CL rearm problem at Kwajalein

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erstad
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CL rearm problem at Kwajalein

Post by erstad »

I can't get my Tenryu (sp?) class CLs to rearm at Kwajalein. (other ship types too, just using this as an example.) Kwaj is a level 3 port and I have >100 naval support present. The manual doesn't list the Tenryu 14cm/50 guns, but even a 15cm/50 only takes an L3 + 32 NS squads. Plenty of supply. But both docked and undocked I get the cannot be fully rearmed here message.

Any known issues, or newbie mistakes I might be making? Or should I pull together some screenies and a save file?
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jwilkerson
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RE: CL rearm problem at Kwajalein

Post by jwilkerson »

What is it that is not rearming, the torpedoes or the guns?
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erstad
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RE: CL rearm problem at Kwajalein

Post by erstad »

The guns.
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jwilkerson
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RE: CL rearm problem at Kwajalein

Post by jwilkerson »

So the torps are but not the guns?

Well attach a save please and we will have a look!!

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erstad
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RE: CL rearm problem at Kwajalein

Post by erstad »

I will in just a bit.

I looked up the guns, they are device id 1666 with an effect of 82, so the rearm cost would be 164. I blow that away.

Some stuff I'm having trouble with I could have sworn reloaded at Kwaj before, so I'm wondering if there isn't some other issue and the wrong message is being displayed.

erstad
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RE: CL rearm problem at Kwajalein

Post by erstad »

Here's the save. Password will be PMed in a jiffy

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jwilkerson
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RE: CL rearm problem at Kwajalein

Post by jwilkerson »

ACK
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Don Bowen
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RE: CL rearm problem at Kwajalein

Post by Don Bowen »

ORIGINAL: erstad

I can't get my Tenryu (sp?) class CLs to rearm at Kwajalein. (other ship types too, just using this as an example.) Kwaj is a level 3 port and I have >100 naval support present. The manual doesn't list the Tenryu 14cm/50 guns, but even a 15cm/50 only takes an L3 + 32 NS squads. Plenty of supply. But both docked and undocked I get the cannot be fully rearmed here message.

Any known issues, or newbie mistakes I might be making? Or should I pull together some screenies and a save file?

The Naval Support in 6th Fleet is in Rest Mode. Only the 15 Naval Support squads in the Kwajalein Base Force are available and they are not enough to raise the Level 3 port rearm ability high enough.
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jwilkerson
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RE: CL rearm problem at Kwajalein

Post by jwilkerson »

Kewel, thanks Don!!!
[:)]
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Woos
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RE: CL rearm problem at Kwajalein

Post by Woos »

The Naval Support in 6th Fleet is in Rest Mode. Only the 15 Naval Support squads in the Kwajalein Base Force are available and they are not enough to raise the Level 3 port rearm ability high enough.
I guess the cause of that user error is that the number of engineers shown in the base screen is adapted if they are not in combat mode but the number of Naval Support not (and I am also wondering about the Aviation Support which also stays the same independent from the mode the respective LCUs are in).
erstad
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RE: CL rearm problem at Kwajalein

Post by erstad »

Thanks, Don!

As Woos suggested, I was looking at the number of Naval support per the base screen. Never thought to check op mode. I'm not even sure the manual says Naval support has to be in combat mode to function, although it's not an unreasonable inference.

If there's room on the infinite list of enhancement requests, something like
Naval Support: 30 (xxx). "xxx" could be the sum of squads in the wrong op mode and disabled. Although Woos' suggestion to just show the active would also be a helpful change.

Also - does Av support have to in combat mode?

Thanks again.
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Don Bowen
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RE: CL rearm problem at Kwajalein

Post by Don Bowen »

ORIGINAL: erstad

Also - does Av support have to in combat mode?

Beats the (censored) out of me. I was a sailer and the only thing I knew about on ports had nothing to do with AV Support.
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