------------------------------------------------------------------------
Ground combat at Townsville

Allied Bombardment attack

Attacking force 72908 troops, 795 guns, 14 vehicles, Assault Value = 1906

Defending force 298790 troops, 3342 guns, 31 vehicles, Assault Value = 5894


Japanese ground losses:
325 casualties reported
Guns lost 1

Allied ground losses:
14 casualties reported


--------------------------------------------------------------------------------
Ground combat at Cairns

Allied Bombardment attack

Attacking force 48884 troops, 500 guns, 4 vehicles, Assault Value = 1118

Defending force 195713 troops, 1852 guns, 18 vehicles, Assault Value = 3329


Japanese ground losses:
100 casualties reported



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