Boise kicks some butt!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Mike Scholl
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RE: Boise kicks some butt!

Post by Mike Scholl »

ORIGINAL: Dili
Still doesn't make sense. In Torch, Jean Bart was in harbour couldn't even move, had only 4 guns vs 9 of Massassuchets and still had some rounds getting near the US BB. Here is Boise against 2 CA a CL and 3 DD's plus minor ships. Impossible.


Jean Bart was immobile and partially integrated into the CD defenses. A better comparison would probably be Mers el Kibir, where the French were working from anchor against the British force. Advantage was all on the British side. Though I will be the first to admit that some of the Boise results I've seen are a bit much...., something about her particular stats must hit all the high points in the surface combat programming.
Dili
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RE: Boise kicks some butt!

Post by Dili »

Fine example Mike, but in game terms this would mean that the French ships were in harbour not in an organised task force and the crew value would have to be very low due to french low morale. And more important the forces in both sides are comparable.

The British didn't attacked Mers el Kebir with one cruiser vs 2 heavy cruiser 1 small cruiser, 3 Destroyers and to PB's. If the american force was 2 CL Boise and a bunch of DD's i would have nothing to criticise.
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kirk23_MatrixForum
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RE: Boise kicks some butt!

Post by kirk23_MatrixForum »

I could be mistaken but I'm sure the Japanese employed the tactic of having destroyers patroling the the port entrances at all times? If this indeed was the case then Boise should have been engaged by these patrol boats before getting anywhere near the ships in port,yes no maybe perhaps,either that or the Japanese in this game are stupid to say the least.[;)]
Regards,
Graham.

I'm not retreating, I'm attacking in a different direction! Lewis B. "Chesty" Puller
Mike Scholl
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RE: Boise kicks some butt!

Post by Mike Scholl »

ORIGINAL: Dili

Fine example Mike, but in game terms this would mean that the French ships were in harbour not in an organised task force and the crew value would have to be very low due to french low morale. And more important the forces in both sides are comparable. My point was that the force caught at anchor in harbor came out on the short end of a very one-sided combat..., same as in the example.

The British didn't attacked Mers el Kebir with one cruiser vs 2 heavy cruiser 1 small cruiser, 3 Destroyers and to PB's. If the american force was 2 CL Boise and a bunch of DD's i would have nothing to criticise. As I said, I too find some of the Boise's "battles" in the game somewhat hard to swallow.
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Sheytan
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RE: Boise kicks some butt!

Post by Sheytan »

And I looked, and beheld a grey form, upon its bow a pale horse painted, and his name that sat on her was Death, and Hell followed with her belching fire and brimstone.
Fishbed
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RE: Boise kicks some butt!

Post by Fishbed »

Well I guess it's all down to our playing habits which could work under WitP, but do no more in AE because of deepened mechanism. We actually have to learn to play a new game, and this is partly due to heightened micro-management: we have to put patrols in port hexs if we want them protected, and if we wanted the CA and the DD to be on a readyness status, they should have been merged with the transports only after the end of the loading process, etc...
I guess we can't blame the game on that one, only us (I mean I do not critisize Tophat at all, I'd do the same, but looks like they're some re-learning in the air for everybody here). I guess it is a little bothering everytime we have that kind of "hey you goddam computer, I don't ask you to read my mind, but gosh are you dumb or what?" feeling, but well we got to learn to speak a new language with our silicone partner (and I mean not the one with boobs, the one with lights and buttons). [:o]
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Fallschirmjager
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RE: Boise kicks some butt!

Post by Fallschirmjager »

Boise in my PBEM game has sunk close to 30 ships and has crew exp approaching 85. She is a total beast. I can not wait until she is upgraded with radar and her 40mm and 20mm batteries and gets rid of those 3" guns and gets improved 5" guns.
The Brooklyn class in the game if you can get them to a high exp rating become real killers since I guess the game code lets the ships put all 15 main guns on the same target at the same time.
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crsutton
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RE: Boise kicks some butt!

Post by crsutton »

I am not saying it is true, but I have heard that it was actually the Boise that captured Saddam Hussein......
I am the Holy Roman Emperor and am above grammar.

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Fishbed
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RE: Boise kicks some butt!

Post by Fishbed »

Impossible. Boise takes no prisoners.
Scott_USN
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RE: Boise kicks some butt!

Post by Scott_USN »

Boise and what is left of the Dutch surface fleet is 2 days from New Caledonia and I plan to lay waste to IJN in the area, meeting up the the Canberra and Australia and a few DD's from all over I hope to kill all of those IJN ships running crazy.

Ironman is a whole new scenario.... Fun though but I feel like some revenge.
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