Full Size AE Planning Map and Game Map (Update 22.Oct.2010)

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

EasilyConfused
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RE: Full Size AE Planning Map and Game Map

Post by EasilyConfused »

The planning map with basenames only is up.
See first post for download links and a preview.

Outstanding!  Thank you.
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Gilbert
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RE: Full Size AE Planning Map and Game Map

Post by Gilbert »

Thank you very much for your hard time. [&o] Very useful.

Regards
Gilbert
UMI YUKABA
"If I go away to sea, I shall return a corpse awash, if duty calls me to the mountain, a verdant will be my pall, thus for the sake of the Emperor, I will not die peacefully at home...."
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Pascal_slith
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RE: Full Size AE Planning Map and Game Map

Post by Pascal_slith »

I'd like to add my praise to the chorus. This is really impressive.

Regards,

Pascal
So much WitP and so little time to play.... :-(

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henri51
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RE: Full Size AE Planning Map with base icons

Post by henri51 »

the maps are great and certainly useful.

It would be really great if all the maps could be incorporated ito a single map, with a key toggle that would display different data with a siple keypress.For example press 1, and map 1 shows up, press 2 and map 2....etc. A header on the top would display what is being displayed.

Henri
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Marc
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RE: Full Size AE Planning Map with base icons

Post by Marc »

ORIGINAL: henri51
It would be really great if all the maps could be incorporated ito a single map, with a key toggle that would display different data with a siple keypress.For example press 1, and map 1 shows up, press 2 and map 2....etc. A header on the top would display what is being displayed.

Only Matrixgames is able to provide this functionality.
I too would be glad if they would include this.
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Roger Neilson II
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RE: Full Size AE Planning Map and Game Map

Post by Roger Neilson II »

Hats off to you Marc, brilliant

Roger
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DSwain
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RE: Full Size AE Planning Map and Game Map

Post by DSwain »

Very good indeed. Thanks so much Marc for sharing this with us
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Jonathan Pollard
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RE: Full Size AE Planning Map and Game Map

Post by Jonathan Pollard »

Would it be possible to get a map that shows the assault value of all ground units present in each hex? I'd be particularly interested in seeing a map of China with this info to get a better overview of the relative strengths and weaknesses there.
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Marc
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RE: Full Size AE Planning Map and Game Map

Post by Marc »

ORIGINAL: Jonathan Pollard

Would it be possible to get a map that shows the assault value of all ground units present in each hex? I'd be particularly interested in seeing a map of China with this info to get a better overview of the relative strengths and weaknesses there.

You mean at the start of the scenario?
I think that should be possible but it will take a while.
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Jonathan Pollard
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RE: Full Size AE Planning Map and Game Map

Post by Jonathan Pollard »

ORIGINAL: Marc
You mean at the start of the scenario?
I think that should be possible but it will take a while.
Yes, at the start of the scenario. I haven't started my PBEM game yet, waiting for the official patch.
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Marc
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RE: Full Size AE Planning Map and Game Map

Post by Marc »

ORIGINAL: Jonathan Pollard
ORIGINAL: Marc
You mean at the start of the scenario?
I think that should be possible but it will take a while.
Yes, at the start of the scenario. I haven't started my PBEM game yet, waiting for the official patch.

OK. The while is over. The download link is as always in the first post.
I think this is a very helpful map.
Please check the values because I am not sure they are all correct. Some rounding errors are intended [8|].

Btw. here are the Assault Value totals at the beginning of scenario 1 with beta patch:
Japan: 38741
Allies: 47166
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Jonathan Pollard
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RE: Full Size AE Planning Map and Game Map

Post by Jonathan Pollard »

ORIGINAL: Marc
OK. The while is over. The download link is as always in the first post.
I think this is a very helpful map.
Please check the values because I am not sure they are all correct. Some rounding errors are intended [8|].

Btw. here are the Assault Value totals at the beginning of scenario 1 with beta patch:
Japan: 38741
Allies: 47166
Whoa!! Looks like you're one of those "The difficult we do at once. The impossible takes a bit longer " type of people. (motto of the Seabees).

MUCH APPRECIATED!!! [&o]
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Gilbert
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RE: Full Size AE Planning Map and Game Map

Post by Gilbert »

ORIGINAL: Marc



OK. The while is over. The download link is as always in the first post.
I think this is a very helpful map.
Please check the values because I am not sure they are all correct. Some rounding errors are intended [8|].

Btw. here are the Assault Value totals at the beginning of scenario 1 with beta patch:
Japan: 38741
Allies: 47166

Thanks very much Marc [&o]
Regards
Gilbert
UMI YUKABA
"If I go away to sea, I shall return a corpse awash, if duty calls me to the mountain, a verdant will be my pall, thus for the sake of the Emperor, I will not die peacefully at home...."
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stuman
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RE: Full Size AE Planning Map and Game Map

Post by stuman »

Geez, this is incredible work. Thank you very much.

The bad news is it now looks like I may have to kick one of my children out of their room in order to put all of these planning maps on the wall. Oh well, I can just build some bunk beds and they can room with one of the other kids.
" Gentlemen, you can't fight in here! This is the War Room. " President Muffley

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offenseman
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RE: Full Size AE Planning Map and Game Map

Post by offenseman »

On the Assault Value map, how about adding Garrison Values to it?  (seems like asking for too much to ask for anything more than what these superb maps already offer...)
Sometimes things said in Nitwit sound very different in English.
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Marc
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RE: Full Size AE Planning Map and Game Map

Post by Marc »

ORIGINAL: offenseman

On the Assault Value map, how about adding Garrison Values to it?  (seems like asking for too much to ask for anything more than what these superb maps already offer...)

What do you mean with "Garrison Values"?
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Jonathan Pollard
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RE: Full Size AE Planning Map and Game Map

Post by Jonathan Pollard »

Some bases (I think it's those or some of those with a manpower value) have a garrison value expressed in Assault Value which if not met results in partisans causing damage to the base.  Knowing the garrison values in China for example would give a better idea of how much AV the Japs have available for offensive operations after subtracting the amount of AV that needs to stay behind as garrisons.

If you'd like to see an example of a base with insufficient garrison value at start, take a look at Lashio in Burma. There are several others, at least two of them are in India.
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Marc
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RE: Full Size AE Planning Map and Game Map

Post by Marc »

OK. How could I forget about that value [8|].

I added the data to the latest map together with the Assault Values.
As always see first post for download links and previews.
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scout1
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RE: Full Size AE Planning Map and Game Map

Post by scout1 »

As always, most impressive.

Your "THE MAN" ....... [;)]
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wworld7
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RE: Full Size AE Planning Map and Game Map

Post by wworld7 »

I believe you meant to say "You're the Man".
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