AE Land and AI Issues [OUTDATED]

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

User avatar
PeteG662
Posts: 1263
Joined: Mon Jun 07, 2004 1:01 pm

Potential bug or at least a cheat

Post by PeteG662 »

When playing the game I noticed there is a cheat/potential bug that I wanted to highlight for the land team.

When using strategic movement mode and all the sub units of a larger unit arrive in a base and you wish to merge them all into the parent unit, if you change from strategic mode to combat mode it will give you a certain timeframe for conversion, however if you change them all to combat mode and then cobine the unit, there is no conversion time, they are automatically in combat mode.

Pete
bush
Posts: 451
Joined: Tue Oct 30, 2007 6:32 pm
Location: san jose, ca
Contact:

RE: Potential bug or at least a cheat

Post by bush »

Blackhorse,

I was interested in your comment the other day about MG Upshur. Found out he died in '43 in a plane crash!

Also, although I know that leader ratings are HIGHLY subjective, (and my opinions are constantly being tweaked after every book I read), I can't believe the comparitively low land rating for J. Lawton Collins. Anything I have ever read seems to indicate he was one of the very best of the American commanders. Seems like he got short-changed here.
User avatar
Blackhorse
Posts: 1415
Joined: Sun Aug 20, 2000 8:00 am
Location: Eastern US

RE: Potential bug or at least a cheat

Post by Blackhorse »

ORIGINAL: bushpsu

Blackhorse,

I was interested in your comment the other day about MG Upshur. Found out he died in '43 in a plane crash!

Also, although I know that leader ratings are HIGHLY subjective, (and my opinions are constantly being tweaked after every book I read), I can't believe the comparitively low land rating for J. Lawton Collins. Anything I have ever read seems to indicate he was one of the very best of the American commanders. Seems like he got short-changed here.

"Lightning Joe's" ratings are meant to be among the best of the early-war US Army commanders. He's solid across-the-board with no real weaknesses. (Skill 63, Inspiration 72, Land 65, Admin 70, Agg 60). And some of those ratings will go up through 3 1/2 years of war.

In AE, the Allies catch a couple of breaks with him -- IRL, he left in 1943 to command a Corps in Europe, where he made his name as a great commander, and only returned to the PTO to prepare for the invasion of Japan. In AE, leaders can't "withdraw", so the allies are "stuck" [;)] with J.Lawton for the duration.

WitP lacks a promotion model. Collins was a Colonel when the war began, but he is rated a LTG and a HQ-level commander, because he rose to that rank during the war. So if you ever remove Collins from command of the 25th Infantry Division, you can assign him to command of a HQ unit. Conversely, if Collins is removed from the 25th, you can never re-assign him to lead another LCU -- because the game model allows us to designate leaders to command HQs or LCUs, but not both.

. . . like you, my opinions change as I read. I recently finished David Halberstam's "The Coldest Winter" about the Korean War -- and Matthew Ridgway emerges as the hero of that story.

. . . and I'm definitely interested in more feedback about leader ratings in AE.
WitP-AE -- US LCU & AI Stuff

Oddball: Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change?
Moriarty: Crap!
User avatar
1EyedJacks
Posts: 2304
Joined: Sun Mar 12, 2006 6:26 am
Location: Reno, NV

View Armies on Strategic Map

Post by 1EyedJacks »

Is there a way for the Strategic Map to show all Japanese Japanese Armies like the 23rd Army and the RGC Army? It would be very nice to see wher all units attached to an army are at on the Strategic Map.


TTFN,

Mike Barrett
TTFN,

Mike
sanch
Posts: 424
Joined: Sat Oct 30, 2004 7:55 am

RE: AE Land and AI Issues

Post by sanch »

GC: Should the Chinese 18th Group Army be a Command HQ? I would think it should be a Corps HQ as are the other Chinese Group Army's.

Image
Attachments
18grouparmy.jpg
18grouparmy.jpg (51.11 KiB) Viewed 174 times
User avatar
Barb
Posts: 2503
Joined: Tue Feb 27, 2007 7:17 am
Location: Bratislava, Slovakia

RE: AE Land and AI Issues

Post by Barb »

I dont know if this falls within AI or Air Issue - I am wondering if it is one of the "AI cheats"
Guadalcanal Scenario, version 1.0.0.1080

In just 14 days AI managed to obtain 134 B-25C Mitchell with replacement rate of 20.

Image

PS: What means Month toDate column? I havent found reference on this screen in Manual
Attachments
guad.jpg
guad.jpg (48.49 KiB) Viewed 174 times
Image
Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: AE Land and AI Issues

Post by Andy Mac »

Please don't try to analyse the AI production

You know I am not going to answer any questions.....
User avatar
Montbrun
Posts: 1506
Joined: Wed Feb 07, 2001 10:00 am
Location: Raleigh, NC, USA

RE: AE Land and AI Issues

Post by Montbrun »

The British 70th Division has no Infantry Squads in it's OoB. I confirmed this in the editor. Is this intended?
WitE Alpha/Beta Tester
WitE Research Team
WitE2.0 Alpha/Beta Tester
WitE2.0 Research Team
WitW Alpha/Beta Tester
WitW Research Team
Piercing Fortress Europa Research Team
Desert War 1940-1942 Alpha/Beta Tester
Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: AE Land and AI Issues

Post by Andy Mac »

Yes its the HQ for the 3 Bdes that convert to Chindits - it has the Divisonal assets that are later disbanded when the Bdes convert to Chindits
User avatar
rjopel
Posts: 620
Joined: Tue Dec 18, 2007 11:32 pm
Location: Charlottesville, VA, USA

RE: AE Land and AI Issues

Post by rjopel »

Should USA Engineer Sqds have a start production of 99/99? Should it not be 41/12?
Ryan Opel
User avatar
Blackhorse
Posts: 1415
Joined: Sun Aug 20, 2000 8:00 am
Location: Eastern US

RE: AE Land and AI Issues

Post by Blackhorse »

ORIGINAL: rjopel

Should USA Engineer Sqds have a start production of 99/99? Should it not be 41/12?

