AE Air Issues and Air OOB Issues [OUTDATED]

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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jcjordan
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RE: Swordfish II

Post by jcjordan »

Not sure if it's been mentioned but No.36 RAF w/ Vildebeests won't upgrade to anything else for whatever reason even w/ pdu on. My unit is set to upgrade to Vildebeests & when I click on it to change it to something else there's nothing on the list but Vildebeests so it'll never upgrade to anything due to a/c db settings. The other Vildebeest Sqdn being Aussie shows other OZ planes but not this Brit one.

Also in the a/c db, why are the Allied bomber type checked hvy, med, lt, attack, etc but none of the IJ bombers are? [&:]
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Kull
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RE: Admiral's Edition Air War Thread

Post by Kull »

ORIGINAL: Jim D Burns

Not sure if this has been pointed out yet or not. Take a look at the bomb loads, I think it's supposed to carry 100lb bombs for normal range missions.

Jim


Image

That's hilarious. Assuming those really ARE 20 lb bombs, I can't escape this visual image of the guy in back, leaning over the edge of the airframe, hand-dropping them!
jww60
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RE: Admiral's Edition Air War Thread

Post by jww60 »

This is certainly not a major issue:

Is the P-36A Mohawk supposed to be listed as a Float Fighter?

The "Amphibian" box is checked for it in slot 328 in the Aircraft database in all the official scenarios except Guadalcanal.

Jeff
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RE: AE Air Issues and Air OOB Issues

Post by Speedysteve »

ORIGINAL: timtom
If it's an R&D a/c it should be greater than zero - I think - but it's one for Andrew again. Any particular R&D factory you've got in mind?

Hey up,

All of these have 0 replace rate and 0 production rate and are rd planes set for the future in Grand Campaign 2:

Hurricane 1 Trop
" 11a "
DC-2
F2A-2P Buffalo
R-12
B339-23
G-2
P-39D 42/08
Boomerang C-12
F-10 Mitchell
PV-1N Ventura
P70A-1 Havoc
F4U2
Swordfish II
PB2Y-5 Coronado
PV-2 Harpoon
Boomerang C-19
B25J 11 Mitchell
PBY-6A
P-61C Black Widow

Am I missing something here or are factories due to upgrade to these guys when they are produceable?
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RE: Admiral's Edition Air War Thread

Post by Terminus »

ORIGINAL: jww60

This is certainly not a major issue:

Is the P-36A Mohawk supposed to be listed as a Float Fighter?

The "Amphibian" box is checked for it in slot 328 in the Aircraft database in all the official scenarios except Guadalcanal.

Jeff

It's already been fixed in the first patch.
We are all dreams of the Giant Space Butterfly.
jww60
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RE: Admiral's Edition Air War Thread

Post by jww60 »

ORIGINAL: Terminus

ORIGINAL: jww60

This is certainly not a major issue:

Is the P-36A Mohawk supposed to be listed as a Float Fighter?

The "Amphibian" box is checked for it in slot 328 in the Aircraft database in all the official scenarios except Guadalcanal.

Jeff

It's already been fixed in the first patch.

Thank you
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RE: Swordfish II

Post by bsq »

ORIGINAL: jcjordan

Not sure if it's been mentioned but No.36 RAF w/ Vildebeests won't upgrade to anything else for whatever reason even w/ pdu on. My unit is set to upgrade to Vildebeests & when I click on it to change it to something else there's nothing on the list but Vildebeests so it'll never upgrade to anything due to a/c db settings. The other Vildebeest Sqdn being Aussie shows other OZ planes but not this Brit one.

Also in the a/c db, why are the Allied bomber type checked hvy, med, lt, attack, etc but none of the IJ bombers are? [&:]

Because they suffered almost the same fate as 100 Sqn similarly equipped.

From their history:

Heavy losses resulted in the aircraft of No 36 and No 100 Squadrons being pooled and eventually withdrawn to Java and Sumatra where last two were lost on 7 March, effectively ending the career of No 36 Squadron, which ceased to exist on the 8th (March 1941).
jcjordan
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RE: Swordfish II

Post by jcjordan »

ORIGINAL: bsq

ORIGINAL: jcjordan

Not sure if it's been mentioned but No.36 RAF w/ Vildebeests won't upgrade to anything else for whatever reason even w/ pdu on. My unit is set to upgrade to Vildebeests & when I click on it to change it to something else there's nothing on the list but Vildebeests so it'll never upgrade to anything due to a/c db settings. The other Vildebeest Sqdn being Aussie shows other OZ planes but not this Brit one.

