Allied Garrison in SRA

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loricas
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Allied Garrison in SRA

Post by loricas »

with AE the allied must keep same LCU in specifical place to prevent partisan: ok but the question is WHY?

if i leave Batavia for exemple, empty, the Resource center here are all destroyed in few days..leaving Japan to pay for repair.

I think that a BIG mistake as made here
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Mistmatz
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RE: Allied Garrison in SRA

Post by Mistmatz »

ORIGINAL: loricas

with AE the allied must keep same LCU in specifical place to prevent partisan: ok but the question is WHY?

if i leave Batavia for exemple, empty, the Resource center here are all destroyed in few days..leaving Japan to pay for repair.

I think that a BIG mistake as made here


Did you actually do this? How much damage was inflicted over those few days?

If you gained knowledge through the forum, why not putting it into the AE wiki?

http://witp-ae.wikia.com/wiki/War_in_th ... ition_Wiki

loricas
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RE: Allied Garrison in SRA

Post by loricas »

yes i made it as a test( the first time i made it in Rangoon do a mistake) around 10% in three days..

i put out combat unit leaving here only support...
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sfbaytf
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RE: Allied Garrison in SRA

Post by sfbaytf »

This is a rather interesting conundrum. I think it could be considered realistic. Look at what happened in Iraq when there was a power vacuum. The people when wild and looted everything that wasn't nailed down. People will do whatever they can to survive and without military or police forces to keep order I could see how things could get out of control.

In game terms this brings up an potentially interesting allied strategy-scorched earth.

Ship off as much resources before capture and then abandon the resource centers and let them self destruct.
EwingNJ
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RE: Allied Garrison in SRA

Post by EwingNJ »

This was mentioned in a very early thread after AE first came out.  Sounds like house rule territory for PBEM games. 
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RE: Allied Garrison in SRA

Post by stuman »

Seems logical to me, especially in certain locales. I bet that in just about every place in the world there would be vandalism of some sort if any kind of facility was left completely abandoned. I have some small amount of working knowledge of oil fields and refinerys. Neither one, but especially refinerys, can really be left untended, untouched, without something going wrong (well,except maybe a run-of- the-mill pump jack ).
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RE: Allied Garrison in SRA

Post by herwin »

ORIGINAL: loricas

with AE the allied must keep same LCU in specifical place to prevent partisan: ok but the question is WHY?

if i leave Batavia for exemple, empty, the Resource center here are all destroyed in few days..leaving Japan to pay for repair.

I think that a BIG mistake as made here

Now you begin to understand why those parts of the world had such large garrisons. Neither the Burmese nor the Indonesians were happy under colonial rule.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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DSwain
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RE: Allied Garrison in SRA

Post by DSwain »

The British kept a small force - 500 men or so - under arms after the surrender was signed at the Ford factory in Singapore, specifically to keep order before (and, indeed, during) the Japanese entry to the city.
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loricas
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RE: Allied Garrison in SRA

Post by loricas »

my trouble is not to have same place to garrison: the point is that in same places the penality to not have garrison is in fact a bonus...
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RE: Allied Garrison in SRA

Post by Mike Scholl »

ORIGINAL: herwin
Now you begin to understand why those parts of the world had such large garrisons. Neither the Burmese nor the Indonesians were happy under colonial rule.


At least until they had an opportunity to experiance "Japanese Liberation"! I to have a problem with the "partisan destruction" routine. It's not what happened. People just don't destroy their own livelyhoods as soon as the opportunity arises. What they do do is steal everything they can sell on the "black market". I think having undergarrisoned locations turn into "black holes" sucking up every supply point that comes through would be a better representation.
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castor troy
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RE: Allied Garrison in SRA

Post by castor troy »

ORIGINAL: loricas

my trouble is not to have same place to garrison: the point is that in same places the penality to not have garrison is in fact a bonus...


for the Allied it´s ALWAYS a bonus now... move out your troops until all oil/resources/HI is destroyed, then move in again if you have a reason to defend that place... in PBEM, I see huge problem coming up when it comes down to all those places the Allied have to garrison where also oil or resources are present. Makes it easy for the Allied...

wonder what the devs were thinking in that case... [&:]
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Shark7
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RE: Allied Garrison in SRA

Post by Shark7 »

ORIGINAL: loricas

with AE the allied must keep same LCU in specifical place to prevent partisan: ok but the question is WHY?

if i leave Batavia for exemple, empty, the Resource center here are all destroyed in few days..leaving Japan to pay for repair.

