Editor - Infantry TOE

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pad152
Posts: 2835
Joined: Sun Apr 23, 2000 8:00 am

Editor - Infantry TOE

Post by pad152 »

I created a few small infantry companies and I didn't specify a TOE or define any upgrades, I landed the units on an island and noticed they are starting to grow, getting equipment I didn't specify. I though if I didn't specify a TOE the original TOE would remain static and not change?
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BigJ62
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RE: Editor - Infantry TOE

Post by BigJ62 »

Send me a save and the scenario and the unit id to look at. jca.ft62@N0gmail.com <- remove ‘N0’

ORIGINAL: pad152

I created a few small infantry companies and I didn't specify a TOE or define any upgrades, I landed the units on an island and noticed they are starting to grow, getting equipment I didn't specify. I though if I didn't specify a TOE the original TOE would remain static and not change?
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AeAi…AeAi …AeAi…Long live AeAi.
pad152
Posts: 2835
Joined: Sun Apr 23, 2000 8:00 am

RE: Editor - Infantry TOE

Post by pad152 »

Think I found the issue:

Going back through the editor looking at the units, I see the units have 105mm Howitzer with 00 num (1154), it's these I see being added to the units. So if the TOE has a device, even with a num of 00, these devices will be add to the unit, if/when available?
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