Strange ship movements

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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stavstav
Posts: 2
Joined: Sat Aug 01, 2009 6:52 pm

Strange ship movements

Post by stavstav »

I've been letting the PC do a computer-vs-computer game waiting for the written manual manual to arrive, and wanting to get an idea, how the AI works. It has been working great, but in february 1942 I started to see some strange ship movements. Several allied CA's seemed to 'jump' from their bases to the seas around Java in a single turn, but I wasnt sure, if it was me not paying enough attention to the movements.

But tonight I got proof of the problem. On the 1. of march 1942 both Lexington and Enterprise are docked at Suva and Hermes at Triconmalee. On the 2. of march all 3 carriers form a TF together with some CA's and DD's positioned just west of Perth. I had save-files for both days and checked them to see, that it was no mistake on my side. It wasnt - the ships have somehow miracosly jumped several thousand miles in one day.

Have anybody had similar experiences, or is it just my game, thats corrupt for some reason? Or is it part of the design, that the AI can 'cheat' in this way?

BTW: I havent been looking very closely at the japanese forces, so I dont know, if the problem exists regarding them too.

I hope someone can give me an answer. Thanks.
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morganbj
Posts: 3472
Joined: Sun Aug 12, 2007 1:36 am
Location: Mosquito Bite, Texas

RE: Strange ship movements

Post by morganbj »

I posted something that may be related in the sticky threads above. In my case, though, the units teleported back the next turn. Put this in the stickies.
Occasionally, and randomly, problems and solutions collide. The probability of these collisions is inversely related to the number of committees working on the solutions. -- Me.
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