Accuracy of Combat Reports (FOW?)

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!
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Wittmann30
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Accuracy of Combat Reports (FOW?)

Post by Wittmann30 »

Hi there,

i wonder how accurate the combat reports are. Do they also have a new FOW feature build in?

Example of an PBEM turn: combat report tells several shell hits and two torpedo hits on a ship. When i loaded the turn, this ship has 1 System Damage and 1 Flooding Damage only ( yes..that ship named coincidentally USS Boise )

So FOW on in combat reports?

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khyberbill
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RE: Accuracy of Combat Reports (FOW?)

Post by khyberbill »

I would think it would be on since both sides see the combat replay or there would be no point of FOW.
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John Lansford
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RE: Accuracy of Combat Reports (FOW?)

Post by John Lansford »

What I find amusing is when the on-screen combat reports tell me that a "Gearing class DD" was sunk by enemy air attack, when I'm sitting there watching the Dutch DD Piet Hein go under.  How do my own men get one of their own ships that wrong?
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aciddrinker
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RE: Accuracy of Combat Reports (FOW?)

Post by aciddrinker »

remember that in pbem both sides see same turn replay, so i guess that was FoW, jezzz ppl for this what was sunked and destroyed is OpRaport.
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Wittmann30
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RE: Accuracy of Combat Reports (FOW?)

Post by Wittmann30 »

Thanks for the answers, so i see FOW is on in combat reports. But technicaly, how accurate are they? Example: Ship X recieved 10 Shell Hits according to combat report. Is there percentaged aberration up and down of "real" hits programmed?


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Marty A
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RE: Accuracy of Combat Reports (FOW?)

Post by Marty A »

With all the fow it is hard to know what is really going on with false sights and combat reports yet the naval and sub react is infallible.
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RE: Accuracy of Combat Reports (FOW?)

Post by Xargun »

I can't speak for the Dev Team or the specifics, but usually when I only see 1 hit (shell, bomb or torpedo) I usually don't count it as a hit. I figure roughly 25% of all reported hits, planes destroyed, etc.. are lies. Only until I get that 2nd or 3rd hit on a ship do I get a smile.

What I do like now in AE is that FOW affects the sunk ship list. Nothing like having a ship show up as sunk only to run into it again the next turn [:D]

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Wittmann30
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RE: Accuracy of Combat Reports (FOW?)

Post by Wittmann30 »

Ah, okay, 25% of false reports could be...but what me come to mind (sounds a bit crazy), if it maybe has something to do with the "hit spotters" experiance...could that be? Dev Team maybe answers?
Overall i like the new FOW in AE right out of the box, i am just curious how the programm handle this kind of FOW..

“God grant me the courage not to give up what I think is right even though I think it is hopeless.”

- Chester W. Nimitz -
fbs
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RE: Accuracy of Combat Reports (FOW?)

Post by fbs »

ORIGINAL: Wittmann30

Hi there,

i wonder how accurate the combat reports are. Do they also have a new FOW feature build in?

Example of an PBEM turn: combat report tells several shell hits and two torpedo hits on a ship. When i loaded the turn, this ship has 1 System Damage and 1 Flooding Damage only ( yes..that ship named coincidentally USS Boise )

So FOW on in combat reports?


This is a recurring point that I fought around for the original WITP (the developers weren't moved then), then I raised again in AE (still they weren't moved), so I created one permanent thread about changes to avoid this going to the limbo once again (but still no answers from developers).

The combat animation and the combat reports are always fogged for both sides, so you can see your own ships sinking when they weren't, have your squadron leader reporting he lost 20 of his aircrafts when he lost 1, the task force commander will report wrong hits, incorrect damage, and so forth.

For me this is the single most annoying, cumbersome, unrealistic, frustrating and unlucky issue in the entire game. I understand there is no way around this for PBEM, but when playing against the AI, why can't the fog be lifted for my own losses??! It forces me to review every single one of my air groups after each combat, and in many cases forces me to reload the previous turn to find out how many aircrafts were actually lost.

Perhaps if I complain long and enough about this, this dubious "feature" may be removed by 2030.

fbs
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Sheytan
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RE: Accuracy of Combat Reports (FOW?)

Post by Sheytan »

lol!

Perhaps if I complain long and enough about this, this dubious "feature" may be removed by 2030.

Worse part is a PBEM game, I put 3 torps and some bombs in a US CV even saying it was obscured by smoke etc, and it will probably sink one of my battleships next turn![;)]
ORIGINAL: fbs

ORIGINAL: Wittmann30

Hi there,

i wonder how accurate the combat reports are. Do they also have a new FOW feature build in?

Example of an PBEM turn: combat report tells several shell hits and two torpedo hits on a ship. When i loaded the turn, this ship has 1 System Damage and 1 Flooding Damage only ( yes..that ship named coincidentally USS Boise )

So FOW on in combat reports?


This is a recurring point that I fought around for the original WITP (the developers weren't moved then), then I raised again in AE (still they weren't moved), so I created one permanent thread about changes to avoid this going to the limbo once again (but still no answers from developers).

The combat animation and the combat reports are always fogged for both sides, so you can see your own ships sinking when they weren't, have your squadron leader reporting he lost 20 of his aircrafts when he lost 1, the task force commander will report wrong hits, incorrect damage, and so forth.

