ORIGINAL: erstad
I am absolutely keeping the merchant shipyards going, we need those transports, plus I think some minor naval ships like CVEs might use the merchie points. I would suggest turning those back on. Note that merchant points (like naval and HI) accumulate, so if you produce them now you can use them tomorrow or use them in 1945; only reason I could see to shut down now would be if you think you will never use them and I can pertty much guarantee that won't happen.
Actually I stopped merchant shipyards capacity in excess in order to save HI for the future.
Since HI is necessary for both naval and merchant shipyards, my thought was to accumulate as much HI points as possible to be able to organize my production between the 2 kind of shipyards depending on my future needs.
So, basically my idea was: accumulate HIs on the beginning of the war, and during darker days: reduce HI production (which will be done de facto because of probable lack of raw materials and/or cargo capacity) and use this HI stock to continue to run naval and merchant shipyards depending on the situation.