Also in the a/c db, why are the Allied bomber type checked hvy, med, lt, attack, etc but none of the IJ bombers are? [&:]

Because they suffered almost the same fate as 100 Sqn similarly equipped.

From their history:

Heavy losses resulted in the aircraft of No 36 and No 100 Squadrons being pooled and eventually withdrawn to Java and Sumatra where last two were lost on 7 March, effectively ending the career of No 36 Squadron, which ceased to exist on the 8th (March 1941).

Yes that may be history but w/ pdu on I should be able to change it to something else if I wanted to if the unit is still in play before it's w/d date [&:] And it does come back later on in the game w/ Wellingtons.

Another question along these lines for the Devs/Airteam guys, say I was to lose an air unit before it's w/d date & it was attached to a restricted command be it by base overrun or sunk on ship, does it come back if it has a d/b entry to? Like No.36 RAF is at start & a restricted command & I lose it in Malaya but in the db it has a 2nd entry to come back later on in the war but in the db that isn't X'd as an active unit (many things like this in air group db for units that w/d but come back later in war)
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RE: Swordfish II

Post by Sardaukar »

Computer seems to have tendency to change CAP to 100 % LRCAP without mentioning it anywhere, for example, protecting nearby TF under attack. It would be OK, if it would revert then back to original orders. But no, it stays 100% LRCAP and you have no way to know this unless you happen to check your air units during next turn. This leads to massive ops losses and pilot fatigue within couple of turns. 
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RE: Swordfish II

Post by herwin »

The following problem might be worth looking at: message thread on follow and meet commands
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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RE: AE Air Issues and Air OOB Issues

Post by Speedysteve »

ORIGINAL: Speedy

ORIGINAL: timtom
If it's an R&D a/c it should be greater than zero - I think - but it's one for Andrew again. Any particular R&D factory you've got in mind?

Hey up,

All of these have 0 replace rate and 0 production rate and are rd planes set for the future in Grand Campaign 2:

Hurricane 1 Trop
" 11a "
DC-2
F2A-2P Buffalo
R-12
B339-23
G-2
P-39D 42/08
Boomerang C-12
F-10 Mitchell
PV-1N Ventura
P70A-1 Havoc
F4U2
Swordfish II
PB2Y-5 Coronado
PV-2 Harpoon
Boomerang C-19
B25J 11 Mitchell
PBY-6A
P-61C Black Widow

Am I missing something here or are factories due to upgrade to these guys when they are produceable?

Bump
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fcam1387
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RE: AE Air Issues and Air OOB Issues

Post by fcam1387 »

I've noticed that some Claude and Nate squadrons have no upgrade path to the Zero and Nate, respectively. This is an issue when playing the AI where you have to de-select PDUs. Is this intentional?
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timtom
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RE: Swordfish II

Post by timtom »

ORIGINAL: mikemike

Shouldn't the Kawasaki Ha-60 engine be the Kawasaki Ha-40?

Engines represents an amalgam of different types, hence we use the joint Army/Navy system of designation whenever possible - in this case "Ha-60" for the engine formely known as Ha-40.
ORIGINAL: jcjordan
ORIGINAL: bsq
ORIGINAL: jcjordan

Not sure if it's been mentioned but No.36 RAF w/ Vildebeests won't upgrade to anything else for whatever reason even w/ pdu on. My unit is set to upgrade to Vildebeests & when I click on it to change it to something else there's nothing on the list but Vildebeests so it'll never upgrade to anything due to a/c db settings. The other Vildebeest Sqdn being Aussie shows other OZ planes but not this Brit one.

Also in the a/c db, why are the Allied bomber type checked hvy, med, lt, attack, etc but none of the IJ bombers are? [&:]

Because they suffered almost the same fate as 100 Sqn similarly equipped.

From their history:

Heavy losses resulted in the aircraft of No 36 and No 100 Squadrons being pooled and eventually withdrawn to Java and Sumatra where last two were lost on 7 March, effectively ending the career of No 36 Squadron, which ceased to exist on the 8th (March 1941).

Yes that may be history but w/ pdu on I should be able to change it to something else if I wanted to if the unit is still in play before it's w/d date [&:] And it does come back later on in the game w/ Wellingtons.

