AI is more human than Machine, I just know it!!!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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jjarred
Posts: 59
Joined: Mon Jul 19, 2004 6:04 pm

AI is more human than Machine, I just know it!!!

Post by jjarred »

Well, I haven't played WiTP for a long time, so when the AE edition came out, I was enticed enough to give it a try...

I started with the Coral Sea Scenerio, played it many times on the old version, did well!!!!

Thinking I had the genius of Halsey, I was ready to do damage to the AI....Yeah right.

I have drawn the conclusion that all my pilots fly by braille, or the Romulans have given the IJN a 'Cloaking Device'. I get all my subs in order, my TF is in position to paste the opposition; when out of nowhere, my fleet is surprised by a large IJN TF. Let me put it this way, there were enough fires on my boats from the aftermath, to support a large scale 'weenie roast' for the whole southern hemisphere.

I think I will write Tojo an email, requesting that he could at least have his fleet commanders and their crew, leave me an 'empty floating wooden barrel' to cover my exposed privates, so when I wash up on the beach from another 'Custer' like moment, I won't embarass myself even further.

This AI is part human, it has to be.

Nice work, and grats to the great AI.

I have been humbled....
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