ORIGINAL: jomni
ORIGINAL: bradfordkay
Well..., everyone's entitled to their opinion. [:'(] Mine will remain that the original game was horribly "skewed" in favor of the Japanese being able to "win" on "points" in 1/43..., and that most of the "fixes" since have been aimed at toning this down without making it impossible. [8D]
Then how to win? All Jap players are condemned to losing the game as in history?
no on two accounts... the first is good strategic play that beats the allies (and lots of luck... instead of losing your carriers at Midway perhaps you get lucky and sink the Allies?)
The second is why you give pre-game options to set the game up the way you want to play it... allow the player to limit the economies/or allow expansion of EITHER by setting an option. Why should I be foreced to play a game as the allies who are limited to historical events/economy while the Japaneese gets to play ahistorically? For example I would love to be able as the allies to skip some models of aircraft... how many versions of the P38 do I need??? I've been rereading some books on the Corsair and I'd love the option to replace the production of some other carrier based planes with just Corsair production runs... but I'm not able to... only the Japaneese get ahistorical fun.