No. The US uses device 1108 "US Cmbt Eng Sqd" with a 12/41 production of 24. US devices used in AE start at 1101 in the editor.

All the old stock devices (@ 300-700) like the "USA Engineer Sqds" are still in the editor, but "9999"ed. IIRC, there was a good reason for not completely deleting them . . . but it has been lost in the mists of time.
WitP-AE -- US LCU & AI Stuff

Oddball: Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change?
Moriarty: Crap!
fbs
Posts: 1048
Joined: Thu Dec 25, 2008 3:52 am

Cochin Fort

Post by fbs »


Cochin Fort is assigned to Eastern Fleet, which has bases in odd locations (like Diego Garcia). Shouldn't it be assigned to Southern Command, like the other nearby units?

Thanks!
fbs
Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: Cochin Fort

Post by Andy Mac »

Ah but Eastern Fleet is the naval command and Cochin Fort was a Naval Base
 
So that is deliberate
User avatar
Barb
Posts: 2503
Joined: Tue Feb 27, 2007 7:17 am
Location: Bratislava, Slovakia

RE: Guadalcanal USN AI

Post by Barb »

Andy: I know you tried to make Annie(AI) aggresive. But sometimes too much is too much [:D]

Guadalcanal campaign around oct.1942:
1.
3 US carriers remained stationed near guadalcanal for almost a month - I massed subs and had fired more than 100 !!! submarine torpedoes against them. Big E got 3, Sara got 2, Wasp another 1 - then I moved my carriers and finished them.
2.
AI sent 1xCA + 3xDD to bombard Rabaul
3.
AI sent 3xCA+4xDD to hunt my retreating cruisers - 4 hexes off Truk
4.
AI sent 1xBB, 1xCL + 5x DD to hunt my retreating BBs - 5 hexes off Truk

I am really afraid what AI could do with 4 USN CVs raiding Truk ... [X(]
Image
Andy Mac
Posts: 12577
Joined: Wed May 12, 2004 8:08 pm
Location: Alexandria, Scotland

RE: Guadalcanal USN AI

Post by Andy Mac »

Which Scenario ?
 
if its 1 or 2 send me a save please a.mcphie@btinternet.com
User avatar
Chad Harrison
Posts: 1384
Joined: Wed Apr 02, 2003 9:07 pm
Location: Boise, ID - USA

RE: Guadalcanal USN AI

Post by Chad Harrison »

Are we going to see National sortable selections for the land reinforcement screen?

In other words, being able to see only certain Nationalities and/or unit types within the land reinforcement screen. The only reason I ask is because this is the only screen that does not now allow additional sorting of some sorts. All the current lists and reinforcement lists, except this one, allow the additional sorting. Now that we have this new option, its makes the old way seem soo . . . old [:D] This was a great feature to add by the way!

So just curious if this was intentionally left out, or if it required too much coding for whatever reason to get it into this screen.
mariandavid
Posts: 300
Joined: Thu May 22, 2008 5:05 pm

RE: Australian 2nd AIF artillery

Post by mariandavid »

Apologies if covered elsewhere, but just noted that first three reinforcing 2nd AIF brigades appear to have only twelve 25pdr guns each; the second three a notional four 18pdr (actually not in service in the Middle East since mid 1940 - I think there is confusion here with the 18/25pdr). I was under the impression that both the 6th and 7th Divisions left with their intact artillery (72 field guns each) as they were expected to enter straight into battle.
mariandavid
Posts: 300
Joined: Thu May 22, 2008 5:05 pm

RE: Very late war CW anti-tank guns

Post by mariandavid »

The formations arriving in late 1944/1945 have inadequate anti-tank capability (this being applicable to all, including the imaginary Royal Marine Division and the 6th Airborne Division). About one quarter of the 6pdr guns should be replaced by 17pdr guns. The correct ratio is actually one-third but it is reasonable to assume that in view of load restrictions and the lack of Japanese armour that some of the heavier and bulkier guns would have been left behind.
mariandavid
Posts: 300
Joined: Thu May 22, 2008 5:05 pm

RE: Very late war CW anti-tank guns

Post by mariandavid »

I forgot to add that although some equipment was to be replaced by US equivalents for the invasion of Japan, the British/Canadian etc insisted on retaining those items that were superior in quality.
User avatar
Blackhorse
Posts: 1415
Joined: Sun Aug 20, 2000 8:00 am
Location: Eastern US

RE: Very late war CW anti-tank guns

Post by Blackhorse »

ORIGINAL: mariandavid

I forgot to add that although some equipment was to be replaced by US equivalents for the invasion of Japan, the British/Canadian etc insisted on retaining those items that were superior in quality.

Can you source this?

I ask because the sources I used for building the American OOB state that, for logistics and supply reasons, MacArthur and the US Joint Chiefs were emphatic that all Commonwealth forces participating in Operation Downfall had to use American-style organization and equipment. The Sea Line of Communications (SLOC) was to run direct from San Francisco to Japan, and there was not enough shipping available to run secondary SLOCs for the Commonwealth.

From what I have read the Brits and Canadians had agreed to the US terms, and the Australians were still arguing about it when the war ended. But this wasn't a focus area of my research, so I won't claim that my notes are the definitive word.
WitP-AE -- US LCU & AI Stuff

Oddball: Why don't you knock it off with them negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change?
Moriarty: Crap!
Post Reply

Return to “War in the Pacific: Admiral's Edition”