WITP Staff Hotfix

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Erik Rutins
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WITP Staff Hotfix

Post by Erik Rutins »

After Gold, a last minute issue was discovered with part of the WITP Staff installation. This is a separate out of game tool that gives the player additional information and data management regarding various aspects of the game.

In order to fix this issue (the fix will also be included in the first update) download the attached zip file and unzip the DLL file inside it to your Admiral's Edition installation folder in the \Tools\WitpStaff\ sub-folder. It should overwrite the DLL file that's already there.

Also, note that the same folder contains some PDF documentation on how to use WITP Staff.

Finally, some users with x64 Vista have to click the witpdecoder2.jar file in the tools/witpstaff folder to get the program to run.

While WITP Staff is not officially supported, it's a very useful tool and we'd like to thank M. Baumeister (Woos) for working with us during development to allow it to support WITP AE through all the changes and revisions, which required plenty of ongoing work and adjustments.

Regards,

- Erik
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WITPStaffHotfixl.zip
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Erik Rutins
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Erik Rutins
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RE: WITP Staff Hotfix

Post by Erik Rutins »

For convenience, I've also attached the WITP Staff documentation here.

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witpStaff-docs.zip
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Erik Rutins
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For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

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MkXIV
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RE: WITP Staff Hotfix

Post by MkXIV »

Thanks for the Docs , something to kill the 40 mintues with [:)]
F4U Corsair; When you Absolutely, Positively need to kill every freaking Zero in a 40 mile hex....
hbrsvl
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RE: WITP Staff Hotfix

Post by hbrsvl »

Eric-I DLed the fix, got it into tools\witpstaff folder & tried to unzip.

Computer told me it couldn't open a dll file & tried to send me off on a wild goose chase with Microsoft.

Any ideas?

Thanks, Hugh Browne
hbrsvl
Woos
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RE: WITP Staff Hotfix

Post by Woos »

If unzipping didn't work, get an unzip programm (e.g. 7zip which is free).
If unzipping did work but the situation hasn't changed to before, all people who had that situation before unzipped into the wrong directory.
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IndyShark
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RE: WITP Staff Hotfix

Post by IndyShark »

Very interesting!
doc smith
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RE: WITP Staff Hotfix

Post by doc smith »

I downloaded this hotfix for WitP Staff.

1) My version of AE does not have a Tools/WitpStaff folder (or even a Tools folder). I created one and put the dll into it.

2) What now? I have documentation and a new folder/subfolder/.dll

Where's the staff?

Peace,
Doc Smith
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wneumann
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RE: WITP Staff Hotfix

Post by wneumann »

Couldn't load any save files into my "stock" version of WitP Staff, I downloaded and applied the fix from here. Looks like it worked beautifully. Thanx.
pacificbetta
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RE: WITP Staff Hotfix

Post by pacificbetta »

I just installed AE, the original WitPStaff that came with the game, when i launched WitPStaff and got the the part where I loaded the save, the jar window just close by itself.

After I did the dll patch listed in this thread above, I got the error message:
Could not read the turn because of

java.io.IOException: Skipping forward failed somehow. Unexpected EOF at pos 1040

Any idea where I went wrong?

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michaelm75au
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RE: WITP Staff Hotfix

Post by michaelm75au »

I would suggest apply the first patch (1084) to the original install.
Michael
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n01487477
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RE: WITP Staff Hotfix

Post by n01487477 »

Well to quote Woos:
((((You need the hotfix if you downloaded WitpAE within the very first few days. ))))This is irrelevant if you installed the 1083/1084 patch, do NOT install the old hotfix mentioned on the left over it. BTW, the new hotfix (1084e) has nothing to do with WitpStaff.

Look at the first post in this forum

I think there is an issue at present with new games see here

The solution I suggest is patching witp-ae to before the beta, initialising Staff, and then upgrading to the Beta or patch 2 therafter
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