I'm a tad puzzled by this one. The returning 36 Sqn redeploys to the MTO 5/43 (-ish) so is set to disband (taking a/c and pilots with it), however the first iteration is to withdraw (a/c and pilots to pool as default). Will have to take a closer look.
ORIGINAL: jcjordan

Another question along these lines for the Devs/Airteam guys, say I was to lose an air unit before it's w/d date & it was attached to a restricted command be it by base overrun or sunk on ship, does it come back if it has a d/b entry to? Like No.36 RAF is at start & a restricted command & I lose it in Malaya but in the db it has a 2nd entry to come back later on in the war but in the db that isn't X'd as an active unit (many things like this in air group db for units that w/d but come back later in war)

The 2nd entry should appear regardless just as long as the 1st entry is permanently out of play. Don't worry about them not being "X'd" (marked as active) in the DB.
ORIGINAL: Sardaukar

Computer seems to have tendency to change CAP to 100 % LRCAP without mentioning it anywhere, for example, protecting nearby TF under attack. It would be OK, if it would revert then back to original orders. But no, it stays 100% LRCAP and you have no way to know this unless you happen to check your air units during next turn. This leads to massive ops losses and pilot fatigue within couple of turns.

Known bug.
ORIGINAL: herwin

The following problem might be worth looking at: message thread on follow and meet commands

Wrong tree? [:)]
ORIGINAL: Speedy
ORIGINAL: Speedy
ORIGINAL: timtom
If it's an R&D a/c it should be greater than zero - I think - but it's one for Andrew again. Any particular R&D factory you've got in mind?

Hey up,

All of these have 0 replace rate and 0 production rate and are rd planes set for the future in Grand Campaign 2:

Hurricane 1 Trop
" 11a "
DC-2
F2A-2P Buffalo
R-12
B339-23
G-2
P-39D 42/08
Boomerang C-12
F-10 Mitchell
PV-1N Ventura
P70A-1 Havoc
F4U2
Swordfish II
PB2Y-5 Coronado
PV-2 Harpoon
Boomerang C-19
B25J 11 Mitchell
PBY-6A
P-61C Black Widow

Am I missing something here or are factories due to upgrade to these guys when they are produceable?

Bump

Jeez, some people...[:'(]

Anyway, some of them do and some don't. The last six on that list should come into production via upgrades of factories. The rest a limited issue and will arrive with units, sometimes in some numbers.
ORIGINAL: fcam1387

I've noticed that some Claude and Nate squadrons have no upgrade path to the Zero and [Oscar], respectively. This is an issue when playing the AI where you have to de-select PDUs. Is this intentional?

Propably, but difficult to say without knowing which units are being referred to [:)]




Where's the Any key?

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jcjordan
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RE: Swordfish II

Post by jcjordan »

ORIGINAL: timtom
ORIGINAL: mikemike

Shouldn't the Kawasaki Ha-60 engine be the Kawasaki Ha-40?

Engines represents an amalgam of different types, hence we use the joint Army/Navy system of designation whenever possible - in this case "Ha-60" for the engine formely known as Ha-40.
ORIGINAL: jcjordan
ORIGINAL: bsq



Because they suffered almost the same fate as 100 Sqn similarly equipped.

From their history:

Heavy losses resulted in the aircraft of No 36 and No 100 Squadrons being pooled and eventually withdrawn to Java and Sumatra where last two were lost on 7 March, effectively ending the career of No 36 Squadron, which ceased to exist on the 8th (March 1941).

Yes that may be history but w/ pdu on I should be able to change it to something else if I wanted to if the unit is still in play before it's w/d date [&:] And it does come back later on in the game w/ Wellingtons.

I'm a tad puzzled by this one. The returning 36 Sqn redeploys to the MTO 5/43 (-ish) so is set to disband (taking a/c and pilots with it), however the first iteration is to withdraw (a/c and pilots to pool as default). Will have to take a closer look.
ORIGINAL: jcjordan

Another question along these lines for the Devs/Airteam guys, say I was to lose an air unit before it's w/d date & it was attached to a restricted command be it by base overrun or sunk on ship, does it come back if it has a d/b entry to? Like No.36 RAF is at start & a restricted command & I lose it in Malaya but in the db it has a 2nd entry to come back later on in the war but in the db that isn't X'd as an active unit (many things like this in air group db for units that w/d but come back later in war)

The 2nd entry should appear regardless just as long as the 1st entry is permanently out of play. Don't worry about them not being "X'd" (marked as active) in the DB.
ORIGINAL: Sardaukar

Computer seems to have tendency to change CAP to 100 % LRCAP without mentioning it anywhere, for example, protecting nearby TF under attack. It would be OK, if it would revert then back to original orders. But no, it stays 100% LRCAP and you have no way to know this unless you happen to check your air units during next turn. This leads to massive ops losses and pilot fatigue within couple of turns.

