HQ. Organization

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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Mr.Custer
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Joined: Fri Jul 24, 2009 10:39 am

HQ. Organization

Post by Mr.Custer »

What would be really helpful would be, if you could click on a HQs on the main map,and have units under its command hi-lited.Would this be possible in a future patch? Great game by the way,its a monster, but I love it.
medicff
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RE: HQ. Organization

Post by medicff »

That would definately be helpful however I am not sure of the effort required to make it happen.
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DeriKuk
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RE: HQ. Organization

Post by DeriKuk »

It would be excellent . . . especially as I try to run my turns by HQ organization.

I cannot imagine implementation would be too tough. 1) Identify the unit as a HQ 2) Alter (Add a new.) the LCU graphic at a base . . . possibly by giving the LCU symbol a halo or backlight glow. Currently the LCU size on the graphic is distinguished by colour (or "color" if you wish): Larger aggregations have a dark colour; smaller ones are pale.

How about it 2by3 guys? [8D]
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wworld7
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RE: HQ. Organization

Post by wworld7 »

2by3 didn't do AE.
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jeffk3510
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RE: HQ. Organization

Post by jeffk3510 »

Especially if it could be on the grand strategic map.  So that you can make sure at 1 glance.
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newland
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RE: HQ. Organization

Post by newland »

What would also be helpful, if in the unit list for HQ not to show units with the same HQ but units subordinate to this HQ. That is a lot more relevant.
Rexor
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RE: HQ. Organization

Post by Rexor »

Speaking of HQs, I still don't understand the point of land HQs besides giving combat bonuses. I know Air HQs play a huge role in allowing replacements and such. But why keep my LCUs near their Command/Army/Corps HQs? Won't an HQ give combat bonuses to all LCUs within its radius regardless of organization? Is there a logistic element I'm missing?

Edit: Also, what is the significance of a ship's attachment to an HQ? Is it receiving the HQ leader's bonuses, even way out at sea? Or are Naval HQs only good for accelerating ship repair (per the manual)?
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PaulWRoberts
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RE: HQ. Organization

Post by PaulWRoberts »

For those wanting a strategic view of which HQ's units are where:

Isn't that what Ctrl-A is for?
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Kumppi
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RE: HQ. Organization

Post by Kumppi »

I'm thinking of creating a list of the allied command structure which shows all the HQs and subordinate HQs with some info like who is the commander, but before I do that it would be stupid of me not to ask if someone has already done something like that?

Paul Roberts: It's true that Ctrl-A shows you that info, but only for the topmost HQ. For example I would like to see LCUs that are attached to Southern Command of India Command, but thats impossible. I play the full campaign giving orders command by command and information like that would make it so much easier. At least until I memorize the command structure.

Edit: It seems Barb has done exactly what I wanted. Those will definitely come in handy when playing.
Mr.Custer
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RE: HQ. Organization

Post by Mr.Custer »

Hi Kumppi,who's Barb and where do I get that information ?
Mr.Custer
Posts: 21
Joined: Fri Jul 24, 2009 10:39 am

RE: HQ. Organization

Post by Mr.Custer »

Its ok,found it thanks
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