For me this is the single most annoying, cumbersome, unrealistic, frustrating and unlucky issue in the entire game. I understand there is no way around this for PBEM, but when playing against the AI, why can't the fog be lifted for my own losses??! It forces me to review every single one of my air groups after each combat, and in many cases forces me to reload the previous turn to find out how many aircrafts were actually lost.



fbs
fbs
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RE: Accuracy of Combat Reports (FOW?)

Post by fbs »

ORIGINAL: Sheytan

lol!

Perhaps if I complain long and enough about this, this dubious "feature" may be removed by 2030.

Worse part is a PBEM game, I put 3 torps and some bombs in a US CV even saying it was obscured by smoke etc, and it will probably sink one of my battleships next turn![;)]


yeah, hahaha... actually I don't mind too much fogging of friendly ships, because you can infer a lot from the ship list (ship at sea, has damage, so it probably was damaged by the enemy, hehehe). But this is a real killer for air groups -- there is absolutely no way of knowing how many aircrafts you lost in a given air group in last turn, without reloading the turn and comparing all groups that match the aircraft type that was lost on last turn. Huge, huge, huge bugger there -- unless, of course, you don't mind not knowing how many aircrafts you lost on your air group on the last engagement with the Zeros :^)


Cheers! [:D]
fbs
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grraven2004
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RE: Accuracy of Combat Reports (FOW?)

Post by grraven2004 »

I love the new FOW. The missclassed ships. A2A not as accurate to judge off of. Makes a person wonder if they really did sink that ship. Just about every ship hit gets into the sunk ship list only to be removed later as it is shot at again or it is blasting you to bits. Nice change from the old game.
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fbs
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RE: Accuracy of Combat Reports (FOW?)

Post by fbs »

ORIGINAL: grraven2004

I love the new FOW. The missclassed ships. A2A not as accurate to judge off of. Makes a person wonder if they really did sink that ship. Just about every ship hit gets into the sunk ship list only to be removed later as it is shot at again or it is blasting you to bits. Nice change from the old game.


Right, fogging the enemy ships is really cool -- also fogging the enemy air losses. All that is quite realistic. What's unrealistic is to not know your own losses.

Cheers [:D]
fbs
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Pascal_slith
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RE: Accuracy of Combat Reports (FOW?)

Post by Pascal_slith »

The basic problem comes from the fact that the Combat Report is visible to both sides. There are not two Combat Reports generated (with password protection for each so no cheating).

Somewhere down the road, two sets of reports (Combat, Ops) will have to be generated, and password protected, specific to each side. The SigInt reports could be password protected too...
So much WitP and so little time to play.... :-(

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jomni
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RE: Accuracy of Combat Reports (FOW?)

Post by jomni »

For me this is the single most annoying, cumbersome, unrealistic, frustrating and unlucky issue in the entire game
.

I love firendly fog of war! It adds to the thrill of the game.
It is quite realistic. Think of yourself as a commander sitting in the General HQ and not the commander of the TF that is actually doing battle...
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m10bob
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RE: Accuracy of Combat Reports (FOW?)

Post by m10bob »

I like FOW on both sides..If I am the overall commander, sitting on my keester back at Pearl, chomping on a 2 day old cigar I swiped from Bill Halsey and a report comes in, I should expect it to have some errors.
Sure, the report might have said a Gearing class DD went down, but if I'm such a lousy CO that I don't know Gearings were not in that force, maybe I need to spend more time down in the harbor, and less time in the head?
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fbs
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RE: Accuracy of Combat Reports (FOW?)

Post by fbs »

ORIGINAL: jomni
For me this is the single most annoying, cumbersome, unrealistic, frustrating and unlucky issue in the entire game
.

I love firendly fog of war! It adds to the thrill of the game.
It is quite realistic. Think of yourself as a commander sitting in the General HQ and not the commander of the TF that is actually doing battle...


That's ok, but how do you find out how many aircrafts one of your groups lost in the last air combat, jomni? You can't trust the combat report, the air group only give you the total pilots lost for alld dates, and the intelligence report gives you the totals for last day for all groups.

There is no way to know how many aircrafts a given group lost. In real life, the commanders know that.

Cheers [:D]
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rubisco
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RE: Accuracy of Combat Reports (FOW?)

Post by rubisco »

It's quite straightforward. Play with automatic replacements turned off and then merely subtract the number of aircraft in the group this turn from
the number last turn. That will give your losses.
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RE: Accuracy of Combat Reports (FOW?)

Post by fbs »

ORIGINAL: rubisco

It's quite straightforward. Play with automatic replacements turned off and then merely subtract the number of aircraft in the group this turn from
the number last turn. That will give your losses.


Exactly -- so you need to either write down somewhere how many a/c your air groups have, or you need to reload the last turn.

Precisely my point: that's a lot of manual work.

Plus you'll need to balance that against total last turn losses, because your air group may have lost aircrafts for operational losses, and may have gotten aircrafts from replacements (you will have to turn replacement on at some point in time). And if you have multiple combats you'll never know how many were lost to each combat.

Cheers [:D]
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Nux Mortis
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RE: Accuracy of Combat Reports (FOW?)

Post by Nux Mortis »

For my playstyle, i just dont need to know how much aircraft in a turn got lost exactly, so i have no manual work.
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