Known bug.
ORIGINAL: herwin

The following problem might be worth looking at: message thread on follow and meet commands

Wrong tree? [:)]
ORIGINAL: Speedy
ORIGINAL: Speedy



Hey up,

All of these have 0 replace rate and 0 production rate and are rd planes set for the future in Grand Campaign 2:

Hurricane 1 Trop
" 11a "
DC-2
F2A-2P Buffalo
R-12
B339-23
G-2
P-39D 42/08
Boomerang C-12
F-10 Mitchell
PV-1N Ventura
P70A-1 Havoc
F4U2
Swordfish II
PB2Y-5 Coronado
PV-2 Harpoon
Boomerang C-19
B25J 11 Mitchell
PBY-6A
P-61C Black Widow

Am I missing something here or are factories due to upgrade to these guys when they are produceable?

Bump

Jeez, some people...[:'(]

Anyway, some of them do and some don't. The last six on that list should come into production via upgrades of factories. The rest a limited issue and will arrive with units, sometimes in some numbers.
ORIGINAL: fcam1387

I've noticed that some Claude and Nate squadrons have no upgrade path to the Zero and [Oscar], respectively. This is an issue when playing the AI where you have to de-select PDUs. Is this intentional?

Propably, but difficult to say without knowing which units are being referred to [:)]





Thanks TT
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Mynok
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RE: Swordfish II

Post by Mynok »


Sasebo Ku S-1 and Kawai Det are the Claudes that do not upgrade.
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fcam1387
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RE: Swordfish II

Post by fcam1387 »

Yes, I've found the:

Yamada-Det S-2
Saesbo KU S-1
3rd Hicotai IMAF
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RE: Admiral's Edition Air War Thread

Post by Flying Tiger »

ORIGINAL: Kull
ORIGINAL: Jim D Burns

Not sure if this has been pointed out yet or not. Take a look at the bomb loads, I think it's supposed to carry 100lb bombs for normal range missions.

Jim


Image

That's hilarious. Assuming those really ARE 20 lb bombs, I can't escape this visual image of the guy in back, leaning over the edge of the airframe, hand-dropping them!

the Audax is listed as a twin! not sure where that extra engine is hidden though??
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RE: Admiral's Edition Air War Thread

Post by Fletcher »

I have a light dude with recon/naval search experience in the JNAF units. I.e. Yamada Det T-1 with 6 C5M2 Babs has 6 aircrafts, and the best experience pilot has naval search experience with 43 and recon with 80. I am certainly disagree, they were naval pilots working for the navy. C5M2 Babs in the navy works for naval search vs. Ki-15 Babs (the same model for the Army) that works for ground recon. Comments will be wellcomed.
Thanks in advance.
Regards.

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RE: Admiral's Edition Air War Thread

Post by steveh11Matrix »

I don't know if this has been raised yet, but in view of the manual saying to the effect that extended range is for emergencies only, shouldn't the default range setting for air groups be "normal" and not "extended" as it is at the moment?

Steve.
"Nature always obeys Her own laws" - Leonardo da Vinci
Speedysteve
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RE: Swordfish II

Post by Speedysteve »

ORIGINAL: timtom
ORIGINAL: Speedy
ORIGINAL: Speedy



Hey up,

All of these have 0 replace rate and 0 production rate and are rd planes set for the future in Grand Campaign 2:

Hurricane 1 Trop
" 11a "
DC-2
F2A-2P Buffalo
R-12
B339-23
G-2
P-39D 42/08
Boomerang C-12
F-10 Mitchell
PV-1N Ventura
P70A-1 Havoc
F4U2
Swordfish II
PB2Y-5 Coronado
PV-2 Harpoon
Boomerang C-19
B25J 11 Mitchell
PBY-6A
P-61C Black Widow

Am I missing something here or are factories due to upgrade to these guys when they are produceable?

Bump

Jeez, some people...[:'(]

Anyway, some of them do and some don't. The last six on that list should come into production via upgrades of factories. The rest a limited issue and will arrive with units, sometimes in some numbers.

Happy to help[:'(]
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