Game freezes on end turn (another one)

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Harain
Posts: 48
Joined: Tue Aug 08, 2006 10:11 am

Game freezes on end turn (another one)

Post by Harain »

Basically, the turn never finishes, it locks after the events phase, before the naval phase. Had the exact same problem before, but was fixed, so must be another (similar) bug. tm.asp?m=2201438

Am including the autosave (Autosave.zip), but had to put the Reports.dat file in a diferent zip, because of the 500k limit (you might consider changing that limmit to 1mb on the forums btw...). Just put the Reports.dat in the Reports.zip file in the Autosave dir.

Really hope you can figure this 1 out also, would really like to finish this game [:)]


PS: didn't include the ConsoleOut.tx because of its HUGE size, 100s of thousands of lines like the following example (last 10 lines of file):

Condition for event with ID=947 is false.
Expression OK, starting resolving it...
Expression OK, starting resolving it...
Condition for event with ID=948 is false.
Expression OK, starting resolving it...
Expression OK, starting resolving it...
Condition for event with ID=949 is false.
Expression OK, starting resolving it...
Expression OK, starting resolving it...
Condition for event with ID=950 is false.
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Autosave.zip
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Harain
Posts: 48
Joined: Tue Aug 08, 2006 10:11 am

RE: Game freezes on end turn (another one)

Post by Harain »

2nd part of save game files
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reports.zip
(438.43 KiB) Downloaded 11 times
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Bleck
Posts: 741
Joined: Sun Mar 08, 2009 1:35 pm
Location: Poland
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RE: Game freezes on end turn (another one)

Post by Bleck »

events/molotov_line.xml
line 3035:

Code: Select all

<effect method="Flag.SetValue" param0="9547" param1="1"/>
change to

Code: Select all

<effect method="Flag.SetValue" param0="9567" param1="1"/>
Wastelands Interactive member (Programmer)
Harain
Posts: 48
Joined: Tue Aug 08, 2006 10:11 am

RE: Game freezes on end turn (another one)

Post by Harain »

Worked again, thx a lot [:)]

Really fast and efficient [:D]
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