Quick overview of a bases capabilities

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Nomad
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RE: Quick overview of a bases capabilities

Post by Nomad »

ORIGINAL: ctangus
ORIGINAL: treespider
ORIGINAL: ctangus



Well said. I agree 100%.

Though I'm still disappointed that the "prevent ctangus from making a stupid move" code won't be included in AE...

That was #63 on Joe's list of 62 items.

Ah, bugger! I knew it had to be up there! [:D]

But that would mean that it will be in the first patch after release. [8D]
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treespider
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RE: Quick overview of a bases capabilities

Post by treespider »

ORIGINAL: Nomad

ORIGINAL: ctangus
ORIGINAL: treespider



That was #63 on Joe's list of 62 items.

Ah, bugger! I knew it had to be up there! [:D]

But that would mean that it will be in the first patch after release. [8D]
Except that 4572 other items came up since the time that Joe culled down his initial list of 62 items.
Here's a link to:
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"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
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CEDeaton
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RE: Quick overview of a bases capabilities

Post by CEDeaton »

Not sure why there seems to have been so much fussing over this. It's a good idea to improve any user interface if it's possible.

While I'd rate what I've seen of the game so far as a 9 or 10 in most areas (or I assume we'll get there with the next couple of patches), user accessability to all the wonderful detail in this game is about a 2, at best. If there is any area that needs a serious overhaul, that would have to be top-of-list for WITP2.
Semper Fi,
Craig

It's always pilot error. Sometimes the idiot just doesn't know how to fly a broken aircraft.
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