ORIGINAL: crsutton
Here is my recipe for sinking a lot of your own ships.
Send a large TF of cargo ships and escorts home from Oz to San Francisco.
Make sure to set them on "full speed" and then "forget" you did it.
Set some nice waypoints so you don't have to worry about them.
Then just sit back and relax.
Some weeks later, you will observe some odd ship sinkings in the OP report.
After a few ships go down in the next few turns you frantically start searching for a TF in trouble.
That is when you find your large TF about 30 hexes out of Frisco with no fuel and most of the ships with super high sys damage-steaming along at full speed [:@] .
Next you quickly form up a replenshiment TF and dispatch it at full speed from LA.
Then watch a few more ships go under as your AOs race to the scene of the disaster.
Ice the cake by accidently refueling the wrong convoy en route and using up more than half of your AO's fuel supply.
Meet the endangered TF and give them the rest only to discover it is not enough to allow them to reach home.
Fret over the pending disaster for a few more turns until you realize that the TF is still going under "full speed".
Turn it back on to "mission speed" and take a small breath when you realize that your 70-90 sys damaged ships are going to make it home after all. (What is left of them)
Go to the bathroom. Get a drink of water. Pet the dog. Then find some way to kick yourself in the butt for being such a dumbass......Knowing full well that you probably will do it again in the future. [:-]
Seriously, I like the idea of no fuel ships accumulating sys damage but perhaps it might be scaled back a bit, for large ships anyways.
Also, it seems obvious to me that ships with no fuel should automatically defaut to cruise speed as I think I was accumulating extra damage as my ships were set on full speed.
Full speed penalties should be higher for fast warships as merchants, and ocean liners were really designed to operate at "full speed" (or very near full speed). They should accumulate damage but at a slower rate.
Some thoughts.
okay now that was funny [&o]



