It comes on a little white card with a big red circle & slash saying if you are Noob, then read this for your own safety and the lives of those whom you command!

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ORIGINAL: MarkShot
[]... if you are Noob, then read this for your own safety and the lives of those whom you command!
Post by Deathtreader »
ORIGINAL: Deathtreader
[].... and I've no proof of it's effectiveness either.
Certainly I've never noticed any (significant) increase in the yellow/red fire streaks but that needn't be a reliable indicator either.
Post by Prince of Eckmühl »
ORIGINAL: GoodGuy
You can tell that the engine wasn't developed to simulate tank warfare, though.... I'd love to see the historic abilities of let's say tanks or 88mm flak implemented in the game:
If operated by experienced crews, 88mm-Flak units in North Africa could kill enemy tanks at ranges of up to 1800 meters. The Flak's optics/gun sights and gun specs actually allowed for scoring hits at that range.
Tiger tank crews practicing on shooting ranges were required to hit a given target with their 4th shot - at distances from 1300 meters (1421 yards) to 2000 meters (2187 yards), and could even hit a stationary target (i.e. artillery) at 2800 meters. Well, if they had a clear LOS... they then elevated the gun gradually (in 300 meters increments), to hit with the 3rd - 5th shot.
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