4E bombers in AE

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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bradfordkay
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RE: 4E bombers in AE

Post by bradfordkay »

ORIGINAL: Yamato hugger

Probably better they didnt.

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EUBanana
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RE: 4E bombers in AE

Post by EUBanana »

ORIGINAL: ETF
Wow what Ex did they have?

60-70, though their low level bombing experience was about 20-30.
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herwin
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RE: 4E bombers in AE

Post by herwin »

ORIGINAL: DivePac88

Nates took on my B-17s over Northern Luzon, and I got this message in the combat replay window;

*** Fighter can’t catch Bombers***

Boy-oh-boy the JFBs are going to love this. [:D]

I thought the cruise speed of the B-17 was around 220 knots. You couldn't fly a loaded bomber at top speed.
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"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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Dixie
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RE: 4E bombers in AE

Post by Dixie »

ORIGINAL: herwin

ORIGINAL: DivePac88

Nates took on my B-17s over Northern Luzon, and I got this message in the combat replay window;

*** Fighter can’t catch Bombers***

Boy-oh-boy the JFBs are going to love this. [:D]

I thought the cruise speed of the B-17 was around 220 knots. You couldn't fly a loaded bomber at top speed.

Does the message refer only to the speeds of the aircraft, or is it also to do with altitude difference and the amount of warning the CAP received?
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Dili
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RE: 4E bombers in AE

Post by Dili »

I think it means everything: altitude, relative speeds, climb ability, warning time. It supposedly should say at what distance the bombers were detected.
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