ORIGINAL: NeverMan
Yes, I understand the "business class" rates. I didn't make myself clear that I was refering to a player in the group making an sftp site, not Matrix. Sorry if I didn't make this clear, in that situation the "business class" woudl NOT APPLY!!
That would be different.
Then the question becomes how to integrate the mechanics of the sftp site with the game, so that you can have the game perform the mechanics. Hmmm
There's a potential possible problem for Matrix if they integrate it with a single site and then the site experiences problems as a result. BUT, if they merely integrated basic FTP type stuff (or SFTP or whatever), and had the USER choose the server location, that could work. Now the onus would be on the players to find an appropriate site. In fact, they could even use FTP in that case, because you wouldn't have nearly the security concerns if the users are merely the players in a single game. Plus, if third-party sites are used, the players are already tapping into the "already completed" security model of the vendor which houses the server.
Are there any third-party FTP servers out there?
Alternately, one could set up ones OWN FTP server. One would have to be careful, though. An FTP server is, by definition, a server. Putting one on a typical consumer broadband line will almost certainly be caught by the vendor eventually. Their reaction could be to shut the connection down. I've known several people who have had this happen. Still, some vendors may not have such policies in force. For example, Comcast uses bandwidth limits instead (I think). The game is, as you say, fairly low-profile in that regard, so it might work.
At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?