I think that a BIG mistake as made here

It's really simple. The Netherlands had been under German occupation for nearly 2 years at this point, the natives were restless, and TBH, the Dutch never had a peacefull hold over Indonesia to begin with....they'd been putting down uprisings since the 1600s, and the quellings were usually very brutal.
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spence
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RE: Allied Garrison in SRA

Post by spence »

In these cases the partisan damage "rule" does exactly what the Allied Player would do since he doesn't have to answer to any "constituents" for his actions and has almost certainly no ability whatever to otherwise deny the resources to the other Player.
Kaletsch2007
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RE: Allied Garrison in SRA

Post by Kaletsch2007 »

After starting my PBEM, i thought about that issue too. Should have requested a house rule, that forces my opponent to garrison up to the minimum requiered.
 
Easy solution would be, to make some units static.
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Shark7
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RE: Allied Garrison in SRA

Post by Shark7 »

ORIGINAL: Kaletsch2007

After starting my PBEM, i thought about that issue too. Should have requested a house rule, that forces my opponent to garrison up to the minimum requiered.

Easy solution would be, to make some units static.

While it would be more realistic to let the resources be damaged, it also makes for a very boring end game when the Japanese player has no production. As AFBs you need to ask yourself which you want more, realism or a fun and challenging end game.
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RE: Allied Garrison in SRA

Post by herwin »

ORIGINAL: Shark7

ORIGINAL: loricas

with AE the allied must keep same LCU in specifical place to prevent partisan: ok but the question is WHY?

if i leave Batavia for exemple, empty, the Resource center here are all destroyed in few days..leaving Japan to pay for repair.

I think that a BIG mistake as made here

It's really simple. The Netherlands had been under German occupation for nearly 2 years at this point, the natives were restless, and TBH, the Dutch never had a peacefull hold over Indonesia to begin with....they'd been putting down uprisings since the 1600s, and the quellings were usually very brutal.

Of the three colonial powers in South East Asia, the Dutch were the most brutal. The British--despite the policies shown in Rabbit-Proof Fence and A Passage to India--were the most civilised, and the French were somewhere in between. The natives had good reason to be restless.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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Tiger_Rat
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RE: Allied Garrison in SRA

Post by Tiger_Rat »

I can see that Rangoon is going to be destroyed before I can get to it against a Pbem apponent, as he will pull out of the City as soon as I take Pegu. I need the supply generated in Rangoon, because very little flows up from Thailand, and I don't want to run convoys till I have Singapore.
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RE: Allied Garrison in SRA

Post by herwin »

ORIGINAL: Tiger_Rat

I can see that Rangoon is going to be destroyed before I can get to it against a Pbem apponent, as he will pull out of the City as soon as I take Pegu. I need the supply generated in Rangoon, because very little flows up from Thailand, and I don't want to run convoys till I have Singapore.

Plan for it. If he's declaring an open city, get your troops into it!
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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Shark7
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RE: Allied Garrison in SRA

Post by Shark7 »

ORIGINAL: Tiger_Rat

I can see that Rangoon is going to be destroyed before I can get to it against a Pbem apponent, as he will pull out of the City as soon as I take Pegu. I need the supply generated in Rangoon, because very little flows up from Thailand, and I don't want to run convoys till I have Singapore.

The good news is that the garrisons in Burma are very weak and can be relatively easily over-run by a moderate Japanese push. The bad news is that marching overland will take time to accomplish due to the poor infrastructure.

One note on Rangoon. It is a surrender trap, it is also little more than a bombing practice field for the Allied 4Es starting in around 6-42. I would not waste supply repairing it, or waste effort trying to take it intact.

I tend to run supplies into Bangkok by convoy, then fly them up to Moulmein by transport aircraft until I secure the route (by taking Singapore) to Moulmein. I do know the road network is better in AE, so Tavoy might be an option for convoy unload as well.
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RE: Allied Garrison in SRA

Post by erstad »

ORIGINAL: Kaletsch2007

After starting my PBEM, i thought about that issue too. Should have requested a house rule, that forces my opponent to garrison up to the minimum requiered..

You can always ask your opponent if he would entertain a new restriction. A lot of folks are open to ongoing discussions, particularly with something new like AE, and particularly where the request makes sense. (And he might need to ask you for something sometime!)

In my game with aztez, I requested that he garrison the DEI sites, and he agreed. The burma sites are trashed, but I'm OK with that. (if I were to start a new game, I might ask for something different).
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